Player Matchup

Tsukuyomi
Tsukuyomi
AIdestar
Tsukuyomi
Level 67
God Stats
50W - 32L
1,660 SR
Queue Stats
661W - 621L
1,491 Elo+
Party 1
Neith
Neith
Bawbiee
Neith
Level 124
God Stats
6W - 14L
1,358 SR
Queue Stats
224W - 202L
1,522 Elo+
Party 2
Chang'e
Chang'e
Pheonika
Chang'e
Level 67
God Stats
32W - 25L
1,539 SR
Queue Stats
665W - 622L
1,492 Elo+
Party 1
Hel
Hel
SharpyCujos
Hel
Level 28
God Stats
9W - 4L
1,647 SR
Queue Stats
119W - 111L
1,461 Elo+
Party 1
Olorun
Olorun
seikatsu_tv
Olorun
Level 17
God Stats
5W - 0L
1,447 SR
Queue Stats
6W - 1L
1,684 Elo+
Party 2
Team Averages
Level 61
1,530 SR
1,530 Elo+

VS

Team Averages
Level 67
1,542 SR
1,515 Elo+
Nu Wa
Nu Wa
EZ_80yt
Nu Wa
Level 70
God Stats
8W - 7L
1,636 SR
Queue Stats
337W - 292L
1,536 Elo+
Party 4
Ymir
Ymir
LilBuns_
Ymir
Level 26
God Stats
2W - 3L
1,769 SR
Queue Stats
93W - 93L
1,423 Elo+
Party 3
Hou Yi
Hou Yi
TK_AgentOODevin
Hou Yi
Level 147
God Stats
5W - 9L
1,440 SR
Queue Stats
163W - 136L
1,572 Elo+
Party 3
Bakasura
Bakasura
tacoman040
Bakasura
Level 29
God Stats
3W - 5L
1,377 SR
Queue Stats
101W - 93L
1,512 Elo+
Party 4
Bellona
Bellona
thebasilguy
Bellona
Level 64
God Stats
3W - 1L
1,486 SR
Queue Stats
115W - 89L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AIdestar
Tsukuyomi
20
18 / 2 / 12
21,523
652
52,545
37,872
19,540
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Bawbiee
Neith
20
3 / 5 / 9
17,083
518
14,767
20,861
8,630
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Chang'e
Pheonika
Chang'e
20
6 / 0 / 17
19,191
582
22,972
30,651
27,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
5 / 5 / 13
18,064
547
17,868
25,270
16,896
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Olorun
18
1 / 15 / 5
14,377
436
10,966
29,392
9,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EZ_80yt
Nu Wa
20
7 / 7 / 6
16,944
513
34,166
23,091
9,240
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
19
0 / 7 / 5
13,668
414
7,317
27,234
28,974
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 6 / 5
15,378
466
27,815
30,481
12,760
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
tacoman040
Bakasura
20
6 / 10 / 0
14,759
447
14,529
36,561
19,517
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
thebasilguy
Bellona
20
4 / 3 / 2
13,980
424
13,412
32,935
40,218
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
45
33
Kills
27
27
Deaths
33
56
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AIdestar
Tsukuyomi
18
2
12
12
W
Neith
Bawbiee
Neith
3
5
9
1.5
L
Nu Wa
EZ_80yt
Nu Wa
7
7
6
1.43
L
Ymir
0
7
5
0.36
W
Chang'e
Pheonika
Chang'e
6
0
17
14.5
W
5
5
13
2.3
L
10
6
5
2.08
W
Olorun
1
15
5
0.23
L
Bakasura
tacoman040
Bakasura
6
10
0
0.6
L
Bellona
thebasilguy
Bellona
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,118
Damage
97,239
144,046
Taken
150,302
82,640
Mitigated
110,709
84,754
Healing
29,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AIdestar
Tsukuyomi
52,545
13,047
0
16,581
37,872
19,540
1,273
11,930
25,708
0
227,572
W
Neith
Bawbiee
Neith
14,767
4,928
0
4,239
20,861
8,630
5,829
7,446
13,225
0
132,837
L
Nu Wa
EZ_80yt
Nu Wa
34,166
6,550
0
3,774
23,091
9,240
679
10,591
12,425
155,599
0
L
Ymir
7,317
598
0
0
27,234
28,974
791
7,636
19,527
58,378
0
W
Chang'e
Pheonika
Chang'e
22,972
2,437
7,865
19,791
30,651
27,821
2,592
6,430
23,113
123,351
0
W
17,868
1,056
13,190
13,960
25,270
16,896
1,115
11,427
13,458
114,044
0
L
27,815
13,974
1,613
10,292
30,481
12,760
4,214
8,300
22,156
0
104,411
W
Olorun
10,966
9,008
940
8,188
29,392
9,753
4,782
9,386
19,385
70,605
0
L
Bakasura
tacoman040
Bakasura
14,529
12,140
316
11,493
36,561
19,517
0
11,225
25,261
0
89,385
L
Bellona
thebasilguy
Bellona
13,412
2,262
0
2,004
32,935
40,218
1,245
13,208
19,127
0
72,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,238
Gold Earned
74,729
917
Minions Killed
769
0
Camps Cleared
0
2,942,240
Distance Traveled
2,600,978
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
21,523
652
197
6
0
710,884
1
W
Neith
17,083
518
190
6
0
590,437
2
L
Nu Wa
16,944
513
214
6
0
498,014
5
L
Ymir
13,668
414
77
2
0
444,449
4
W
Chang'e
19,191
582
210
6
0
558,735
3
W
Hel
18,064
547
218
7
0
617,496
0
L
Hou Yi
15,378
466
169
5
0
488,420
2
W
Olorun
14,377
436
102
3
0
464,688
0
L
Bakasura
14,759
447
180
5
0
575,494
0
L
Bellona
13,980
424
129
4
0
594,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role