Player Matchup

Raijin
Raijin
Silver I
Ethxnnn
Raijin
Silver I
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Bronze I
ItsYourBoyRobbie
Ullr
Bronze I
Level 88
God Stats
1W - 5L
1,717 SR
Queue Stats
53W - 64L
1,075 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
ZynKara
Zhong Kui
Silver IV
Level 106
God Stats
2W - 3L
1,495 SR
Queue Stats
64W - 66L
1,160 MMR
Party 1
Rama
Rama
Silver I
exterminad0r36
Rama
Silver I
Level 142
God Stats
12W - 13L
1,347 SR
Queue Stats
309W - 325L
1,162 MMR
Solo
Chaac
Chaac
Silver IV
sManuels
Chaac
Silver IV
Level 109
God Stats
1W - 1L
1,486 SR
Queue Stats
87W - 79L
1,158 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,509 SR
1,211 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 103
1,534 SR
1,143 MMR
Agni
Agni
Silver I
Alebarra
Agni
Silver I
Level 129
God Stats
5W - 8L
1,517 SR
Queue Stats
316W - 323L
1,196 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
BounceTrust
Kuzenbo
Silver II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 40L
1,105 MMR
Solo
Chiron
Chiron
Silver I
Jeckles
Chiron
Silver I
Level 121
God Stats
32W - 35L
1,332 SR
Queue Stats
459W - 435L
1,202 MMR
Solo
Anubis
Anubis
Silver II
littleplayer59
Anubis
Silver II
Level 69
God Stats
103W - 67L
1,696 SR
Queue Stats
276W - 275L
1,060 MMR
Solo
Achilles
Achilles
Silver II
wolfmidnight77
Achilles
Silver II
Level 76
God Stats
66W - 57L
1,627 SR
Queue Stats
221W - 226L
1,151 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ethxnnn
Raijin
5
1 / 1 / 0
3,281
656
1,431
1,668
404
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
0 / 2 / 1
3,240
648
1,120
3,222
762
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zhong Kui
ZynKara
Zhong Kui
6
0 / 0 / 0
3,641
728
1,084
2,173
1,282
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

5
0 / 1 / 0
3,318
664
1,329
2,337
440
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
sManuels
Chaac
4
0 / 2 / 0
2,881
576
854
3,492
1,106
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
CthulhuNemesisFreyaOlorunBakasura

VS

Bans
ArachneHeraAwilixHerculesTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
1
0 / 0 / 0
2,415
483
0
0
0
Kuzenbo
BounceTrust
Kuzenbo
6
0 / 1 / 2
3,252
650
979
2,527
1,310
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chiron
Jeckles
Chiron
5
0 / 0 / 4
3,558
712
2,674
2,728
514
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

6
0 / 0 / 0
3,264
653
1,151
1,722
685
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
6
6 / 0 / 0
4,201
840
3,011
3,433
929
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
6
6
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
0
0
0
0
L
Kuzenbo
BounceTrust
Kuzenbo
0
1
2
1
W
Raijin
Ethxnnn
Raijin
1
1
0
1
W
0
2
1
0.25
L
Chiron
Jeckles
Chiron
0
0
4
2
W
Zhong Kui
ZynKara
Zhong Kui
0
0
0
0
W
0
1
0
0
L
0
0
0
0
W
Chaac
sManuels
Chaac
0
2
0
0
L
Achilles
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,818
Damage
7,815
12,892
Taken
10,410
3,994
Mitigated
3,438
4,986
Healing
3,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
BounceTrust
Kuzenbo
979
408
0
250
2,527
1,310
0
1,062
1,440
7,193
0
W
Raijin
Ethxnnn
Raijin
1,431
226
0
430
1,668
404
0
530
1,138
11,275
0
W
1,120
512
0
961
3,222
762
0
339
2,883
0
8,991
L
Chiron
Jeckles
Chiron
2,674
1,314
150
1,357
2,728
514
0
314
2,339
0
13,751
W
Zhong Kui
ZynKara
Zhong Kui
1,084
174
0
1,209
2,173
1,282
278
1,151
1,022
18,036
0
W
1,329
1,038
0
980
2,337
440
0
29
2,308
0
12,506
L
1,151
65
0
847
1,722
685
0
1,084
638
15,620
0
W
Chaac
sManuels
Chaac
854
208
0
1,406
3,492
1,106
0
81
3,411
0
5,779
L
Achilles
3,011
1,343
0
1,005
3,433
929
0
55
3,328
0
9,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,361
Gold Earned
16,690
118
Minions Killed
81
0
Camps Cleared
0
434,399
Distance Traveled
385,273
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
2,415
483
0
0
0
0
0
L
Kuzenbo
3,252
650
14
3
0
92,880
1
W
Raijin
3,281
656
18
4
0
86,189
2
W
Ullr
3,240
648
23
5
0
93,886
1
L
Chiron
3,558
712
26
5
0
94,475
2
W
Zhong Kui
3,641
728
38
8
0
75,007
2
W
Rama
3,318
664
30
6
0
71,737
1
L
Anubis
3,264
653
26
5
0
78,609
0
W
Chaac
2,881
576
9
2
0
107,580
1
L
Achilles
4,201
840
15
3
0
119,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role