Player Matchup

Pele
Pele
Br20killer
Pele
Level 41
God Stats
52W - 54L
1,471 SR
Queue Stats
496W - 558L
1,352 Elo+
Party 3
Ymir
Ymir
Mitrandir30
Ymir
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
40W - 32L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
itaquebr
Baron Samedi
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
133W - 156L
1,350 Elo+
Party 3
Jing Wei
Jing Wei
zCeesT
Jing Wei
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 123L
1,249 Elo+
Party 3
Cthulhu
Cthulhu
zZAckerZz
Cthulhu
Level 7
God Stats
8W - 10L
1,829 SR
Queue Stats
27W - 62L
1,288 Elo+
Party 3
Team Averages
Level 24
1,560 SR
1,315 Elo+

VS

Team Averages
Level 19
1,504 SR
1,371 Elo+
Serqet
Serqet
Gui9252
Serqet
Level 14
God Stats
6W - 3L
1,479 SR
Queue Stats
13W - 19L
1,169 Elo+
Solo
Hades
Hades
LcCronos
Hades
Level 52
God Stats
10W - 10L
1,363 SR
Queue Stats
248W - 234L
1,481 Elo+
Party 2
Ares
Ares
Mazinta
Ares
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,365 Elo+
Party 1
Thor
Thor
OceanPand
Thor
Level 10
God Stats
8W - 5L
1,677 SR
Queue Stats
242W - 219L
1,665 Elo+
Party 2
Neith
Neith
sovakkyn1
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 1
8,242
485
8,344
12,649
2,967
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 4 / 3
9,022
531
6,205
10,261
4,436
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
itaquebr
Baron Samedi
11
3 / 6 / 1
7,146
420
9,462
11,586
6,033
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
zCeesT
Jing Wei
11
1 / 6 / 1
7,393
435
1,674
11,262
3,162
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
zZAckerZz
Cthulhu
12
0 / 4 / 3
7,049
415
6,582
10,296
6,401
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gui9252
Serqet
12
0 / 4 / 4
7,943
467
2,668
8,730
3,799
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
LcCronos
Hades
16
7 / 0 / 6
10,162
598
11,164
10,178
5,361
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Mazinta
Ares
11
0 / 3 / 7
8,205
483
4,298
13,035
6,756
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
17
14 / 0 / 1
11,325
666
15,457
10,192
3,845
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
sovakkyn1
Neith
12
3 / 4 / 3
7,708
453
7,168
8,419
3,001
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
45
10
Kills
24
24
Deaths
11
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
4
1
1.38
W
Serqet
Gui9252
Serqet
0
4
4
0.5
W
Hades
LcCronos
Hades
7
0
6
10
W
Ares
Mazinta
Ares
0
3
7
1.17
L
1
4
3
0.63
W
Thor
14
0
1
14.5
L
Baron Samedi
itaquebr
Baron Samedi
3
6
1
0.58
W
Neith
sovakkyn1
Neith
3
4
3
1.13
L
Jing Wei
zCeesT
Jing Wei
1
6
1
0.25
L
Cthulhu
zZAckerZz
Cthulhu
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,267
Damage
40,755
56,054
Taken
50,554
22,999
Mitigated
22,762
8,475
Healing
16,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,344
2,589
0
2,657
12,649
2,967
0
2,260
10,389
0
38,177
W
Serqet
Gui9252
Serqet
2,668
917
0
1,088
8,730
3,799
591
3,409
5,321
0
30,734
W
Hades
LcCronos
Hades
11,164
1,409
964
7,838
10,178
5,361
1,216
3,688
6,490
57,634
0
W
Ares
Mazinta
Ares
4,298
503
417
2,382
13,035
6,756
151
8,382
4,653
18,611
0
L
6,205
696
0
1,479
10,261
4,436
1,221
1,700
8,386
49,428
0
W
Thor
15,457
3,989
0
2,491
10,192
3,845
4,243
1,119
9,073
0
76,890
L
Baron Samedi
itaquebr
Baron Samedi
9,462
1,540
497
3,773
11,586
6,033
0
5,474
6,112
32,113
0
W
Neith
sovakkyn1
Neith
7,168
3,429
0
1,335
8,419
3,001
329
5,651
2,768
0
26,971
L
Jing Wei
zCeesT
Jing Wei
1,674
595
0
0
11,262
3,162
0
3,128
7,846
0
31,223
L
Cthulhu
zZAckerZz
Cthulhu
6,582
460
69
0
10,296
6,401
0
2,900
7,114
23,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,852
Gold Earned
45,343
312
Minions Killed
370
0
Camps Cleared
0
1,418,232
Distance Traveled
1,493,633
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,242
485
60
4
0
346,841
0
W
Serqet
7,943
467
57
3
0
292,045
2
W
Hades
10,162
598
118
7
0
283,799
2
W
Ares
8,205
483
25
1
0
295,992
3
L
Ymir
9,022
531
111
7
0
282,572
5
W
Thor
11,325
666
115
7
0
352,410
1
L
Baron Samedi
7,146
420
37
2
0
255,538
3
W
Neith
7,708
453
55
3
0
269,387
1
L
Jing Wei
7,393
435
60
4
0
258,424
0
L
Cthulhu
7,049
415
44
3
0
274,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role