Player Matchup

Geb
Geb
Avatar_Roku_Tv_
Geb
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 280L
1,581 Elo+
Party 1
Hel
Hel
Avatar_Zephyr_
Hel
Level 87
God Stats
23W - 20L
1,605 SR
Queue Stats
687W - 676L
1,559 Elo+
Party 1
Da Ji
Da Ji
lucem_tenebras
Da Ji
Level 18
God Stats
3W - 0L
1,908 SR
Queue Stats
15W - 7L
1,453 Elo+
Party 1
Team Averages
Level 53
1,671 SR
1,531 Elo+

VS

Team Averages
Level 41
1,457 SR
1,285 Elo+
Ares
Ares
Keef-Be-Dirty
Ares
Level 12
God Stats
0W - 5L
1,466 SR
Queue Stats
2W - 11L
1,135 Elo+
Party 2
Chang'e
Chang'e
Timey22
Chang'e
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
373W - 355L
1,331 Elo+
Party 2
Anhur
Anhur
robbiearnold
Anhur
Level 53
God Stats
2W - 7L
1,404 SR
Queue Stats
336W - 352L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 11
11,123
742
6,494
13,697
11,041
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
12 / 0 / 8
11,585
772
20,732
9,909
3,527
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 3 / 10
10,028
669
6,833
12,890
5,030
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 10 / 2
8,173
545
2,789
15,255
9,557
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
Timey22
Chang'e
11
1 / 7 / 2
8,518
568
10,296
13,763
3,987
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
3 / 3 / 1
9,196
613
10,662
14,673
4,584
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
20
Kills
4
4
Deaths
20
29
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
11
9.5
W
12
0
8
16
L
0
10
2
0.1
L
Chang'e
Timey22
Chang'e
1
7
2
0.29
W
4
3
10
3
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,059
Damage
23,747
36,496
Taken
43,691
19,598
Mitigated
18,128
20,263
Healing
8,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,494
1,037
0
1,990
13,697
11,041
220
4,619
9,078
20,997
0
W
20,732
2,698
7,611
6,894
9,909
3,527
1,419
3,711
6,198
72,311
0
L
2,789
197
0
152
15,255
9,557
243
8,130
7,125
13,375
0
L
Chang'e
Timey22
Chang'e
10,296
2,579
2,284
2,935
13,763
3,987
46
8,876
4,887
33,735
0
W
6,833
1,456
0
3,768
12,890
5,030
998
4,825
8,065
0
22,192
L
10,662
5,296
0
3,578
14,673
4,584
1,037
10,244
4,429
0
29,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,736
Gold Earned
25,887
156
Minions Killed
114
0
Camps Cleared
0
810,897
Distance Traveled
678,960
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,123
742
15
1
0
251,086
0
W
Hel
11,585
772
115
8
0
293,547
3
L
Ares
8,173
545
24
2
0
202,157
0
L
Chang'e
8,518
568
54
4
0
208,864
0
W
Da Ji
10,028
669
26
2
0
266,264
0
L
Anhur
9,196
613
36
2
0
267,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role