Player Matchup

Sun Wukong
Sun Wukong
Dovahkiin2004
Sun Wukong
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
OrgBlackBart
Fenrir
Level 3
God Stats
48W - 50L
1,126 SR
Queue Stats
113W - 120L
917 Elo+
Party 3
Zeus
Zeus
halfgunzblazin
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
lil_saint_brown
Olorun
Level 16
God Stats
67W - 65L
1,440 SR
Queue Stats
118W - 112L
1,259 Elo+
Solo
Kukulkan
Kukulkan
tastycupake47
Kukulkan
Level 19
God Stats
3W - 6L
1,311 SR
Queue Stats
126W - 147L
1,291 Elo+
Party 3
Team Averages
Level 9
1,375 SR
1,293 Elo+

VS

Team Averages
Level 15
1,410 SR
1,277 Elo+
Cerberus
Cerberus
Boomman96
Cerberus
Level 10
God Stats
4W - 3L
1,492 SR
Queue Stats
8W - 9L
1,264 Elo+
Solo
Heimdallr
Heimdallr
Kinguin2796
Heimdallr
Level 18
God Stats
5W - 7L
1,273 SR
Queue Stats
41W - 51L
1,187 Elo+
Solo
Nemesis
Nemesis
LMU Blxssom
Nemesis
Level 15
God Stats
2W - 2L
1,329 SR
Queue Stats
33W - 34L
1,211 Elo+
Party 1
Cthulhu
Cthulhu
LMU Redjance
Cthulhu
Level 13
God Stats
19W - 13L
1,455 SR
Queue Stats
21W - 22L
1,224 Elo+
Party 1
Bellona
Bellona
UNSCXX
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dovahkiin2004
Sun Wukong
16
0 / 14 / 8
9,503
950
11,195
25,064
24,944
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
15
5 / 14 / 3
10,807
1,081
13,131
19,653
7,932
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
3 / 6 / 7
10,587
1,059
13,857
13,362
6,320
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

13
1 / 3 / 5
8,686
869
2,024
4,038
1,432
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
tastycupake47
Kukulkan
15
3 / 8 / 6
9,883
988
13,479
14,256
5,082
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Boomman96
Cerberus
17
1 / 1 / 24
10,017
1,002
7,759
9,267
9,240
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
Kinguin2796
Heimdallr
20
22 / 1 / 18
14,336
1,434
26,979
11,924
4,931
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
LMU Blxssom
Nemesis
18
11 / 3 / 23
11,617
1,162
11,347
13,305
6,469
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
LMU Redjance
Cthulhu
17
4 / 3 / 24
11,066
1,107
11,037
11,650
7,264
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bellona
UNSCXX
Bellona
17
7 / 4 / 21
11,421
1,142
11,885
12,797
10,832
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
155
12
Kills
45
45
Deaths
12
29
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Boomman96
Cerberus
1
1
24
13
L
Sun Wukong
Dovahkiin2004
Sun Wukong
0
14
8
0.29
W
Heimdallr
Kinguin2796
Heimdallr
22
1
18
31
W
Nemesis
LMU Blxssom
Nemesis
11
3
23
7.5
W
Cthulhu
LMU Redjance
Cthulhu
4
3
24
5.33
L
Fenrir
5
14
3
0.46
W
Bellona
UNSCXX
Bellona
7
4
21
4.38
L
3
6
7
1.08
L
1
3
5
1.17
L
Kukulkan
tastycupake47
Kukulkan
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,686
Damage
69,007
76,373
Taken
58,943
45,710
Mitigated
38,736
4,439
Healing
7,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Boomman96
Cerberus
7,759
839
0
1,042
9,267
9,240
0
3,329
5,792
20,233
0
L
Sun Wukong
Dovahkiin2004
Sun Wukong
11,195
2,460
0
938
25,064
24,944
0
4,677
19,990
0
31,427
W
Heimdallr
Kinguin2796
Heimdallr
26,979
19,313
0
4,186
11,924
4,931
0
6,305
5,444
0
50,412
W
Nemesis
LMU Blxssom
Nemesis
11,347
7,340
0
604
13,305
6,469
0
7,436
5,769
174
23,959
W
Cthulhu
LMU Redjance
Cthulhu
11,037
633
1,005
0
11,650
7,264
0
3,882
7,633
29,062
0
L
Fenrir
13,131
2,975
0
659
19,653
7,932
0
5,661
13,942
0
23,333
W
Bellona
UNSCXX
Bellona
11,885
4,898
0
1,065
12,797
10,832
0
8,408
4,189
159
21,477
L
13,857
3,389
0
1,672
13,362
6,320
0
3,838
9,399
32,974
0
L
2,024
1,176
455
557
4,038
1,432
0
1,169
2,869
4,553
0
L
Kukulkan
tastycupake47
Kukulkan
13,479
1,479
0
158
14,256
5,082
0
3,784
10,247
24,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,466
Gold Earned
58,457
137
Minions Killed
194
6
Camps Cleared
0
776,244
Distance Traveled
879,207
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,017
1,002
51
5
0
137,684
3
L
Sun Wukong
9,503
950
56
6
1
241,823
0
W
Heimdallr
14,336
1,434
45
5
0
169,658
0
W
Nemesis
11,617
1,162
34
3
0
219,341
2
W
Cthulhu
11,066
1,107
35
4
0
177,770
0
L
Fenrir
10,807
1,081
18
2
2
166,886
0
W
Bellona
11,421
1,142
29
3
0
174,754
0
L
Zeus
10,587
1,059
34
3
1
131,078
3
L
Olorun
8,686
869
2
0
2
64,790
0
L
Kukulkan
9,883
988
27
3
0
171,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role