Player Matchup

Sun Wukong
Sun Wukong
ANGRYNEESON25
Sun Wukong
Level 125
God Stats
2W - 0L
1,138 SR
Queue Stats
159W - 159L
1,529 Elo+
Party 2
Zhong Kui
Zhong Kui
Fireball Mario
Zhong Kui
Level 147
God Stats
3W - 1L
1,658 SR
Queue Stats
94W - 92L
1,505 Elo+
Party 2
Apollo
Apollo
ProMisplayz
Apollo
Level 113
God Stats
3W - 0L
1,732 SR
Queue Stats
308W - 290L
1,490 Elo+
Solo
Eset
Eset
The Nightman X
Eset
Level 122
God Stats
2W - 3L
1,544 SR
Queue Stats
231W - 211L
1,484 Elo+
Party 3
Hera
Hera
v The Tolltroll
Hera
Level 139
God Stats
4W - 2L
1,510 SR
Queue Stats
177W - 162L
1,501 Elo+
Party 3
Team Averages
Level 129
1,517 SR
1,502 Elo+

VS

Team Averages
Level 119
1,540 SR
1,594 Elo+
Serqet
Serqet
A Simple Buddy
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,532 Elo+
Party 1
Zhong Kui
Zhong Kui
EatMyC00M
Zhong Kui
Level 137
God Stats
0W - 1L
1,486 SR
Queue Stats
14W - 15L
1,497 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SimplyCMoney
Cu Chulainn
Level 155
God Stats
0W - 2L
1,480 SR
Queue Stats
26W - 26L
1,508 Elo+
Party 1
Medusa
Medusa
SimplyClip
Medusa
Level 128
God Stats
0W - 2L
1,734 SR
Queue Stats
6W - 5L
1,714 Elo+
Party 1
Freya
Freya
brooklenzoo
Freya
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 33L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ANGRYNEESON25
Sun Wukong
13
3 / 1 / 13
7,037
1,173
4,272
8,548
6,136
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
Fireball Mario
Zhong Kui
12
3 / 1 / 14
6,935
1,156
3,972
6,235
7,184
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes

Shoes

+6%
Movement Speed

Apollo
12
4 / 1 / 8
7,003
1,167
4,221
4,665
2,088
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 2 / 10
6,913
1,152
5,338
4,850
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
6 / 2 / 10
7,412
1,235
8,349
3,051
1,042
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,573
929
1,218
4,412
1,626
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
EatMyC00M
Zhong Kui
10
1 / 5 / 5
5,593
932
5,364
8,381
4,836
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
SimplyCMoney
Cu Chulainn
12
3 / 5 / 4
6,363
1,061
6,204
8,585
6,793
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
SimplyClip
Medusa
10
1 / 4 / 4
5,587
931
6,597
5,262
1,978
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 3 / 2
4,815
803
1,426
3,402
1,153
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
20
Kills
7
7
Deaths
20
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Sun Wukong
ANGRYNEESON25
Sun Wukong
3
1
13
9.5
L
Zhong Kui
EatMyC00M
Zhong Kui
1
5
5
0.7
W
Zhong Kui
Fireball Mario
Zhong Kui
3
1
14
10
W
Apollo
4
1
8
8
L
Cu Chulainn
SimplyCMoney
Cu Chulainn
3
5
4
1
L
Medusa
SimplyClip
Medusa
1
4
4
0.75
W
4
2
10
4.5
L
0
3
2
0.33
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,152
Damage
20,809
27,349
Taken
30,042
18,230
Mitigated
16,386
12,330
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,218
74
59
633
4,412
1,626
0
2,889
1,523
0
2,536
W
Sun Wukong
ANGRYNEESON25
Sun Wukong
4,272
518
919
3,281
8,548
6,136
238
1,103
7,445
0
7,435
L
Zhong Kui
EatMyC00M
Zhong Kui
5,364
0
294
2,511
8,381
4,836
0
4,592
3,789
11,271
0
W
Zhong Kui
Fireball Mario
Zhong Kui
3,972
492
620
1,827
6,235
7,184
699
1,669
4,566
9,585
0
W
Apollo
4,221
2,604
684
592
4,665
2,088
1,932
1,592
3,073
0
11,777
L
Cu Chulainn
SimplyCMoney
Cu Chulainn
6,204
935
212
1,103
8,585
6,793
0
3,975
4,610
0
12,630
L
Medusa
SimplyClip
Medusa
6,597
1,918
0
671
5,262
1,978
0
3,576
1,686
0
12,017
W
5,338
39
2,065
1,070
4,850
1,780
20
1,384
3,466
11,755
0
L
1,426
545
112
330
3,402
1,153
0
2,627
775
2,797
0
W
8,349
1,573
824
448
3,051
1,042
681
1,042
2,009
13,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,300
Gold Earned
27,931
64
Minions Killed
30
0
Camps Cleared
0
586,466
Distance Traveled
530,382
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,573
929
3
1
0
117,508
0
W
Sun Wukong
7,037
1,173
8
1
0
125,997
0
L
Zhong Kui
5,593
932
11
2
0
101,538
1
W
Zhong Kui
6,935
1,156
14
2
0
106,001
0
W
Apollo
7,003
1,167
17
3
0
109,765
1
L
Cu Chulainn
6,363
1,061
7
1
0
108,992
0
L
Medusa
5,587
931
7
1
0
115,078
2
W
Eset
6,913
1,152
9
2
0
117,122
0
L
Freya
4,815
803
2
0
0
87,266
1
W
Hera
7,412
1,235
16
3
0
127,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role