Player Matchup

Janus
Janus
JustcallmeX
Janus
Level 95
God Stats
1W - 1L
1,172 SR
Queue Stats
23W - 12L
1,615 Elo+
Party 1
Chaac
Chaac
vuootz
Chaac
Level 29
God Stats
1W - 1L
1,632 SR
Queue Stats
52W - 31L
1,588 Elo+
Party 1
Hun Batz
Hun Batz
xporpetexx
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 33L
1,594 Elo+
Party 1
Team Averages
Level 51
1,435 SR
1,599 Elo+

VS

Team Averages
Level 68
1,368 SR
1,412 Elo+
Ra
Ra
Grubby GM
Ra
Level 62
God Stats
3W - 4L
1,672 SR
Queue Stats
226W - 268L
1,424 Elo+
Solo
Cupid
Cupid
Metalic4
Cupid
Level 27
God Stats
0W - 4L
1,131 SR
Queue Stats
315W - 296L
1,536 Elo+
Solo
Vamana
Vamana
mendigochapado
Vamana
Level 114
God Stats
0W - 2L
1,301 SR
Queue Stats
2W - 6L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 13
13,912
632
12,402
12,000
3,925
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
vuootz
Chaac
17
4 / 2 / 11
13,941
634
12,325
20,296
18,639
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hun Batz
xporpetexx
Hun Batz
19
12 / 4 / 5
15,947
725
21,107
15,602
6,237
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 3
12,757
580
13,990
15,475
4,301
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cupid
Metalic4
Cupid
16
2 / 8 / 4
13,538
615
8,848
19,378
8,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 4 / 1
14,398
654
14,939
21,263
16,506
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
18
Kills
8
8
Deaths
18
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
2
2
13
4.25
L
Cupid
Metalic4
Cupid
2
8
4
0.5
L
4
4
1
1.13
W
Chaac
vuootz
Chaac
4
2
11
4.75
W
Hun Batz
xporpetexx
Hun Batz
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,834
Damage
37,777
47,898
Taken
56,116
28,801
Mitigated
29,125
9,861
Healing
10,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,990
837
1,170
3,181
15,475
4,301
60
3,150
12,325
65,101
0
W
12,402
1,018
0
1,196
12,000
3,925
916
3,031
8,969
90,510
0
L
Cupid
Metalic4
Cupid
8,848
4,889
538
1,985
19,378
8,318
794
3,303
16,075
0
69,069
L
14,939
6,124
0
3,870
21,263
16,506
222
6,423
14,840
4,230
66,338
W
Chaac
vuootz
Chaac
12,325
2,544
0
7,192
20,296
18,639
665
9,778
10,518
133
26,902
W
Hun Batz
xporpetexx
Hun Batz
21,107
7,636
0
1,473
15,602
6,237
1,717
3,408
12,194
0
80,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,800
Gold Earned
40,693
243
Minions Killed
269
0
Camps Cleared
0
1,194,527
Distance Traveled
1,128,253
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,757
580
95
4
0
357,658
2
W
Janus
13,912
632
119
5
0
415,222
3
L
Cupid
13,538
615
106
5
0
348,084
4
L
Vamana
14,398
654
68
3
0
422,511
3
W
Chaac
13,941
634
19
1
0
367,895
3
W
Hun Batz
15,947
725
105
5
0
411,410
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role