Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Agni
Agni
HM IIScoutII
Agni
Level 138
God Stats
3W - 4L
1,326 SR
Queue Stats
170W - 153L
1,456 Elo+
Solo
Sobek
Sobek
LycanOfApollo
Sobek
Level 120
God Stats
1W - 1L
1,578 SR
Queue Stats
148W - 153L
1,395 Elo+
Party 1
Neith
Neith
Numoo--
Neith
Level 135
God Stats
7W - 7L
1,650 SR
Queue Stats
695W - 632L
1,536 Elo+
Party 1
Odin
Odin
SPACEDBASSONXD
Odin
Level 98
God Stats
1W - 4L
1,387 SR
Queue Stats
711W - 662L
1,409 Elo+
Party 4
Team Averages
Level 119
1,488 SR
1,459 Elo+

VS

Team Averages
Level 103
1,600 SR
1,465 Elo+
Nemesis
Nemesis
ASPHYSIXIS
Nemesis
Level 62
God Stats
10W - 7L
1,487 SR
Queue Stats
104W - 79L
1,531 Elo+
Party 3
Hou Yi
Hou Yi
CyberneticPain
Hou Yi
Level 154
God Stats
9W - 2L
1,889 SR
Queue Stats
131W - 136L
1,444 Elo+
Solo
Ymir
Ymir
Roman Exile2640
Ymir
Level 108
God Stats
6W - 4L
1,697 SR
Queue Stats
198W - 204L
1,406 Elo+
Party 2
Ra
Ra
SumBukBoi
Ra
Level 109
God Stats
23W - 10L
1,641 SR
Queue Stats
270W - 227L
1,531 Elo+
Party 3
King Arthur
King Arthur
alexem220
King Arthur
Level 82
God Stats
2W - 0L
1,288 SR
Queue Stats
159W - 161L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
5
1 / 1 / 1
5,889
346
1,346
2,737
634
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 3 / 0
8,456
497
10,562
7,450
2,639
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 4 / 0
8,099
476
5,804
13,662
7,955
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Numoo--
Neith
12
2 / 3 / 3
7,546
444
11,647
10,970
3,814
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 1
8,183
481
6,464
13,887
9,967
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASPHYSIXIS
Nemesis
17
5 / 0 / 6
11,550
679
6,720
13,497
5,809
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 2 / 4
9,610
565
9,569
12,304
4,501
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
3 / 2 / 4
9,226
543
5,758
12,590
8,996
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

18
4 / 1 / 3
11,512
677
6,304
9,321
3,891
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
alexem220
King Arthur
15
2 / 3 / 3
9,804
577
8,541
12,252
7,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
8
Kills
17
17
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
1
1
1.5
W
Nemesis
ASPHYSIXIS
Nemesis
5
0
6
8
W
3
2
4
2.5
L
2
3
0
0.67
L
2
4
0
0.5
L
Neith
Numoo--
Neith
2
3
3
1.17
W
3
2
4
2.5
L
1
6
1
0.25
W
4
1
3
5.5
W
King Arthur
alexem220
King Arthur
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,823
Damage
36,892
48,706
Taken
59,964
25,009
Mitigated
30,844
13,323
Healing
27,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
1,346
543
0
737
2,737
634
0
619
2,118
0
9,840
W
Nemesis
ASPHYSIXIS
Nemesis
6,720
2,981
0
5,469
13,497
5,809
1,238
3,999
9,498
0
90,247
W
9,569
4,456
0
5,099
12,304
4,501
1,443
2,670
9,634
0
63,512
L
10,562
477
0
833
7,450
2,639
0
1,260
6,190
65,674
0
L
5,804
680
0
4,825
13,662
7,955
0
5,557
8,105
24,126
0
L
Neith
Numoo--
Neith
11,647
5,971
0
4,627
10,970
3,814
385
3,083
7,887
0
43,169
W
5,758
1,431
0
929
12,590
8,996
0
3,550
9,040
24,093
0
L
6,464
3,169
0
2,301
13,887
9,967
0
1,543
12,158
161
47,400
W
6,304
258
4,500
6,418
9,321
3,891
2,693
5,581
3,740
88,275
0
W
King Arthur
alexem220
King Arthur
8,541
1,483
0
5,138
12,252
7,647
1,313
727
11,525
0
49,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,173
Gold Earned
51,702
332
Minions Killed
532
0
Camps Cleared
0
1,292,059
Distance Traveled
1,645,926
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,889
346
25
1
0
100,009
2
W
Nemesis
11,550
679
118
7
0
382,386
0
W
Hou Yi
9,610
565
106
6
0
288,452
6
L
Agni
8,456
497
121
7
0
321,022
10
L
Sobek
8,099
476
29
2
0
313,310
8
L
Neith
7,546
444
65
4
0
280,738
0
W
Ymir
9,226
543
31
2
0
300,150
1
L
Odin
8,183
481
92
5
0
276,980
5
W
Ra
11,512
677
184
11
0
345,279
8
W
King Arthur
9,804
577
93
5
0
329,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role