Player Matchup

Pele
Pele
ErMayer_G
Pele
Level 13
God Stats
2W - 3L
1,659 SR
Queue Stats
8W - 7L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
Tomson4867
Baron Samedi
Level 20
God Stats
27W - 29L
1,586 SR
Queue Stats
37W - 48L
1,397 Elo+
Solo
Set
Set
haze_p4
Set
Level 18
God Stats
4W - 10L
1,194 SR
Queue Stats
43W - 61L
1,293 Elo+
Solo
Yemoja
Yemoja
ooII BoB IIoo
Yemoja
Level 16
God Stats
1W - 3L
1,528 SR
Queue Stats
3W - 3L
1,754 Elo+
Party 1
Fenrir
Fenrir
stefankelly
Fenrir
Level 17
God Stats
0W - 1L
1,192 SR
Queue Stats
2W - 4L
1,400 Elo+
Party 1
Team Averages
Level 17
1,432 SR
1,461 Elo+

VS

Team Averages
Level 21
1,469 SR
1,312 Elo+
Bellona
Bellona
Justice_delivery
Bellona
Level 26
God Stats
7W - 11L
1,393 SR
Queue Stats
130W - 192L
1,159 Elo+
Solo
Hel
Hel
KyTu_Im
Hel
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
110W - 81L
1,554 Elo+
Solo
Sun Wukong
Sun Wukong
Lord_Haudrup
Sun Wukong
Level 20
God Stats
20W - 23L
1,460 SR
Queue Stats
32W - 47L
1,213 Elo+
Solo
Medusa
Medusa
ghetghet92i
Medusa
Level 17
God Stats
2W - 1L
1,494 SR
Queue Stats
19W - 14L
1,419 Elo+
Solo
Persephone
Persephone
salamanderfever
Persephone
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,217 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
1 / 9 / 3
8,612
410
8,070
23,083
7,370
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Tomson4867
Baron Samedi
14
3 / 8 / 1
9,212
439
11,255
17,270
9,521
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Set
16
6 / 6 / 1
10,843
516
10,139
17,510
7,296
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 6 / 1
8,672
413
7,135
15,318
6,081
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
12
0 / 13 / 1
7,940
378
3,783
18,199
7,266
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 6
10,492
500
8,724
15,500
11,538
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hel
20
20 / 0 / 6
14,039
669
27,734
13,779
7,920
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
Lord_Haudrup
Sun Wukong
18
5 / 2 / 7
12,621
601
6,846
13,923
5,838
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
17
11 / 2 / 9
12,569
599
18,767
18,158
7,568
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
salamanderfever
Persephone
16
1 / 4 / 18
11,128
530
8,047
11,166
4,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
88
11
Kills
42
42
Deaths
11
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Pele
1
9
3
0.28
W
5
3
6
2.67
W
Hel
20
0
6
23
W
Sun Wukong
Lord_Haudrup
Sun Wukong
5
2
7
4.25
L
Baron Samedi
Tomson4867
Baron Samedi
3
8
1
0.44
W
Medusa
11
2
9
7.75
L
Set
6
6
1
1.08
L
1
6
1
0.25
W
Persephone
salamanderfever
Persephone
1
4
18
2.5
L
Fenrir
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,382
Damage
70,118
91,380
Taken
72,526
37,534
Mitigated
36,953
16,830
Healing
38,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
8,070
930
0
5,292
23,083
7,370
0
6,505
16,503
0
54,860
W
8,724
3,512
0
4,664
15,500
11,538
1,387
4,467
11,033
0
36,328
W
Hel
27,734
1,173
9,323
10,248
13,779
7,920
2,077
3,042
10,737
100,616
0
W
Sun Wukong
Lord_Haudrup
Sun Wukong
6,846
2,258
0
4,755
13,923
5,838
2,469
1,929
11,994
0
89,272
L
Baron Samedi
Tomson4867
Baron Samedi
11,255
867
202
4,382
17,270
9,521
904
5,384
11,790
50,965
0
W
Medusa
18,767
10,392
0
7,957
18,158
7,568
4,262
4,632
13,526
0
93,031
L
Set
10,139
5,463
0
2,582
17,510
7,296
259
7,268
9,892
0
35,335
L
7,135
1,293
1,799
1,554
15,318
6,081
253
8,465
6,778
29,630
0
W
Persephone
salamanderfever
Persephone
8,047
191
0
1,412
11,166
4,089
979
4,496
6,670
39,172
0
L
Fenrir
3,783
744
171
848
18,199
7,266
1,367
8,159
10,015
0
27,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,279
Gold Earned
60,849
312
Minions Killed
528
0
Camps Cleared
0
1,723,297
Distance Traveled
1,928,356
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,612
410
72
3
0
339,484
0
W
Bellona
10,492
500
48
2
0
357,359
2
W
Hel
14,039
669
177
8
0
429,390
2
W
Sun Wukong
12,621
601
132
6
0
412,146
1
L
Baron Samedi
9,212
439
86
4
0
310,193
2
W
Medusa
12,569
599
107
5
0
362,889
9
L
Set
10,843
516
61
3
0
404,181
0
L
Yemoja
8,672
413
40
2
0
337,722
1
W
Persephone
11,128
530
64
3
0
366,572
0
L
Fenrir
7,940
378
53
3
0
331,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role