Player Matchup

Ne Zha
Ne Zha
RxvsySmurf
Ne Zha
Level 56
God Stats
1W - 2L
1,599 SR
Queue Stats
48W - 37L
1,493 Elo+
Solo
Fenrir
Fenrir
SIE_ModsLikeSoy
Fenrir
Level 15
God Stats
13W - 2L
1,500 SR
Queue Stats
58W - 9L
1,871 Elo+
Party 2
Da Ji
Da Ji
side_clump
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 28L
1,762 Elo+
Party 2
Team Averages
Level 33
1,533 SR
1,709 Elo+

VS

Team Averages
Level 59
1,476 SR
1,552 Elo+
Cthulhu
Cthulhu
Akula 0826
Cthulhu
Level 28
God Stats
53W - 41L
1,597 SR
Queue Stats
253W - 219L
1,500 Elo+
Party 1
Anubis
Anubis
Plutonium54
Anubis
Level 119
God Stats
3W - 1L
1,149 SR
Queue Stats
292W - 270L
1,586 Elo+
Party 1
Thanatos
Thanatos
jacob210-187
Thanatos
Level 29
God Stats
134W - 77L
1,683 SR
Queue Stats
139W - 88L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
RxvsySmurf
Ne Zha
15
2 / 7 / 16
11,769
654
10,556
16,893
4,665
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 5 / 5
13,880
771
19,232
21,975
11,680
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
16
6 / 8 / 10
12,490
694
17,514
17,362
9,742
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Akula 0826
Cthulhu
16
3 / 3 / 13
13,800
767
15,831
26,824
34,811
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Anubis
18
6 / 9 / 7
13,164
731
17,879
17,777
7,178
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
jacob210-187
Thanatos
18
10 / 8 / 3
14,534
807
10,706
13,851
5,323
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
42
19
Kills
19
20
Deaths
20
31
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Akula 0826
Cthulhu
3
3
13
3.17
W
Anubis
6
9
7
1.06
L
Ne Zha
RxvsySmurf
Ne Zha
2
7
16
1.43
L
11
5
5
2.7
W
Thanatos
jacob210-187
Thanatos
10
8
3
1.44
L
Da Ji
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,302
Damage
44,416
56,230
Taken
58,452
26,087
Mitigated
47,312
10,892
Healing
25,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Akula 0826
Cthulhu
15,831
1,266
389
8,884
26,824
34,811
803
0
26,824
35,763
0
W
Anubis
17,879
154
501
6,150
17,777
7,178
451
9
17,768
63,920
0
L
Ne Zha
RxvsySmurf
Ne Zha
10,556
3,765
0
1,461
16,893
4,665
801
9,471
7,422
0
32,694
L
19,232
7,403
0
9,021
21,975
11,680
0
11,825
10,150
0
65,736
W
Thanatos
jacob210-187
Thanatos
10,706
3,349
0
9,216
13,851
5,323
1,744
185
13,666
0
84,985
L
Da Ji
17,514
4,478
0
410
17,362
9,742
0
12,555
4,807
0
40,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,139
Gold Earned
41,498
165
Minions Killed
239
0
Camps Cleared
0
957,599
Distance Traveled
934,955
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,800
767
42
2
0
355,820
1
W
Anubis
13,164
731
95
5
0
275,969
4
L
Ne Zha
11,769
654
47
3
0
318,734
3
L
Fenrir
13,880
771
84
5
0
344,605
5
W
Thanatos
14,534
807
102
6
0
303,166
3
L
Da Ji
12,490
694
34
2
0
294,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role