Player Matchup

Awilix
Awilix
 
Awilix
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
A Sad Meme
Chaac
Level 142
God Stats
1W - 7L
1,649 SR
Queue Stats
311W - 247L
1,605 Elo+
Party 1
Apollo
Apollo
darkzero1408
Apollo
Level 157
God Stats
0W - 2L
1,577 SR
Queue Stats
329W - 309L
1,611 Elo+
Solo
Cthulhu
Cthulhu
fledra
Cthulhu
Level 156
God Stats
28W - 20L
1,765 SR
Queue Stats
381W - 347L
1,665 Elo+
Party 1
Team Averages
Level 145
1,598 SR
1,576 Elo+

VS

Team Averages
Level 122
1,675 SR
1,643 Elo+
Serqet
Serqet
 
Serqet
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ashtron2000
Nu Wa
Level 112
God Stats
22W - 11L
1,743 SR
Queue Stats
232W - 131L
1,642 Elo+
Party 2
Ganesha
Ganesha
Fire MDOG13
Ganesha
Level 154
God Stats
4W - 0L
1,992 SR
Queue Stats
51W - 53L
1,634 Elo+
Solo
Cernunnos
Cernunnos
Nehvahrezzin
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 41L
1,716 Elo+
Party 2
Chang'e
Chang'e
Suis
Chang'e
Level 108
God Stats
2W - 3L
1,638 SR
Queue Stats
71W - 57L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
4 / 2 / 1
9,922
992
9,113
9,636
4,213
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
 
Discordia
15
1 / 1 / 3
9,172
917
14,016
4,917
1,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
15
1 / 3 / 4
8,978
898
13,632
17,195
8,214
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
8
0 / 3 / 1
7,812
781
61
3,515
835
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
fledra
Cthulhu
15
0 / 4 / 5
8,775
878
8,370
14,278
12,498
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

228

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
4 / 2 / 5
10,446
1,045
3,403
10,281
5,083
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 4 / 7
9,171
917
10,488
9,695
3,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
Fire MDOG13
Ganesha
16
0 / 0 / 10
9,717
972
7,195
8,443
7,917
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cernunnos
Nehvahrezzin
Cernunnos
15
1 / 0 / 7
9,085
909
10,047
11,433
4,734
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
Suis
Chang'e
16
6 / 0 / 5
10,819
1,082
12,305
7,787
3,209
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
6
Kills
13
13
Deaths
6
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
4
2
1
2.25
L
Discordia
 
Discordia
1
1
3
2.5
W
Serqet
 
Serqet
4
2
5
3.25
L
Chaac
1
3
4
1
W
2
4
7
1.38
W
Ganesha
Fire MDOG13
Ganesha
0
0
10
5
W
Cernunnos
Nehvahrezzin
Cernunnos
1
0
7
4.5
W
Chang'e
Suis
Chang'e
6
0
5
8.5
L
Apollo
0
3
1
0.17
L
Cthulhu
fledra
Cthulhu
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,192
Damage
43,438
49,541
Taken
47,639
27,154
Mitigated
24,396
6,563
Healing
9,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,113
2,802
0
0
9,636
4,213
0
5,200
3,905
0
32,901
L
Discordia
 
Discordia
14,016
216
0
0
4,917
1,394
0
3,996
921
43,172
0
W
Serqet
 
Serqet
3,403
243
0
0
10,281
5,083
0
4,653
5,503
0
18,597
L
Chaac
13,632
1,564
0
6,515
17,195
8,214
0
9,936
7,029
0
29,130
W
10,488
4,107
0
5
9,695
3,453
0
3,482
6,113
18,030
0
W
Ganesha
Fire MDOG13
Ganesha
7,195
548
0
1,600
8,443
7,917
0
3,916
4,477
19,631
0
W
Cernunnos
Nehvahrezzin
Cernunnos
10,047
3,956
0
792
11,433
4,734
0
5,240
6,018
0
23,482
W
Chang'e
Suis
Chang'e
12,305
749
3,290
3,745
7,787
3,209
0
5,095
2,692
43,637
0
L
Apollo
61
61
0
48
3,515
835
0
2,969
546
0
5,253
L
Cthulhu
fledra
Cthulhu
8,370
191
0
0
14,278
12,498
0
7,887
6,255
23,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,659
Gold Earned
49,238
190
Minions Killed
187
5
Camps Cleared
13
882,256
Distance Traveled
971,560
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,922
992
53
5
2
229,698
0
L
Discordia
9,172
917
71
7
3
193,320
3
W
Serqet
10,446
1,045
38
4
7
225,305
0
L
Chaac
8,978
898
34
3
0
204,723
0
W
Nu Wa
9,171
917
27
3
1
172,652
0
W
Ganesha
9,717
972
0
0
0
197,118
0
W
Cernunnos
9,085
909
25
3
3
181,065
1
W
Chang'e
10,819
1,082
97
10
2
195,420
0
L
Apollo
7,812
781
9
1
0
50,370
0
L
Cthulhu
8,775
878
23
2
0
204,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role