Player Matchup

Heimdallr
Heimdallr
HOT_CHEETO13
Heimdallr
Level 28
God Stats
37W - 32L
1,490 SR
Queue Stats
205W - 194L
1,412 Elo+
Party 1
Nemesis
Nemesis
InfiniteCP
Nemesis
Level 18
God Stats
1W - 6L
1,318 SR
Queue Stats
59W - 61L
1,320 Elo+
Party 1
Olorun
Olorun
MauvaisDjoo
Olorun
Level 4
God Stats
5W - 3L
1,542 SR
Queue Stats
111W - 133L
1,448 Elo+
Solo
Bacchus
Bacchus
elefantjuice
Bacchus
Level 11
God Stats
6W - 4L
1,704 SR
Queue Stats
12W - 14L
1,331 Elo+
Solo
He Bo
He Bo
square2x2
He Bo
Level 28
God Stats
1W - 2L
1,505 SR
Queue Stats
7W - 7L
1,455 Elo+
Solo
Team Averages
Level 18
1,512 SR
1,393 Elo+

VS

Team Averages
Level 24
1,447 SR
1,372 Elo+
Khepri
Khepri
GodsSon0341
Khepri
Level 14
God Stats
12W - 17L
1,452 SR
Queue Stats
29W - 38L
1,386 Elo+
Party 3
Nemesis
Nemesis
Wahlburgerz
Nemesis
Level 29
God Stats
17W - 17L
1,500 SR
Queue Stats
194W - 227L
1,362 Elo+
Party 3
Bellona
Bellona
X_M0d3_7
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,131 Elo+
Solo
Set
Set
ZUES_343
Set
Level 5
God Stats
2W - 2L
1,202 SR
Queue Stats
9W - 5L
1,490 Elo+
Party 2
Hou Yi
Hou Yi
millerhighlife07
Hou Yi
Level 66
God Stats
8W - 3L
1,579 SR
Queue Stats
9W - 4L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HOT_CHEETO13
Heimdallr
17
7 / 7 / 1
11,508
460
18,609
17,571
8,253
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
InfiniteCP
Nemesis
16
0 / 2 / 1
9,668
387
2,378
12,298
4,799
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
4
0 / 3 / 0
6,774
271
408
2,531
542
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bacchus
elefantjuice
Bacchus
3
0 / 1 / 1
6,626
265
468
1,935
631
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

He Bo
square2x2
He Bo
18
1 / 6 / 6
11,586
463
13,232
15,158
4,985
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
17
1 / 2 / 5
11,957
478
3,544
12,671
13,305
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Nemesis
Wahlburgerz
Nemesis
18
2 / 2 / 6
12,802
512
8,729
17,116
7,783
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
X_M0d3_7
Bellona
17
3 / 3 / 7
11,930
477
5,970
17,673
14,129
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
2 / 2 / 5
13,574
543
6,133
16,388
8,309
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
11 / 1 / 5
14,645
586
15,711
14,063
7,781
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
19
19
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Khepri
1
2
5
1.75
L
Heimdallr
HOT_CHEETO13
Heimdallr
7
7
1
1.07
L
Nemesis
InfiniteCP
Nemesis
0
2
1
0.25
L
Olorun
0
3
0
0
W
Nemesis
Wahlburgerz
Nemesis
2
2
6
2.5
W
Bellona
X_M0d3_7
Bellona
3
3
7
2.17
W
2
2
5
2.25
L
Bacchus
elefantjuice
Bacchus
0
1
1
0.5
W
11
1
5
13.5
L
He Bo
square2x2
He Bo
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,095
Damage
40,087
49,493
Taken
77,911
19,210
Mitigated
51,307
8,543
Healing
32,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,544
28
0
5,670
12,671
13,305
560
4,007
8,664
46,130
0
L
Heimdallr
HOT_CHEETO13
Heimdallr
18,609
12,369
171
2,865
17,571
8,253
1,629
552
17,019
0
71,656
L
Nemesis
InfiniteCP
Nemesis
2,378
784
0
1,589
12,298
4,799
0
1,927
10,371
0
42,521
L
Olorun
408
179
0
33
2,531
542
0
0
2,531
3,579
0
W
Nemesis
Wahlburgerz
Nemesis
8,729
2,596
0
7,716
17,116
7,783
0
2,832
14,284
0
90,642
W
Bellona
X_M0d3_7
Bellona
5,970
1,287
0
2,899
17,673
14,129
54
4,999
12,652
0
50,773
W
6,133
2,555
0
8,359
16,388
8,309
4,249
1,700
14,688
0
112,451
L
Bacchus
elefantjuice
Bacchus
468
204
0
250
1,935
631
0
670
1,265
548
0
W
15,711
9,572
0
8,208
14,063
7,781
8,387
2,488
11,575
0
93,506
L
He Bo
square2x2
He Bo
13,232
683
0
3,635
15,158
4,985
26
395
14,763
67,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,162
Gold Earned
64,908
307
Minions Killed
568
0
Camps Cleared
0
1,336,760
Distance Traveled
2,549,916
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,957
478
87
3
0
392,911
0
L
Heimdallr
11,508
460
109
4
0
382,234
4
L
Nemesis
9,668
387
72
3
0
404,424
7
L
Olorun
6,774
271
12
0
0
47,612
0
W
Nemesis
12,802
512
116
5
0
645,500
5
W
Bellona
11,930
477
61
2
0
563,402
0
W
Set
13,574
543
159
6
0
510,298
0
L
Bacchus
6,626
265
0
0
0
31,772
0
W
Hou Yi
14,645
586
145
6
0
437,805
1
L
He Bo
11,586
463
114
5
0
470,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role