Player Matchup

Olorun
Olorun
DEVILlilithJADE
Olorun
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
DarkAppelz
Fenrir
Level 13
God Stats
28W - 18L
1,181 SR
Queue Stats
47W - 44L
1,168 Elo+
Solo
Baron Samedi
Baron Samedi
DauntlessMTG
Baron Samedi
Level 11
God Stats
27W - 32L
1,409 SR
Queue Stats
43W - 43L
1,246 Elo+
Party 2
Freya
Freya
JuicyTom4to
Freya
Level 16
God Stats
1W - 1L
1,518 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bakasura
Bakasura
undauntedDJ
Bakasura
Level 22
God Stats
24W - 28L
1,300 SR
Queue Stats
30W - 47L
972 Elo+
Party 2
Team Averages
Level 13
1,381 SR
1,277 Elo+

VS

Team Averages
Level 21
1,527 SR
1,383 Elo+
Izanami
Izanami
Pickleme7
Izanami
Level 4
God Stats
6W - 3L
1,500 SR
Queue Stats
63W - 50L
1,500 Elo+
Solo
Hel
Hel
SpineBreaker666
Hel
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 61L
1,198 Elo+
Solo
Cerberus
Cerberus
TwistedSister75
Cerberus
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Zander0717
Kuzenbo
Level 24
God Stats
11W - 10L
1,553 SR
Queue Stats
131W - 154L
1,338 Elo+
Solo
Fenrir
Fenrir
gerra07
Fenrir
Level 29
God Stats
6W - 6L
1,582 SR
Queue Stats
333W - 353L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 4
7,292
456
4,904
10,904
2,514
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
DarkAppelz
Fenrir
16
9 / 2 / 1
10,866
679
11,704
11,430
4,205
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
DauntlessMTG
Baron Samedi
14
6 / 2 / 5
9,297
581
12,287
12,181
4,616
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 7 / 1
6,459
404
2,122
8,046
1,703
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bakasura
undauntedDJ
Bakasura
11
0 / 6 / 1
7,244
453
2,866
9,098
3,124
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Pickleme7
Izanami
18
14 / 1 / 0
12,085
755
11,725
11,798
4,528
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 5 / 0
5,712
357
995
4,860
1,613
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes

Shoes

+6%
Movement Speed

Cerberus
11
2 / 5 / 5
7,952
497
3,049
12,270
8,678
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
Zander0717
Kuzenbo
12
6 / 3 / 4
8,130
508
9,763
12,735
10,774
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
gerra07
Fenrir
12
3 / 5 / 3
7,592
475
6,400
10,777
3,449
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
37
18
Kills
25
25
Deaths
19
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
8
4
0.5
W
Fenrir
DarkAppelz
Fenrir
9
2
1
4.75
W
Baron Samedi
DauntlessMTG
Baron Samedi
6
2
5
4.25
W
1
7
1
0.21
L
Izanami
Pickleme7
Izanami
14
1
0
14
L
0
5
0
0
L
Cerberus
2
5
5
0.9
L
Kuzenbo
Zander0717
Kuzenbo
6
3
4
2.67
L
Fenrir
gerra07
Fenrir
3
5
3
0.9
W
Bakasura
undauntedDJ
Bakasura
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,883
Damage
31,932
51,659
Taken
52,440
16,162
Mitigated
29,042
13,568
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,904
3,202
107
909
10,904
2,514
289
3,365
7,489
21,375
0
W
Fenrir
DarkAppelz
Fenrir
11,704
3,565
0
6,457
11,430
4,205
0
1,551
9,779
0
67,948
W
Baron Samedi
DauntlessMTG
Baron Samedi
12,287
474
727
3,757
12,181
4,616
721
2,757
9,324
48,550
0
W
2,122
1,069
0
525
8,046
1,703
495
1,405
6,591
9,215
0
L
Izanami
Pickleme7
Izanami
11,725
7,689
0
7,161
11,798
4,528
6,044
2,742
9,056
0
111,024
L
995
685
0
911
4,860
1,613
0
4,125
735
7,981
0
L
Cerberus
3,049
232
0
3,748
12,270
8,678
384
5,156
7,114
18,321
0
L
Kuzenbo
Zander0717
Kuzenbo
9,763
4,319
0
2,874
12,735
10,774
375
4,165
8,449
28,535
0
L
Fenrir
gerra07
Fenrir
6,400
1,904
0
1,988
10,777
3,449
0
3,125
7,632
0
30,441
W
Bakasura
undauntedDJ
Bakasura
2,866
2,460
0
1,086
9,098
3,124
3,121
4,129
4,669
0
21,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,158
Gold Earned
41,471
304
Minions Killed
324
0
Camps Cleared
0
1,413,584
Distance Traveled
1,168,196
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,292
456
38
2
0
236,336
0
W
Fenrir
10,866
679
104
7
0
305,177
1
W
Baron Samedi
9,297
581
75
5
0
267,670
0
W
Freya
6,459
404
17
1
0
263,574
1
L
Izanami
12,085
755
182
11
0
265,802
5
L
Hel
5,712
357
16
1
0
108,727
0
L
Cerberus
7,952
497
44
3
0
272,162
0
L
Kuzenbo
8,130
508
38
2
0
248,065
0
L
Fenrir
7,592
475
44
3
0
273,440
0
W
Bakasura
7,244
453
70
4
0
340,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role