Player Matchup

Fenrir
Fenrir
Antilogos
Fenrir
Level 18
God Stats
4W - 3L
1,629 SR
Queue Stats
10W - 23L
1,154 Elo+
Party 2
Jormungandr
Jormungandr
Drake 29932
Jormungandr
Level 10
God Stats
2W - 0L
1,692 SR
Queue Stats
9W - 25L
1,046 Elo+
Party 2
Skadi
Skadi
GoldenOregano45
Skadi
Level 10
God Stats
5W - 10L
1,357 SR
Queue Stats
6W - 18L
1,112 Elo+
Party 2
Janus
Janus
Kiiwit
Janus
Level 27
God Stats
6W - 4L
1,500 SR
Queue Stats
264W - 343L
1,288 Elo+
Solo
Mercury
Mercury
Rafael394562
Mercury
Level 14
God Stats
5W - 4L
1,775 SR
Queue Stats
29W - 45L
1,065 Elo+
Party 2
Team Averages
Level 16
1,591 SR
1,133 Elo+

VS

Team Averages
Level 22
1,416 SR
1,224 Elo+
Cthulhu
Cthulhu
DaviAlmeida007
Cthulhu
Level 27
God Stats
4W - 4L
1,199 SR
Queue Stats
17W - 25L
1,367 Elo+
Party 3
Fenrir
Fenrir
MT_Narvalzinho
Fenrir
Level 23
God Stats
0W - 1L
1,562 SR
Queue Stats
1W - 5L
760 Elo+
Party 3
Artemis
Artemis
MT_zeberinha
Artemis
Level 9
God Stats
0W - 1L
1,488 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
gerrero172
Hou Yi
Level 26
God Stats
9W - 13L
1,435 SR
Queue Stats
85W - 124L
1,236 Elo+
Party 1
Nemesis
Nemesis
kriscarp05
Nemesis
Level 27
God Stats
21W - 27L
1,397 SR
Queue Stats
131W - 180L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Antilogos
Fenrir
19
10 / 10 / 9
15,526
501
18,005
31,771
14,821
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
Drake 29932
Jormungandr
17
2 / 13 / 17
13,928
449
16,920
34,692
21,540
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
6 / 9 / 10
14,254
460
14,435
16,541
8,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Kiiwit
Janus
20
6 / 10 / 6
15,537
501
16,143
20,013
5,989
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mercury
Rafael394562
Mercury
20
18 / 6 / 7
17,477
564
26,192
29,879
23,423
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 14
12,654
408
17,482
16,252
16,663
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 9 / 5
10,622
343
3,591
11,381
3,845
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
MT_zeberinha
Artemis
18
3 / 15 / 11
12,966
418
11,547
22,554
9,244
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hou Yi
gerrero172
Hou Yi
20
12 / 9 / 20
15,460
499
22,412
23,586
8,712
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
kriscarp05
Nemesis
20
22 / 7 / 10
18,569
599
37,051
42,429
19,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
107
42
Kills
47
48
Deaths
42
49
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Antilogos
Fenrir
10
10
9
1.45
L
6
2
14
6.5
W
Jormungandr
Drake 29932
Jormungandr
2
13
17
0.81
W
6
9
10
1.22
W
Janus
Kiiwit
Janus
6
10
6
0.9
L
4
9
5
0.72
L
Artemis
MT_zeberinha
Artemis
3
15
11
0.57
W
Mercury
Rafael394562
Mercury
18
6
7
3.58
L
Hou Yi
gerrero172
Hou Yi
12
9
20
2.44
L
Nemesis
kriscarp05
Nemesis
22
7
10
3.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,695
Damage
92,083
132,896
Taken
116,202
74,006
Mitigated
58,414
22,557
Healing
28,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Antilogos
Fenrir
18,005
5,416
0
11,364
31,771
14,821
2,957
5,093
26,678
0
70,784
L
17,482
1,373
541
1,269
16,252
16,663
135
5,752
10,500
51,104
0
W
Jormungandr
Drake 29932
Jormungandr
16,920
2,677
0
0
34,692
21,540
712
5,898
27,010
60,917
0
W
14,435
8,869
0
849
16,541
8,233
72
3,180
13,361
0
50,340
W
Janus
Kiiwit
Janus
16,143
1,610
192
2,000
20,013
5,989
2,447
4,083
15,930
80,520
0
L
3,591
1,533
0
506
11,381
3,845
0
3,377
8,004
0
12,124
L
Artemis
MT_zeberinha
Artemis
11,547
6,464
0
0
22,554
9,244
2,683
8,722
13,832
0
52,329
W
Mercury
Rafael394562
Mercury
26,192
15,827
0
8,152
29,879
23,423
2,329
4,019
25,860
0
97,565
L
Hou Yi
gerrero172
Hou Yi
22,412
9,004
219
3,983
23,586
8,712
1,080
6,967
16,619
0
61,242
L
Nemesis
kriscarp05
Nemesis
37,051
17,885
748
21,548
42,429
19,950
1,241
9,109
33,320
0
155,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,722
Gold Earned
70,271
395
Minions Killed
411
0
Camps Cleared
0
2,498,232
Distance Traveled
2,143,441
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
15,526
501
53
2
0
600,668
2
L
Cthulhu
12,654
408
67
2
0
417,964
2
W
Jormungandr
13,928
449
64
2
0
477,694
1
W
Skadi
14,254
460
37
1
0
366,406
1
W
Janus
15,537
501
151
5
0
465,596
1
L
Fenrir
10,622
343
24
1
0
262,065
0
L
Artemis
12,966
418
84
3
0
415,165
3
W
Mercury
17,477
564
90
3
0
587,868
3
L
Hou Yi
15,460
499
70
2
0
498,246
0
L
Nemesis
18,569
599
166
5
0
550,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role