Player Matchup

Neith
Neith
Gilberto400
Neith
Level 29
God Stats
185W - 152L
1,655 SR
Queue Stats
254W - 249L
1,540 Elo+
Party 1
Hel
Hel
IllRoyalArmy
Hel
Level 42
God Stats
4W - 6L
1,454 SR
Queue Stats
41W - 39L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TTV-Ranger_1000
Cthulhu
Level 48
God Stats
4W - 8L
1,570 SR
Queue Stats
174W - 206L
1,398 Elo+
Solo
Artemis
Artemis
adayt0rememb3r
Artemis
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 73L
1,462 Elo+
Solo
Arachne
Arachne
fernando93vieira
Arachne
Level 54
God Stats
200W - 166L
1,561 SR
Queue Stats
488W - 508L
1,506 Elo+
Party 1
Team Averages
Level 44
1,548 SR
1,481 Elo+

VS

Team Averages
Level 45
1,570 SR
1,527 Elo+
Mulan
Mulan
AllanSakai
Mulan
Level 45
God Stats
46W - 41L
1,541 SR
Queue Stats
190W - 170L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
Rocks_D_Xebec666
Ao Kuang
Level 45
God Stats
78W - 63L
1,546 SR
Queue Stats
145W - 134L
1,494 Elo+
Party 2
Bacchus
Bacchus
Thompzation
Bacchus
Level 48
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 166L
1,466 Elo+
Solo
Bastet
Bastet
corpulantcacti
Bastet
Level 49
God Stats
66W - 34L
1,750 SR
Queue Stats
348W - 223L
1,658 Elo+
Solo
Skadi
Skadi
silver_luigi
Skadi
Level 36
God Stats
51W - 40L
1,513 SR
Queue Stats
139W - 121L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 0 / 3
10,204
850
10,677
7,027
3,182
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 7 / 1
9,958
830
9,105
12,683
4,766
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 4 / 3
10,430
869
10,508
15,078
8,687
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
1 / 7 / 2
10,164
847
14,274
14,833
6,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 2
10,189
849
4,002
7,435
3,275
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

162

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
3 / 2 / 12
11,320
943
12,133
14,705
15,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 0 / 12
10,788
899
2,891
11,165
5,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
Thompzation
Bacchus
18
4 / 0 / 11
11,989
999
9,359
11,224
16,648
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 2 / 7
11,517
960
19,946
11,201
4,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 0 / 8
10,684
890
7,161
5,181
2,085
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
4
Kills
19
19
Deaths
4
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Mulan
3
2
12
4.5
L
0
0
3
1.5
L
1
7
1
0.21
W
3
0
12
9
L
1
4
3
0.63
W
Bacchus
Thompzation
Bacchus
4
0
11
9.5
L
1
7
2
0.29
W
7
2
7
5.25
L
1
1
2
2
W
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,566
Damage
51,490
57,056
Taken
53,476
26,385
Mitigated
43,738
10,341
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
12,133
976
0
1,659
14,705
15,134
0
6,838
7,867
0
36,966
L
10,677
4,178
0
1,768
7,027
3,182
0
1,205
5,822
0
34,447
L
9,105
659
3,412
2,712
12,683
4,766
0
2,677
10,006
30,676
0
W
2,891
760
0
822
11,165
5,188
0
3,254
7,911
13,861
0
L
10,508
602
660
0
15,078
8,687
0
3,234
11,844
36,924
0
W
Bacchus
Thompzation
Bacchus
9,359
499
521
669
11,224
16,648
0
3,256
7,968
26,021
0
L
14,274
7,196
0
1,281
14,833
6,475
0
3,612
11,221
0
27,993
W
19,946
3,662
0
0
11,201
4,683
0
4,354
6,847
0
35,705
L
4,002
3,558
0
508
7,435
3,275
0
1,522
5,913
0
16,108
W
7,161
5,026
0
653
5,181
2,085
0
1,911
3,270
0
32,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,945
Gold Earned
56,298
239
Minions Killed
254
11
Camps Cleared
5
1,042,274
Distance Traveled
1,165,551
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,320
943
55
5
1
216,128
0
L
Neith
10,204
850
48
4
2
225,861
0
L
Hel
9,958
830
60
5
1
181,032
0
W
Ao Kuang
10,788
899
38
3
0
244,134
0
L
Cthulhu
10,430
869
58
5
3
201,140
1
W
Bacchus
11,989
999
33
3
0
229,004
0
L
Artemis
10,164
847
39
3
1
183,364
0
W
Bastet
11,517
960
48
4
1
261,432
0
L
Arachne
10,189
849
34
3
4
250,877
4
W
Skadi
10,684
890
80
7
3
214,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role