Player Matchup

Anubis
Anubis
AlberSoul
Anubis
Level 18
God Stats
2W - 3L
1,290 SR
Queue Stats
48W - 53L
1,255 Elo+
Party 1
Thor
Thor
DANYELOP
Thor
Level 7
God Stats
1W - 2L
1,280 SR
Queue Stats
1W - 11L
1,025 Elo+
Party 1
Cernunnos
Cernunnos
KDBrook
Cernunnos
Level 24
God Stats
18W - 16L
1,422 SR
Queue Stats
75W - 72L
1,240 Elo+
Solo
Fenrir
Fenrir
ThePotatoeJack
Fenrir
Level 17
God Stats
2W - 4L
1,611 SR
Queue Stats
14W - 23L
1,273 Elo+
Solo
Janus
Janus
redkev95
Janus
Level 15
God Stats
2W - 5L
1,412 SR
Queue Stats
19W - 35L
1,196 Elo+
Solo
Team Averages
Level 16
1,403 SR
1,198 Elo+

VS

Team Averages
Level 28
1,263 SR
1,235 Elo+
Cernunnos
Cernunnos
Isaiah112
Cernunnos
Level 14
God Stats
12W - 12L
1,504 SR
Queue Stats
28W - 38L
1,269 Elo+
Solo
Arachne
Arachne
Kyra78
Arachne
Level 64
God Stats
14W - 21L
1,248 SR
Queue Stats
20W - 31L
1,169 Elo+
Party 2
Ra
Ra
Lil_Bankaizer
Ra
Level 47
God Stats
1W - 1L
1,254 SR
Queue Stats
65W - 56L
1,487 Elo+
Party 3
Chaac
Chaac
aegoblood
Chaac
Level 9
God Stats
1W - 12L
1,003 SR
Queue Stats
6W - 21L
1,134 Elo+
Party 3
Cupid
Cupid
regener64
Cupid
Level 7
God Stats
9W - 9L
1,306 SR
Queue Stats
15W - 23L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AlberSoul
Anubis
19
13 / 12 / 7
15,278
1,273
29,080
25,064
13,357
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
19
0 / 11 / 18
11,626
969
2,579
20,508
9,479
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cernunnos
KDBrook
Cernunnos
19
3 / 5 / 15
12,006
1,001
14,876
16,331
7,691
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
4 / 9 / 6
11,522
960
13,885
20,471
12,413
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Janus
redkev95
Janus
19
3 / 7 / 14
12,138
1,012
13,227
13,364
5,690
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Isaiah112
Cernunnos
20
22 / 6 / 16
16,740
1,395
32,393
17,402
5,063
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Kyra78
Arachne
19
7 / 4 / 15
12,760
1,063
9,012
15,800
5,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
9 / 4 / 23
14,456
1,205
23,034
14,691
4,679
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
aegoblood
Chaac
20
0 / 5 / 25
11,917
993
10,589
16,593
13,484
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
regener64
Cupid
20
6 / 4 / 20
12,938
1,078
13,284
13,344
3,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
143
23
Kills
44
44
Deaths
23
60
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Anubis
AlberSoul
Anubis
13
12
7
1.38
L
Thor
0
11
18
0.82
W
Cernunnos
Isaiah112
Cernunnos
22
6
16
5
L
Cernunnos
KDBrook
Cernunnos
3
5
15
2.1
W
Arachne
Kyra78
Arachne
7
4
15
3.63
W
9
4
23
5.13
L
4
9
6
0.78
W
Chaac
aegoblood
Chaac
0
5
25
2.5
L
Janus
redkev95
Janus
3
7
14
1.43
W
Cupid
regener64
Cupid
6
4
20
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,647
Damage
88,312
95,738
Taken
77,830
48,630
Mitigated
31,902
8,893
Healing
16,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AlberSoul
Anubis
29,080
1,846
741
5,940
25,064
13,357
0
5,212
19,702
64,426
0
L
Thor
2,579
394
0
0
20,508
9,479
0
4,743
15,665
0
10,394
W
Cernunnos
Isaiah112
Cernunnos
32,393
22,587
0
0
17,402
5,063
0
10,063
7,339
0
51,527
L
Cernunnos
KDBrook
Cernunnos
14,876
9,503
0
537
16,331
7,691
0
4,537
11,744
0
51,253
W
Arachne
Kyra78
Arachne
9,012
6,420
0
2,076
15,800
5,070
0
7,366
8,434
0
11,899
W
23,034
2,432
2,939
3,031
14,691
4,679
0
7,935
6,756
62,186
0
L
13,885
4,701
0
1,527
20,471
12,413
0
4,769
15,652
0
24,405
W
Chaac
aegoblood
Chaac
10,589
287
0
3,545
16,593
13,484
0
7,845
8,748
520
13,784
L
Janus
redkev95
Janus
13,227
1,256
0
148
13,364
5,690
0
4,196
9,068
44,651
0
W
Cupid
regener64
Cupid
13,284
8,588
1,864
3,147
13,344
3,606
0
9,098
4,246
0
49,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,570
Gold Earned
68,811
243
Minions Killed
250
4
Camps Cleared
8
926,625
Distance Traveled
1,053,985
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
15,278
1,273
79
7
1
185,492
1
L
Thor
11,626
969
18
2
1
179,910
1
W
Cernunnos
16,740
1,395
47
4
4
187,093
0
L
Cernunnos
12,006
1,001
59
5
1
184,547
0
W
Arachne
12,760
1,063
11
1
1
238,660
0
W
Ra
14,456
1,205
106
9
2
227,929
0
L
Fenrir
11,522
960
14
1
1
193,277
0
W
Chaac
11,917
993
9
1
0
199,511
0
L
Janus
12,138
1,012
73
6
0
183,399
2
W
Cupid
12,938
1,078
77
6
1
200,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role