Player Matchup

Cthulhu
Cthulhu
Dubhtine
Cthulhu
Level 27
God Stats
10W - 6L
1,631 SR
Queue Stats
55W - 51L
1,500 Elo+
Solo
Scylla
Scylla
FuzzyBubbles
Scylla
Level 26
God Stats
18W - 8L
1,458 SR
Queue Stats
50W - 32L
1,551 Elo+
Solo
Discordia
Discordia
ItsGothamPanda
Discordia
Level 14
God Stats
5W - 3L
1,500 SR
Queue Stats
49W - 35L
1,609 Elo+
Solo
Hou Yi
Hou Yi
Serepticia
Hou Yi
Level 29
God Stats
6W - 4L
1,611 SR
Queue Stats
163W - 211L
1,268 Elo+
Solo
Neith
Neith
jackle95
Neith
Level 25
God Stats
9W - 6L
1,498 SR
Queue Stats
14W - 13L
1,466 Elo+
Solo
Team Averages
Level 24
1,540 SR
1,479 Elo+

VS

Team Averages
Level 40
1,428 SR
1,506 Elo+
Baba Yaga
Baba Yaga
FoxPriestess
Baba Yaga
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,460 Elo+
Party 1
Nemesis
Nemesis
SscarletWitch
Nemesis
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Bellona
Bellona
Versypelle
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,523 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZeroTheSavior
Tsukuyomi
Level 49
God Stats
0W - 2L
1,354 SR
Queue Stats
29W - 26L
1,550 Elo+
Party 1
Ra
Ra
ericssonjsp
Ra
Level 126
God Stats
3W - 2L
1,287 SR
Queue Stats
48W - 49L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dubhtine
Cthulhu
20
6 / 4 / 31
13,436
1,120
17,305
23,861
31,341
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
19
12 / 3 / 22
13,584
1,132
18,272
16,667
7,471
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
ItsGothamPanda
Discordia
20
15 / 0 / 16
14,332
1,194
23,758
8,282
3,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Serepticia
Hou Yi
18
4 / 8 / 21
12,135
1,011
16,868
17,647
7,920
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
jackle95
Neith
20
8 / 4 / 27
12,927
1,077
19,378
16,178
8,039
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

172

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
FoxPriestess
Baba Yaga
18
1 / 6 / 11
11,376
948
9,905
15,317
12,784
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nemesis
17
1 / 19 / 13
10,948
912
7,110
28,733
12,972
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
Versypelle
Bellona
16
2 / 6 / 7
10,682
890
10,699
22,644
31,104
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
ZeroTheSavior
Tsukuyomi
18
7 / 9 / 9
12,902
1,075
20,419
21,729
11,081
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
8 / 5 / 8
13,197
1,100
30,039
17,078
7,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
67
45
Kills
19
19
Deaths
45
117
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Dubhtine
Cthulhu
6
4
31
5.38
L
Baba Yaga
FoxPriestess
Baba Yaga
1
6
11
1.08
W
Scylla
12
3
22
7.67
W
Discordia
ItsGothamPanda
Discordia
15
0
16
23
W
Hou Yi
Serepticia
Hou Yi
4
8
21
1.81
L
Nemesis
1
19
13
0.39
L
Bellona
Versypelle
Bellona
2
6
7
0.92
L
Tsukuyomi
ZeroTheSavior
Tsukuyomi
7
9
9
1.28
L
8
5
8
2.4
W
Neith
jackle95
Neith
8
4
27
5.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,581
Damage
78,172
82,635
Taken
105,501
58,241
Mitigated
75,679
16,242
Healing
9,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Dubhtine
Cthulhu
17,305
1,265
1,108
1,047
23,861
31,341
0
14,391
8,747
34,941
0
L
Baba Yaga
FoxPriestess
Baba Yaga
9,905
1,641
0
2,121
15,317
12,784
0
10,765
4,552
27,592
0
W
Scylla
18,272
2,952
1,080
4,016
16,667
7,471
0
7,184
9,183
33,887
0
W
Discordia
ItsGothamPanda
Discordia
23,758
1,823
1,702
1,440
8,282
3,470
0
3,262
4,970
50,883
0
W
Hou Yi
Serepticia
Hou Yi
16,868
7,042
0
0
17,647
7,920
0
8,003
9,494
0
34,916
L
Nemesis
7,110
4,175
0
2,200
28,733
12,972
0
15,928
12,805
0
17,388
L
Bellona
Versypelle
Bellona
10,699
1,708
0
550
22,644
31,104
0
12,862
9,782
0
15,028
L
Tsukuyomi
ZeroTheSavior
Tsukuyomi
20,419
5,598
0
130
21,729
11,081
0
11,716
9,921
0
31,834
L
30,039
1,172
1,774
3,052
17,078
7,738
0
8,064
9,014
80,857
0
W
Neith
jackle95
Neith
19,378
11,604
868
4,981
16,178
8,039
0
6,299
9,704
0
37,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,414
Gold Earned
59,105
214
Minions Killed
198
7
Camps Cleared
2
1,014,156
Distance Traveled
1,228,442
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,436
1,120
19
2
1
258,015
1
L
Baba Yaga
11,376
948
36
3
1
220,752
0
W
Scylla
13,584
1,132
45
4
1
202,446
0
W
Discordia
14,332
1,194
65
5
2
222,696
0
W
Hou Yi
12,135
1,011
41
3
3
162,929
0
L
Nemesis
10,948
912
18
2
0
226,809
0
L
Bellona
10,682
890
15
1
0
248,509
0
L
Tsukuyomi
12,902
1,075
18
2
1
257,415
0
L
Ra
13,197
1,100
111
9
0
274,957
1
W
Neith
12,927
1,077
44
4
0
168,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role