Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Cadencia
Eset
Level 62
God Stats
41W - 39L
1,578 SR
Queue Stats
308W - 314L
1,467 Elo+
Party 1
Fenrir
Fenrir
H8ER12
Fenrir
Level 89
God Stats
30W - 18L
1,497 SR
Queue Stats
286W - 259L
1,483 Elo+
Solo
Chang'e
Chang'e
TheGamesUnite2
Chang'e
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
135W - 168L
1,434 Elo+
Solo
Hel
Hel
Xlrationz
Hel
Level 43
God Stats
33W - 30L
1,560 SR
Queue Stats
159W - 162L
1,434 Elo+
Party 1
Team Averages
Level 70
1,527 SR
1,464 Elo+

VS

Team Averages
Level 113
1,544 SR
1,437 Elo+
Freya
Freya
AcXShinobi
Freya
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 103L
1,493 Elo+
Party 2
Odin
Odin
CaptainDaddy20
Odin
Level 138
God Stats
7W - 13L
1,411 SR
Queue Stats
849W - 834L
1,444 Elo+
Solo
Janus
Janus
Son of Supes
Janus
Level 95
God Stats
5W - 3L
1,689 SR
Queue Stats
106W - 115L
1,385 Elo+
Party 2
Ra
Ra
Zeta kyle
Ra
Level 85
God Stats
1W - 3L
1,522 SR
Queue Stats
53W - 60L
1,433 Elo+
Party 2
He Bo
He Bo
xSpartanGR44x
He Bo
Level 129
God Stats
6W - 6L
1,600 SR
Queue Stats
173W - 204L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
6 / 1 / 9
11,385
518
9,863
12,386
5,683
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Eset
18
5 / 1 / 8
12,146
552
11,327
13,346
6,770
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
H8ER12
Fenrir
19
8 / 3 / 8
13,138
597
14,341
21,060
10,751
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
4 / 3 / 5
12,021
546
11,771
19,099
17,983
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 0 / 11
10,887
495
9,571
15,486
9,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
3 / 5 / 0
9,855
448
10,349
17,175
5,365
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 2
9,123
415
7,925
14,625
12,878
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
1 / 5 / 2
9,633
438
8,395
11,468
4,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 8 / 3
8,404
382
7,085
13,045
8,082
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 7 / 2
9,371
426
9,274
15,842
3,860
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
17
28
Kills
8
8
Deaths
29
41
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
6
1
9
10.5
L
Freya
3
5
0
0.6
W
Eset
5
1
8
9
L
3
4
2
1
W
Fenrir
H8ER12
Fenrir
8
3
8
4
L
1
5
2
0.4
W
4
3
5
2.17
W
5
0
11
10.5
L
0
8
3
0.19
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,873
Damage
43,028
81,377
Taken
72,155
51,017
Mitigated
34,228
50,617
Healing
15,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
9,863
2,852
0
2,009
12,386
5,683
4,392
5,325
7,036
0
62,862
L
Freya
10,349
4,274
0
3,806
17,175
5,365
0
7,621
9,479
42,630
0
W
Eset
11,327
406
2,146
4,040
13,346
6,770
1,977
7,028
6,318
68,977
0
L
7,925
1,307
0
4,008
14,625
12,878
0
6,006
8,151
0
39,358
W
Fenrir
H8ER12
Fenrir
14,341
1,319
0
7,576
21,060
10,751
1,783
7,860
13,125
0
105,360
L
8,395
0
207
978
11,468
4,043
0
7,109
4,284
59,744
0
W
11,771
1,537
2,720
8,349
19,099
17,983
2,514
3,592
15,207
67,600
0
W
9,571
1,306
13,648
10,129
15,486
9,830
898
11,298
4,088
54,651
0
L
7,085
246
727
2,015
13,045
8,082
0
6,464
6,556
45,701
0
L
9,274
0
351
3,330
15,842
3,860
0
4,701
11,016
55,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,577
Gold Earned
46,386
626
Minions Killed
377
0
Camps Cleared
0
1,955,230
Distance Traveled
1,849,601
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,385
518
116
5
0
357,561
9
L
Freya
9,855
448
67
3
0
376,852
3
W
Eset
12,146
552
145
7
0
388,521
2
L
Odin
9,123
415
68
3
0
300,747
1
W
Fenrir
13,138
597
131
6
0
461,475
0
L
Janus
9,633
438
109
5
0
393,679
5
W
Chang'e
12,021
546
143
7
0
335,444
3
W
Hel
10,887
495
91
4
0
412,229
0
L
Ra
8,404
382
56
3
0
396,242
1
L
He Bo
9,371
426
77
4
0
382,081
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role