Player Matchup

Jing Wei
Jing Wei
ElitePolette
Jing Wei
Level 28
God Stats
0W - 2L
1,499 SR
Queue Stats
77W - 85L
1,624 Elo+
Solo
Artemis
Artemis
Le Bewty
Artemis
Level 5
God Stats
0W - 2L
1,337 SR
Queue Stats
3W - 2L
1,663 Elo+
Solo
Zeus
Zeus
Munzt3rxSuave
Zeus
Level 27
God Stats
18W - 13L
1,614 SR
Queue Stats
118W - 112L
1,606 Elo+
Solo
Kukulkan
Kukulkan
YungBananaSplitt
Kukulkan
Level 6
God Stats
1W - 1L
1,690 SR
Queue Stats
1W - 1L
1,634 Elo+
Solo
Sun Wukong
Sun Wukong
lordchinchin690
Sun Wukong
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 96L
1,470 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,599 Elo+

VS

Team Averages
Level 18
1,503 SR
1,577 Elo+
Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Pentasworth
Ne Zha
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
30W - 22L
1,750 Elo+
Solo
Cthulhu
Cthulhu
ShadowNite88
Cthulhu
Level 29
God Stats
38W - 32L
1,570 SR
Queue Stats
147W - 145L
1,592 Elo+
Solo
Agni
Agni
SoN SoLuTioN
Agni
Level 17
God Stats
1W - 1L
1,255 SR
Queue Stats
77W - 91L
1,494 Elo+
Solo
Fenrir
Fenrir
TlacuacheFeros2
Fenrir
Level 6
God Stats
24W - 26L
1,693 SR
Queue Stats
25W - 31L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ElitePolette
Jing Wei
17
1 / 5 / 3
11,059
922
12,065
16,795
4,882
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Le Bewty
Artemis
16
0 / 16 / 3
9,991
833
7,701
23,106
6,821
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 11 / 1
11,955
996
18,288
18,088
4,804
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 4 / 0
9,615
801
2,782
8,593
3,328
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
lordchinchin690
Sun Wukong
16
0 / 5 / 4
10,396
866
7,991
19,002
7,853
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

71

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
5 / 3 / 18
12,189
1,016
16,388
12,891
4,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
20
13 / 0 / 20
15,294
1,275
34,101
13,771
6,028
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
ShadowNite88
Cthulhu
20
17 / 0 / 14
14,998
1,250
22,735
15,433
8,840
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 0 / 0
9,050
754
0
0
0
18
6 / 3 / 8
11,618
968
7,134
13,187
5,403
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
101
6
Kills
41
41
Deaths
6
11
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
3
18
4.67
L
Jing Wei
ElitePolette
Jing Wei
1
5
3
0.5
L
Artemis
Le Bewty
Artemis
0
16
3
0.09
L
5
11
1
0.5
W
Ne Zha
13
0
20
23
W
Cthulhu
ShadowNite88
Cthulhu
17
0
14
24
W
0
0
0
0
W
6
3
8
3.33
L
0
4
0
0
L
Sun Wukong
lordchinchin690
Sun Wukong
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,827
Damage
80,358
85,584
Taken
55,282
27,688
Mitigated
25,241
6,844
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
16,388
1,110
0
0
12,891
4,970
0
3,748
9,043
27,064
0
L
Jing Wei
ElitePolette
Jing Wei
12,065
10,944
0
1,902
16,795
4,882
0
7,525
9,270
0
39,930
L
Artemis
Le Bewty
Artemis
7,701
5,226
0
974
23,106
6,821
0
13,989
9,117
0
14,460
L
18,288
493
792
698
18,088
4,804
0
6,651
11,437
43,055
0
W
Ne Zha
34,101
7,608
0
3,477
13,771
6,028
0
6,439
7,207
0
66,684
W
Cthulhu
ShadowNite88
Cthulhu
22,735
1,420
415
4,364
15,433
8,840
0
4,934
9,422
55,064
0
W
0
0
0
0
0
0
0
0
0
0
0
W
7,134
1,478
0
1,077
13,187
5,403
0
5,604
7,533
0
9,332
L
2,782
1,007
0
250
8,593
3,328
0
3,825
4,768
12,613
0
L
Sun Wukong
lordchinchin690
Sun Wukong
7,991
1,645
572
1,656
19,002
7,853
0
7,133
11,869
0
27,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,016
Gold Earned
63,149
180
Minions Killed
177
7
Camps Cleared
8
939,475
Distance Traveled
934,279
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,189
1,016
22
2
0
165,499
0
L
Jing Wei
11,059
922
52
4
2
243,854
0
L
Artemis
9,991
833
9
1
1
180,744
0
L
Zeus
11,955
996
67
6
2
187,379
0
W
Ne Zha
15,294
1,275
60
5
3
271,247
0
W
Cthulhu
14,998
1,250
90
8
5
260,644
1
W
Agni
9,050
754
0
0
0
0
0
W
Fenrir
11,618
968
5
0
0
236,889
0
L
Kukulkan
9,615
801
18
2
0
109,920
0
L
Sun Wukong
10,396
866
34
3
2
217,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role