Player Matchup

Sun Wukong
Sun Wukong
Coreeenavirus
Sun Wukong
Level 15
God Stats
8W - 14L
1,200 SR
Queue Stats
67W - 73L
1,225 Elo+
Party 1
Sol
Sol
EnteInvidente
Sol
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Da Ji
Da Ji
Kitsune1428
Da Ji
Level 20
God Stats
15W - 24L
1,358 SR
Queue Stats
59W - 64L
1,214 Elo+
Party 1
Bakasura
Bakasura
Leightandrew
Bakasura
Level 23
God Stats
14W - 7L
1,586 SR
Queue Stats
118W - 166L
1,287 Elo+
Party 3
Cthulhu
Cthulhu
WoltheimINC
Cthulhu
Level 28
God Stats
0W - 3L
1,192 SR
Queue Stats
43W - 54L
1,247 Elo+
Party 1
Team Averages
Level 22
1,367 SR
1,295 Elo+

VS

Team Averages
Level 11
1,485 SR
1,293 Elo+
Tsukuyomi
Tsukuyomi
Deiched
Tsukuyomi
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Rama
Rama
Juntyy
Rama
Level 26
God Stats
5W - 4L
1,853 SR
Queue Stats
197W - 259L
1,343 Elo+
Solo
Chang'e
Chang'e
Molaan
Chang'e
Level 16
God Stats
1W - 3L
1,074 SR
Queue Stats
3W - 7L
1,182 Elo+
Party 2
Hel
Hel
NekoRiky
Hel
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Thor
Thor
Nemador
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
941 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Coreeenavirus
Sun Wukong
20
7 / 6 / 9
15,019
536
23,181
33,260
38,258
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
3 / 10 / 7
12,892
460
24,165
26,116
9,451
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
5 / 5 / 2
12,061
431
11,615
18,299
8,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
Leightandrew
Bakasura
20
16 / 12 / 4
15,113
540
25,945
33,632
15,688
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
WoltheimINC
Cthulhu
18
1 / 10 / 6
11,781
421
15,182
24,477
30,908
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deiched
Tsukuyomi
20
7 / 12 / 18
14,559
520
14,112
34,062
11,963
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
Juntyy
Rama
20
12 / 4 / 5
15,893
568
30,032
27,250
10,227
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Molaan
Chang'e
20
7 / 7 / 23
14,542
519
24,052
31,424
10,592
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
16 / 8 / 13
16,979
606
36,128
32,438
12,431
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Nemador
Thor
5
0 / 1 / 1
8,741
312
551
2,752
582
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
102
32
Kills
42
43
Deaths
32
28
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Coreeenavirus
Sun Wukong
7
6
9
1.92
W
Tsukuyomi
Deiched
Tsukuyomi
7
12
18
1.33
L
3
10
7
0.65
W
Rama
Juntyy
Rama
12
4
5
3.63
L
5
5
2
1.2
L
Bakasura
Leightandrew
Bakasura
16
12
4
1.5
W
Chang'e
Molaan
Chang'e
7
7
23
2.64
W
16
8
13
2.81
W
Thor
Nemador
Thor
0
1
1
0.5
L
Cthulhu
WoltheimINC
Cthulhu
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,088
Damage
104,875
135,784
Taken
127,926
102,661
Mitigated
45,795
23,601
Healing
69,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Coreeenavirus
Sun Wukong
23,181
3,732
0
8,586
33,260
38,258
1,688
17,175
16,085
0
86,697
W
Tsukuyomi
Deiched
Tsukuyomi
14,112
3,298
0
4,212
34,062
11,963
1,412
9,105
24,065
0
59,286
L
24,165
3,867
0
6,612
26,116
9,451
1,469
14,885
11,231
82,988
0
W
Rama
Juntyy
Rama
30,032
25,126
0
10,743
27,250
10,227
6,059
9,083
17,836
0
113,678
L
11,615
1,550
0
570
18,299
8,356
1,393
5,561
12,738
0
64,298
L
Bakasura
Leightandrew
Bakasura
25,945
16,092
0
7,833
33,632
15,688
886
17,713
15,919
0
83,301
W
Chang'e
Molaan
Chang'e
24,052
2,030
10,667
10,779
31,424
10,592
3,261
10,188
20,533
60,563
0
W
36,128
6,688
17,689
14,330
32,438
12,431
4,388
12,429
19,230
104,574
0
W
Thor
Nemador
Thor
551
69
0
718
2,752
582
0
365
2,387
0
5,867
L
Cthulhu
WoltheimINC
Cthulhu
15,182
1,028
0
0
24,477
30,908
797
5,236
19,241
57,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,866
Gold Earned
70,714
534
Minions Killed
461
0
Camps Cleared
0
2,281,186
Distance Traveled
1,882,297
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,019
536
126
5
0
515,475
0
W
Tsukuyomi
14,559
520
56
2
0
497,191
0
L
Sol
12,892
460
113
4
0
436,126
0
W
Rama
15,893
568
176
6
0
379,650
1
L
Da Ji
12,061
431
99
4
0
461,489
0
L
Bakasura
15,113
540
110
4
0
424,928
0
W
Chang'e
14,542
519
48
2
0
508,352
0
W
Hel
16,979
606
171
6
0
416,809
0
W
Thor
8,741
312
10
0
0
80,295
1
L
Cthulhu
11,781
421
86
3
0
443,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role