Player Matchup

Hou Yi
Hou Yi
LARRYGHOST47
Hou Yi
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
160W - 233L
1,116 Elo+
Solo
Tsukuyomi
Tsukuyomi
LunaTheLunarWolf
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,125 Elo+
Solo
Medusa
Medusa
TimmyTurner1015
Medusa
Level 26
God Stats
158W - 132L
1,457 SR
Queue Stats
211W - 218L
1,231 Elo+
Solo
Fenrir
Fenrir
cobaltiti
Fenrir
Level 26
God Stats
0W - 3L
1,304 SR
Queue Stats
0W - 3L
1,125 Elo+
Solo
Nemesis
Nemesis
xbksow
Nemesis
Level 5
God Stats
0W - 8L
1,021 SR
Queue Stats
0W - 9L
832 Elo+
Solo
Team Averages
Level 22
1,356 SR
1,086 Elo+

VS

Team Averages
Level 19
1,327 SR
1,140 Elo+
Fenrir
Fenrir
Devilman 215502
Fenrir
Level 19
God Stats
102W - 113L
1,332 SR
Queue Stats
103W - 115L
1,124 Elo+
Solo
Skadi
Skadi
DrunkenHaircuTV
Skadi
Level 13
God Stats
17W - 13L
1,304 SR
Queue Stats
18W - 21L
1,089 Elo+
Solo
Hades
Hades
Godz_Cracken
Hades
Level 15
God Stats
4W - 8L
1,248 SR
Queue Stats
13W - 22L
1,225 Elo+
Solo
Cernunnos
Cernunnos
MemphisPharoah1
Cernunnos
Level 25
God Stats
141W - 138L
1,387 SR
Queue Stats
333W - 396L
1,144 Elo+
Solo
Ganesha
Ganesha
Zeke79
Ganesha
Level 24
God Stats
3W - 1L
1,367 SR
Queue Stats
38W - 61L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
3 / 9 / 12
11,299
1,027
13,968
14,357
7,612
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
17
1 / 11 / 13
10,582
962
9,897
19,715
7,376
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
2 / 9 / 6
10,354
941
14,124
19,769
7,703
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
cobaltiti
Fenrir
17
12 / 4 / 4
13,034
1,185
13,918
17,099
9,371
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
xbksow
Nemesis
16
2 / 7 / 5
10,051
914
3,635
10,188
3,834
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 16
11,332
1,030
5,917
7,771
3,604
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
19 / 4 / 12
13,662
1,242
33,472
9,548
3,975
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
6 / 6 / 24
12,652
1,150
11,662
12,975
11,567
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Cernunnos
MemphisPharoah1
Cernunnos
18
11 / 5 / 12
13,069
1,188
14,101
13,420
6,285
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ganesha
Zeke79
Ganesha
19
0 / 4 / 27
12,055
1,096
7,226
18,943
22,349
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
131
20
Kills
40
40
Deaths
20
40
Assists
91
Player
Kills
Deaths
Assists
KDA
W
4
1
16
12
W
19
4
12
6.25
W
6
6
24
3
L
Hou Yi
3
9
12
1
L
Tsukuyomi
1
11
13
0.68
W
Cernunnos
MemphisPharoah1
Cernunnos
11
5
12
3.4
L
2
9
6
0.56
W
Ganesha
Zeke79
Ganesha
0
4
27
3.38
L
Fenrir
cobaltiti
Fenrir
12
4
4
3.5
L
Nemesis
xbksow
Nemesis
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,542
Damage
72,378
81,128
Taken
62,657
35,896
Mitigated
47,780
2,914
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,917
888
0
506
7,771
3,604
0
0
7,771
0
10,277
W
33,472
24,185
0
0
9,548
3,975
0
0
9,548
0
59,171
W
11,662
2,776
1,096
3,128
12,975
11,567
0
0
12,975
37,212
0
L
Hou Yi
13,968
6,890
0
0
14,357
7,612
0
4,918
9,439
0
40,233
L
Tsukuyomi
9,897
2,834
0
489
19,715
7,376
0
3,698
16,017
0
17,552
W
Cernunnos
MemphisPharoah1
Cernunnos
14,101
12,093
0
3,368
13,420
6,285
0
0
13,420
0
27,126
L
14,124
8,156
0
1,976
19,769
7,703
0
2,779
16,990
0
31,001
W
Ganesha
Zeke79
Ganesha
7,226
1,604
0
0
18,943
22,349
0
0
18,943
23,641
0
L
Fenrir
cobaltiti
Fenrir
13,918
1,809
0
449
17,099
9,371
0
5,054
12,045
0
22,303
L
Nemesis
xbksow
Nemesis
3,635
1,926
0
0
10,188
3,834
0
2,439
7,749
0
13,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,320
Gold Earned
62,770
153
Minions Killed
187
4
Camps Cleared
1
793,384
Distance Traveled
832,881
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,332
1,030
16
1
0
222,477
3
W
Skadi
13,662
1,242
68
6
0
152,016
1
W
Hades
12,652
1,150
60
5
1
155,291
2
L
Hou Yi
11,299
1,027
62
6
0
118,065
3
L
Tsukuyomi
10,582
962
16
1
1
151,922
2
W
Cernunnos
13,069
1,188
43
4
0
125,805
0
L
Medusa
10,354
941
31
3
1
144,196
1
W
Ganesha
12,055
1,096
0
0
0
177,292
0
L
Fenrir
13,034
1,185
23
2
1
251,541
0
L
Nemesis
10,051
914
21
2
1
127,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role