Player Matchup

Horus
Horus
Chick_Magnet95
Horus
Level 18
God Stats
2W - 0L
1,682 SR
Queue Stats
33W - 31L
1,170 Elo+
Solo
Ymir
Ymir
FatApple1331
Ymir
Level 7
God Stats
2W - 2L
1,263 SR
Queue Stats
6W - 16L
1,164 Elo+
Solo
Jormungandr
Jormungandr
Lopini25
Jormungandr
Level 15
God Stats
9W - 4L
1,592 SR
Queue Stats
166W - 143L
1,250 Elo+
Solo
Merlin
Merlin
SlickPup6481196
Merlin
Level 29
God Stats
3W - 2L
1,254 SR
Queue Stats
162W - 199L
1,224 Elo+
Solo
Kukulkan
Kukulkan
zany_thistle3
Kukulkan
Level 7
God Stats
2W - 1L
1,682 SR
Queue Stats
3W - 15L
1,052 Elo+
Solo
Team Averages
Level 15
1,495 SR
1,172 Elo+

VS

Team Averages
Level 12
1,350 SR
1,144 Elo+
Medusa
Medusa
Annrawr95
Medusa
Level 14
God Stats
17W - 14L
1,196 SR
Queue Stats
155W - 164L
1,214 Elo+
Party 1
Fenrir
Fenrir
Cirilo310311
Fenrir
Level 7
God Stats
0W - 3L
1,247 SR
Queue Stats
1W - 10L
1,092 Elo+
Party 2
Khepri
Khepri
Will36571
Khepri
Level 17
God Stats
1W - 1L
1,678 SR
Queue Stats
238W - 258L
1,195 Elo+
Party 1
Ymir
Ymir
patatapilla
Ymir
Level 4
God Stats
0W - 3L
1,189 SR
Queue Stats
0W - 5L
1,007 Elo+
Party 2
Achilles
Achilles
pwneece
Achilles
Level 18
God Stats
73W - 71L
1,442 SR
Queue Stats
212W - 244L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 11
15,881
882
12,621
28,075
29,807
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
0 / 0 / 0
10,850
603
0
0
0
Jormungandr
Lopini25
Jormungandr
20
3 / 5 / 14
16,329
907
30,753
22,275
12,109
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
3 / 5 / 11
15,841
880
8,384
21,286
11,669
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kukulkan
zany_thistle3
Kukulkan
20
10 / 8 / 8
17,253
959
22,831
18,564
9,033
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Annrawr95
Medusa
20
8 / 2 / 11
17,270
959
29,764
14,797
5,949
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
18
4 / 6 / 7
14,142
786
8,084
9,163
3,337
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
Will36571
Khepri
20
2 / 7 / 17
17,186
955
16,444
29,783
46,278
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 5 / 7
13,537
752
2,799
9,627
4,455
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Achilles
pwneece
Achilles
20
7 / 0 / 14
17,257
959
22,473
20,829
35,140
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
78
20
Kills
22
22
Deaths
20
44
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Medusa
Annrawr95
Medusa
8
2
11
6.75
W
4
4
11
2.38
L
Fenrir
4
6
7
1.25
W
0
0
0
0
W
Jormungandr
Lopini25
Jormungandr
3
5
14
2
W
3
5
11
1.7
L
Khepri
Will36571
Khepri
2
7
17
1.5
L
1
5
7
0.9
L
Achilles
pwneece
Achilles
7
0
14
14
W
Kukulkan
zany_thistle3
Kukulkan
10
8
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,589
Damage
79,564
90,200
Taken
84,199
62,618
Mitigated
95,159
19,786
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Annrawr95
Medusa
29,764
18,971
0
2,618
14,797
5,949
0
11,586
3,211
0
69,189
W
12,621
7,277
4,587
9,500
28,075
29,807
0
5,669
21,906
0
35,379
L
Fenrir
8,084
3,713
0
721
9,163
3,337
0
6,392
2,771
0
11,602
W
0
0
0
0
0
0
0
0
0
0
0
W
Jormungandr
Lopini25
Jormungandr
30,753
7,484
0
3,118
22,275
12,109
0
5,174
16,897
70,317
0
W
8,384
2,962
1,628
953
21,286
11,669
0
3,402
17,609
48,692
0
L
Khepri
Will36571
Khepri
16,444
621
754
1,311
29,783
46,278
0
20,320
9,463
45,007
0
L
2,799
800
0
0
9,627
4,455
0
7,596
2,031
11,903
0
L
Achilles
pwneece
Achilles
22,473
6,323
0
2,316
20,829
35,140
0
16,074
4,755
0
51,317
W
Kukulkan
zany_thistle3
Kukulkan
22,831
3,297
0
0
18,564
9,033
0
4,998
13,366
51,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,154
Gold Earned
79,392
304
Minions Killed
225
8
Camps Cleared
4
1,151,310
Distance Traveled
1,222,933
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
17,270
959
91
5
2
315,399
1
W
Horus
15,881
882
44
2
1
305,936
0
L
Fenrir
14,142
786
8
0
0
120,667
0
W
Ymir
10,850
603
0
0
0
0
0
W
Jormungandr
16,329
907
93
5
7
267,555
2
W
Merlin
15,841
880
96
5
0
299,270
0
L
Khepri
17,186
955
54
3
1
329,101
0
L
Ymir
13,537
752
19
1
0
110,893
0
L
Achilles
17,257
959
53
3
1
346,873
0
W
Kukulkan
17,253
959
71
4
0
278,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role