Player Matchup

Arachne
Arachne
GunSpells
Arachne
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,506 Elo+
Party 2
He Bo
He Bo
KIDSOLDIEROTX
He Bo
Level 117
God Stats
1W - 2L
1,418 SR
Queue Stats
46W - 40L
1,639 Elo+
Party 2
King Arthur
King Arthur
Sivalanche
King Arthur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,649 Elo+
Party 2
Team Averages
Level 114
1,473 SR
1,598 Elo+

VS

Team Averages
Level 105
1,658 SR
1,550 Elo+
Bellona
Bellona
TheGrateBunk
Bellona
Level 109
God Stats
35W - 15L
1,654 SR
Queue Stats
415W - 382L
1,525 Elo+
Party 1
Sol
Sol
VraelTheRider
Sol
Level 125
God Stats
9W - 6L
1,659 SR
Queue Stats
96W - 87L
1,564 Elo+
Party 1
Skadi
Skadi
aminaBosco
Skadi
Level 82
God Stats
196W - 136L
1,660 SR
Queue Stats
263W - 228L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GunSpells
Arachne
16
6 / 5 / 6
12,943
681
6,721
16,471
9,317
Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
6 / 4 / 5
12,623
664
16,080
11,345
4,169
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Sivalanche
King Arthur
14
0 / 8 / 6
10,540
555
6,932
17,643
19,115
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TheGrateBunk
Bellona
14
2 / 6 / 10
11,545
608
9,738
15,919
13,769
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
8 / 2 / 8
13,572
714
17,714
14,060
5,205
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
17
7 / 4 / 9
13,442
707
8,960
8,252
3,470
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
44
12
Kills
17
17
Deaths
12
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Arachne
GunSpells
Arachne
6
5
6
1.8
L
6
4
5
2.13
L
King Arthur
Sivalanche
King Arthur
0
8
6
0.38
W
Bellona
TheGrateBunk
Bellona
2
6
10
1.17
W
8
2
8
6
W
Skadi
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,733
Damage
36,412
45,459
Taken
38,231
32,601
Mitigated
22,444
8,936
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
GunSpells
Arachne
6,721
4,903
0
3,567
16,471
9,317
1,172
5,344
11,127
0
36,429
L
16,080
410
0
2,067
11,345
4,169
786
4,022
7,323
78,820
0
L
King Arthur
Sivalanche
King Arthur
6,932
575
1,038
2,264
17,643
19,115
0
8,396
9,247
0
31,003
W
Bellona
TheGrateBunk
Bellona
9,738
3,948
0
1,085
15,919
13,769
197
7,400
8,269
0
41,361
W
17,714
5,994
0
9,462
14,060
5,205
1,136
5,092
8,843
106,864
0
W
Skadi
8,960
2,891
538
941
8,252
3,470
1,870
3,731
4,396
0
58,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,106
Gold Earned
38,559
190
Minions Killed
290
0
Camps Cleared
0
984,013
Distance Traveled
991,470
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,943
681
42
2
0
360,610
4
L
He Bo
12,623
664
109
6
0
323,691
4
L
King Arthur
10,540
555
39
2
0
299,712
2
W
Bellona
11,545
608
56
3
0
343,584
5
W
Sol
13,572
714
137
7
0
328,732
7
W
Skadi
13,442
707
97
5
0
319,154
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role