Player Matchup

Merlin
Merlin
BigJam3s
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 19L
1,659 Elo+
Party 2
Heimdallr
Heimdallr
SweguFrags
Heimdallr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 2L
1,907 Elo+
Party 2
Cerberus
Cerberus
mattthomp
Cerberus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 44L
1,780 Elo+
Party 2
Team Averages
Level 64
1,500 SR
1,782 Elo+

VS

Team Averages
Level 67
1,589 SR
1,463 Elo+
Jing Wei
Jing Wei
BCS039
Jing Wei
Level 28
God Stats
5W - 8L
1,462 SR
Queue Stats
117W - 139L
1,460 Elo+
Party 1
Artio
Artio
Katalunan
Artio
Level 53
God Stats
4W - 1L
1,879 SR
Queue Stats
123W - 146L
1,479 Elo+
Party 1
Scylla
Scylla
Soch
Scylla
Level 119
God Stats
1W - 1L
1,427 SR
Queue Stats
16W - 12L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigJam3s
Merlin
17
5 / 6 / 5
13,654
621
15,564
15,138
6,676
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
SweguFrags
Heimdallr
16
3 / 12 / 5
13,343
607
16,530
20,432
8,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
mattthomp
Cerberus
18
4 / 4 / 7
15,549
707
12,466
27,135
38,048
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BCS039
Jing Wei
17
4 / 7 / 17
14,837
674
17,617
16,638
5,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
Katalunan
Artio
17
2 / 1 / 15
14,934
679
10,679
26,668
35,152
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Soch
Scylla
20
16 / 4 / 4
16,420
746
25,287
14,167
5,532
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
12
Kills
22
22
Deaths
12
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BCS039
Jing Wei
4
7
17
1.79
L
Merlin
BigJam3s
Merlin
5
6
5
1.25
W
Artio
Katalunan
Artio
2
1
15
9.5
W
Scylla
Soch
Scylla
16
4
4
4.5
L
Heimdallr
SweguFrags
Heimdallr
3
12
5
0.46
L
Cerberus
mattthomp
Cerberus
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,560
Damage
53,583
62,705
Taken
57,473
53,712
Mitigated
45,997
10,313
Healing
15,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BCS039
Jing Wei
17,617
15,462
0
2,385
16,638
5,313
2,190
6,431
10,207
0
66,804
L
Merlin
BigJam3s
Merlin
15,564
1,316
0
3,312
15,138
6,676
0
10,936
4,202
46,574
0
W
Artio
Katalunan
Artio
10,679
1,020
2,414
9,780
26,668
35,152
312
13,488
13,180
31,813
0
W
Scylla
Soch
Scylla
25,287
1,829
0
748
14,167
5,532
897
8,174
5,993
122,813
0
L
Heimdallr
SweguFrags
Heimdallr
16,530
7,041
0
1,299
20,432
8,988
2,802
10,985
9,447
0
76,031
L
Cerberus
mattthomp
Cerberus
12,466
1,325
0
5,702
27,135
38,048
202
14,107
13,028
43,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,546
Gold Earned
46,191
244
Minions Killed
281
0
Camps Cleared
0
1,109,922
Distance Traveled
1,283,019
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,837
674
80
4
0
442,709
4
L
Merlin
13,654
621
70
3
0
349,100
3
W
Artio
14,934
679
20
1
0
431,501
0
W
Scylla
16,420
746
181
8
0
408,809
1
L
Heimdallr
13,343
607
106
5
0
345,404
2
L
Cerberus
15,549
707
68
3
0
415,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role