Player Matchup

Hercules
Hercules
MINIFIEMAN
Hercules
Level 16
God Stats
3W - 1L
1,278 SR
Queue Stats
27W - 19L
1,143 Elo+
Party 1
Hades
Hades
OddBall 1999
Hades
Level 17
God Stats
7W - 5L
1,327 SR
Queue Stats
133W - 124L
982 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
cupcakeninja123
Ah Muzen Cab
Level 16
God Stats
12W - 9L
1,278 SR
Queue Stats
123W - 142L
1,088 Elo+
Party 1
Team Averages
Level 16
1,294 SR
1,071 Elo+

VS

Team Averages
Level 25
1,395 SR
1,150 Elo+
Fenrir
Fenrir
EBCIBigchief69
Fenrir
Level 28
God Stats
4W - 8L
1,278 SR
Queue Stats
4W - 12L
1,111 Elo+
Party 2
Ra
Ra
Otta-Kun
Ra
Level 28
God Stats
12W - 12L
1,338 SR
Queue Stats
35W - 37L
1,164 Elo+
Party 2
Cerberus
Cerberus
Slo_Tv
Cerberus
Level 18
God Stats
6W - 6L
1,568 SR
Queue Stats
11W - 21L
1,176 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MINIFIEMAN
Hercules
17
12 / 4 / 7
15,422
771
14,015
22,026
22,358
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
6 / 4 / 11
12,861
643
12,358
12,331
6,586
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
cupcakeninja123
Ah Muzen Cab
15
1 / 4 / 16
12,305
615
14,430
11,661
4,318
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 6
11,221
561
7,798
16,743
6,340
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
10 / 7 / 2
14,291
715
18,450
15,865
5,775
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Slo_Tv
Cerberus
15
0 / 7 / 12
11,867
593
6,253
18,031
14,454
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
19
Kills
12
12
Deaths
20
34
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
Hercules
MINIFIEMAN
Hercules
12
4
7
3.88
W
6
4
11
2.88
L
10
7
2
1.57
L
Cerberus
Slo_Tv
Cerberus
0
7
12
0.86
W
Ah Muzen Cab
cupcakeninja123
Ah Muzen Cab
1
4
16
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,803
Damage
32,501
46,018
Taken
50,639
33,262
Mitigated
26,569
12,065
Healing
18,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,798
2,037
965
2,211
16,743
6,340
1,396
4,569
12,174
0
26,219
W
Hercules
MINIFIEMAN
Hercules
14,015
2,843
0
5,227
22,026
22,358
664
11,049
10,977
3,097
30,815
W
12,358
1,359
77
2,507
12,331
6,586
452
7,400
4,931
39,792
0
L
18,450
1,883
4,224
5,581
15,865
5,775
1,253
4,116
11,749
80,226
0
L
Cerberus
Slo_Tv
Cerberus
6,253
433
1,570
3,899
18,031
14,454
454
4,508
13,523
13,968
0
W
Ah Muzen Cab
cupcakeninja123
Ah Muzen Cab
14,430
5,638
0
4,254
11,661
4,318
2,864
6,948
4,713
0
83,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,588
Gold Earned
37,379
176
Minions Killed
193
0
Camps Cleared
0
957,850
Distance Traveled
996,535
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,221
561
39
2
0
371,376
2
W
Hercules
15,422
771
26
1
0
352,692
0
W
Hades
12,861
643
37
2
0
324,126
1
L
Ra
14,291
715
118
6
0
302,463
1
L
Cerberus
11,867
593
36
2
0
322,696
5
W
Ah Muzen Cab
12,305
615
113
6
0
281,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role