Player Matchup

He Bo
He Bo
DRdeath121485
He Bo
Level 128
God Stats
6W - 9L
1,498 SR
Queue Stats
820W - 820L
1,479 Elo+
Solo
Ymir
Ymir
GekkougaX
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,483 Elo+
Solo
Hun Batz
Hun Batz
xKiLaFosTer
Hun Batz
Level 32
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 130L
1,479 Elo+
Solo
Team Averages
Level 56
1,499 SR
1,481 Elo+

VS

Team Averages
Level 70
1,655 SR
1,593 Elo+
Ra
Ra
poeticJusticeq
Ra
Level 145
God Stats
13W - 9L
1,567 SR
Queue Stats
203W - 116L
1,753 Elo+
Party 1
Fenrir
Fenrir
tblits352
Fenrir
Level 29
God Stats
13W - 11L
1,685 SR
Queue Stats
52W - 36L
1,594 Elo+
Party 1
Neith
Neith
zilxilz
Neith
Level 37
God Stats
11W - 3L
1,711 SR
Queue Stats
38W - 24L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 2
6,777
678
4,859
5,687
1,670
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
8
0 / 6 / 4
6,060
606
459
9,138
5,074
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
xKiLaFosTer
Hun Batz
10
3 / 4 / 1
6,521
652
7,327
7,293
2,568
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 7
8,292
829
6,937
6,157
2,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
tblits352
Fenrir
10
2 / 1 / 7
7,316
732
4,438
7,648
4,701
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Neith
zilxilz
Neith
12
6 / 2 / 8
8,265
827
5,861
5,903
1,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
14
14
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
4
2
0.75
L
Ymir
0
6
4
0.33
W
6
2
7
4.75
W
Fenrir
tblits352
Fenrir
2
1
7
5.5
L
Hun Batz
xKiLaFosTer
Hun Batz
3
4
1
0.88
W
Neith
zilxilz
Neith
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,645
Damage
17,236
22,118
Taken
19,708
9,312
Mitigated
8,829
1,777
Healing
8,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,859
161
0
600
5,687
1,670
0
1,511
4,051
22,416
0
L
Ymir
459
87
0
146
9,138
5,074
0
4,029
4,963
7,585
0
W
6,937
940
2,220
2,877
6,157
2,131
866
1,587
4,570
38,083
0
W
Fenrir
tblits352
Fenrir
4,438
585
0
1,278
7,648
4,701
912
2,041
5,607
0
13,069
L
Hun Batz
xKiLaFosTer
Hun Batz
7,327
1,049
0
1,031
7,293
2,568
0
1,443
5,800
0
18,797
W
Neith
zilxilz
Neith
5,861
3,488
501
1,306
5,903
1,997
978
2,194
3,709
0
15,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,358
Gold Earned
23,873
54
Minions Killed
103
0
Camps Cleared
0
413,085
Distance Traveled
574,449
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,777
678
20
2
0
110,190
0
L
Ymir
6,060
606
12
1
0
123,168
1
W
Ra
8,292
829
59
6
0
184,258
1
W
Fenrir
7,316
732
19
2
0
207,206
1
L
Hun Batz
6,521
652
22
2
0
179,727
0
W
Neith
8,265
827
25
3
0
182,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role