Player Matchup

Hera
Hera
FreshSlim
Hera
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,417 Elo+
Solo
Neith
Neith
GemolkenerDino
Neith
Level 14
God Stats
0W - 1L
1,301 SR
Queue Stats
2W - 7L
1,214 Elo+
Solo
Arachne
Arachne
JonaCehn
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,480 Elo+
Solo
Thoth
Thoth
Marriacci
Thoth
Level 26
God Stats
18W - 23L
1,581 SR
Queue Stats
131W - 145L
1,410 Elo+
Solo
Ymir
Ymir
TinaSecret
Ymir
Level 16
God Stats
7W - 9L
1,524 SR
Queue Stats
12W - 19L
1,389 Elo+
Solo
Team Averages
Level 23
1,481 SR
1,382 Elo+

VS

Team Averages
Level 39
1,571 SR
1,351 Elo+
Ra
Ra
BaldOlive
Ra
Level 13
God Stats
2W - 1L
1,506 SR
Queue Stats
8W - 3L
1,285 Elo+
Party 1
Poseidon
Poseidon
Eykan09
Poseidon
Level 68
God Stats
1W - 0L
1,924 SR
Queue Stats
11W - 7L
1,402 Elo+
Party 1
Fenrir
Fenrir
HappyChappyRO
Fenrir
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 63L
1,446 Elo+
Solo
Pele
Pele
Little-Boy--51
Pele
Level 83
God Stats
3W - 0L
1,636 SR
Queue Stats
11W - 7L
1,402 Elo+
Party 1
Neith
Neith
MonkeyDpiwi666
Neith
Level 5
God Stats
1W - 0L
1,288 SR
Queue Stats
7W - 3L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
4 / 3 / 7
10,958
1,096
15,046
9,046
3,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 8 / 9
10,535
1,054
7,668
16,225
6,871
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
JonaCehn
Arachne
16
4 / 5 / 9
10,614
1,061
10,793
18,265
7,783
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Marriacci
Thoth
16
2 / 8 / 7
10,165
1,017
11,964
16,555
6,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 4 / 12
9,626
963
4,391
14,777
10,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

99

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 19
11,033
1,103
12,120
8,326
2,764
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Eykan09
Poseidon
17
7 / 3 / 14
11,480
1,148
15,722
10,387
3,458
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
13 / 5 / 12
12,652
1,265
16,730
15,009
8,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

17
2 / 3 / 18
10,504
1,050
13,456
13,853
5,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 1 / 21
10,893
1,089
12,412
8,927
3,007
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
112
13
Kills
28
28
Deaths
14
44
Assists
84
Player
Kills
Deaths
Assists
KDA
W
3
2
19
6.25
W
Poseidon
Eykan09
Poseidon
7
3
14
4.67
L
Hera
4
3
7
2.5
L
3
8
9
0.94
W
13
5
12
3.8
L
Arachne
JonaCehn
Arachne
4
5
9
1.7
W
2
3
18
3.67
L
Thoth
Marriacci
Thoth
2
8
7
0.69
W
3
1
21
13.5
L
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,862
Damage
70,440
74,868
Taken
56,502
34,895
Mitigated
24,007
5,470
Healing
16,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,120
1,116
3,490
2,513
8,326
2,764
0
5,742
2,584
37,858
0
W
Poseidon
Eykan09
Poseidon
15,722
957
100
2,876
10,387
3,458
0
4,861
5,526
42,486
0
L
Hera
15,046
2,158
0
0
9,046
3,374
0
3,065
5,981
35,947
0
L
7,668
3,526
0
1,084
16,225
6,871
0
5,683
10,542
0
29,472
W
16,730
3,640
0
1,938
15,009
8,955
0
7,277
6,645
0
30,592
L
Arachne
JonaCehn
Arachne
10,793
7,622
0
2,586
18,265
7,783
0
6,956
11,309
0
21,786
W
13,456
1,006
0
3,962
13,853
5,823
0
6,611
7,242
0
42,067
L
Thoth
Marriacci
Thoth
11,964
721
748
1,052
16,555
6,003
0
6,166
10,389
33,774
0
W
12,412
5,486
0
1,817
8,927
3,007
0
6,910
2,017
0
32,103
L
4,391
149
0
0
14,777
10,864
0
5,972
8,805
10,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,898
Gold Earned
56,562
189
Minions Killed
259
4
Camps Cleared
11
945,213
Distance Traveled
935,189
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,033
1,103
77
8
2
180,522
0
W
Poseidon
11,480
1,148
58
6
1
200,401
0
L
Hera
10,958
1,096
49
5
0
191,089
0
L
Neith
10,535
1,054
46
5
1
183,881
0
W
Fenrir
12,652
1,265
29
3
4
185,631
1
L
Arachne
10,614
1,061
32
3
3
226,934
0
W
Pele
10,504
1,050
60
6
4
183,107
0
L
Thoth
10,165
1,017
58
6
0
177,037
0
W
Neith
10,893
1,089
35
4
0
185,528
0
L
Ymir
9,626
963
4
0
0
166,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role