Player Matchup

Kumbhakarna
Kumbhakarna
MisterKanti
Kumbhakarna
Level 139
God Stats
12W - 8L
1,624 SR
Queue Stats
200W - 174L
1,573 Elo+
Party 1
Hercules
Hercules
dailina
Hercules
Level 28
God Stats
15W - 6L
1,587 SR
Queue Stats
171W - 66L
1,696 Elo+
Solo
Zeus
Zeus
red rebel98
Zeus
Level 29
God Stats
18W - 8L
1,842 SR
Queue Stats
246W - 195L
1,545 Elo+
Party 1
Team Averages
Level 65
1,685 SR
1,605 Elo+

VS

Team Averages
Level 79
1,568 SR
1,435 Elo+
Ratatoskr
Ratatoskr
Ambrozija
Ratatoskr
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 71L
1,392 Elo+
Party 2
Ra
Ra
Destroyuer
Ra
Level 141
God Stats
0W - 1L
1,705 SR
Queue Stats
45W - 53L
1,453 Elo+
Solo
Cthulhu
Cthulhu
Inzinjur
Cthulhu
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 18L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MisterKanti
Kumbhakarna
20
7 / 1 / 16
22,424
660
18,662
37,778
61,586
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hercules
dailina
Hercules
20
14 / 7 / 10
24,110
709
41,683
49,520
72,707
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 12 / 10
18,836
554
20,717
22,800
9,526
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Ambrozija
Ratatoskr
20
5 / 11 / 12
20,333
598
16,853
28,323
14,307
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 10 / 4
22,639
666
32,822
30,974
19,067
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Inzinjur
Cthulhu
20
1 / 3 / 14
20,807
612
31,754
39,894
44,200
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
50
24
Kills
20
20
Deaths
24
36
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Ambrozija
Ratatoskr
5
11
12
1
L
14
10
4
1.6
L
Cthulhu
Inzinjur
Cthulhu
1
3
14
2.67
W
Kumbhakarna
MisterKanti
Kumbhakarna
7
1
16
15
W
Hercules
dailina
Hercules
14
7
10
2.71
W
3
12
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,062
Damage
81,429
110,098
Taken
99,191
143,819
Mitigated
77,574
25,105
Healing
28,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Ambrozija
Ratatoskr
16,853
4,759
236
2,305
28,323
14,307
993
9,890
18,258
0
96,933
L
32,822
2,408
7,968
12,808
30,974
19,067
547
14,478
16,271
140,028
0
L
Cthulhu
Inzinjur
Cthulhu
31,754
1,844
1,431
3,323
39,894
44,200
849
17,464
22,050
87,872
0
W
Kumbhakarna
MisterKanti
Kumbhakarna
18,662
2,288
1,143
2,483
37,778
61,586
695
23,780
13,998
66,127
0
W
Hercules
dailina
Hercules
41,683
13,305
0
20,769
49,520
72,707
2,178
26,788
22,732
2,765
126,223
W
20,717
3,258
0
710
22,800
9,526
569
14,990
7,810
119,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,370
Gold Earned
63,779
289
Minions Killed
295
0
Camps Cleared
0
1,709,907
Distance Traveled
1,807,141
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
20,333
598
115
3
0
629,486
8
L
Ra
22,639
666
111
3
0
571,667
0
L
Cthulhu
20,807
612
69
2
0
605,988
4
W
Kumbhakarna
22,424
660
50
1
0
698,639
9
W
Hercules
24,110
709
96
3
0
552,501
3
W
Zeus
18,836
554
143
4
0
458,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role