Player Matchup

Serqet
Serqet
Deremus
Serqet
Level 28
God Stats
32W - 28L
1,456 SR
Queue Stats
46W - 44L
1,365 Elo+
Solo
Nemesis
Nemesis
MOllfired
Nemesis
Level 15
God Stats
2W - 7L
1,365 SR
Queue Stats
5W - 11L
1,375 Elo+
Party 1
Olorun
Olorun
Qiotlpopotl
Olorun
Level 14
God Stats
1W - 5L
1,203 SR
Queue Stats
1W - 10L
1,067 Elo+
Party 1
Cthulhu
Cthulhu
Vorvolak
Cthulhu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,121 Elo+
Party 1
Nu Wa
Nu Wa
Xar91
Nu Wa
Level 24
God Stats
7W - 6L
1,595 SR
Queue Stats
70W - 90L
1,347 Elo+
Solo
Team Averages
Level 19
1,424 SR
1,255 Elo+

VS

Team Averages
Level 20
1,473 SR
1,314 Elo+
Baba Yaga
Baba Yaga
Azazel111
Baba Yaga
Level 17
God Stats
8W - 5L
1,517 SR
Queue Stats
103W - 94L
1,375 Elo+
Party 3
Anubis
Anubis
Blastraider
Anubis
Level 29
God Stats
3W - 1L
1,195 SR
Queue Stats
44W - 47L
1,407 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Forgs1
Tsukuyomi
Level 45
God Stats
7W - 3L
1,654 SR
Queue Stats
13W - 10L
1,390 Elo+
Party 2
Thor
Thor
FurixOne
Thor
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 11L
1,326 Elo+
Party 2
Heimdallr
Heimdallr
qserveq
Heimdallr
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
93W - 100L
1,073 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Deremus
Serqet
20
12 / 11 / 6
16,291
1,164
24,060
26,807
10,189
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
MOllfired
Nemesis
20
4 / 11 / 13
14,419
1,030
15,516
30,523
24,777
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
20
6 / 13 / 7
14,570
1,041
13,343
26,744
11,520
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Vorvolak
Cthulhu
20
0 / 6 / 11
12,797
914
9,362
25,981
29,157
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Xar91
Nu Wa
20
0 / 5 / 11
12,643
903
18,956
12,614
8,545
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

66

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Azazel111
Baba Yaga
20
3 / 2 / 31
13,879
991
18,087
12,730
4,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
20
19 / 4 / 18
16,968
1,212
34,172
19,278
9,020
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Forgs1
Tsukuyomi
20
13 / 3 / 19
15,505
1,108
27,126
19,277
6,585
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thor
20
6 / 6 / 26
13,964
997
12,241
14,884
5,427
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
qserveq
Heimdallr
20
5 / 7 / 34
14,864
1,062
21,802
20,838
7,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
174
22
Kills
46
46
Deaths
22
48
Assists
128
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Azazel111
Baba Yaga
3
2
31
9.25
W
Anubis
19
4
18
7
L
Serqet
Deremus
Serqet
12
11
6
1.36
W
Tsukuyomi
Forgs1
Tsukuyomi
13
3
19
7.5
W
Thor
6
6
26
3.17
L
Nemesis
MOllfired
Nemesis
4
11
13
0.95
L
Olorun
6
13
7
0.73
L
Cthulhu
Vorvolak
Cthulhu
0
6
11
0.92
L
Nu Wa
Xar91
Nu Wa
0
5
11
1.1
W
Heimdallr
qserveq
Heimdallr
5
7
34
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,237
Damage
113,428
122,669
Taken
87,007
84,188
Mitigated
33,470
13,115
Healing
19,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Azazel111
Baba Yaga
18,087
1,444
369
4,695
12,730
4,834
0
7,309
5,371
45,679
0
W
Anubis
34,172
2,612
2,410
9,276
19,278
9,020
0
9,054
9,765
98,769
0
L
Serqet
Deremus
Serqet
24,060
5,417
0
0
26,807
10,189
0
8,895
17,912
0
41,147
W
Tsukuyomi
Forgs1
Tsukuyomi
27,126
12,366
0
1,377
19,277
6,585
0
10,321
7,136
0
44,605
W
Thor
12,241
4,228
0
0
14,884
5,427
0
6,714
7,593
0
18,531
L
Nemesis
MOllfired
Nemesis
15,516
6,194
0
2,603
30,523
24,777
0
12,977
17,546
0
30,469
L
Olorun
13,343
7,300
1,972
5,291
26,744
11,520
0
10,747
15,997
48,843
0
L
Cthulhu
Vorvolak
Cthulhu
9,362
134
712
948
25,981
29,157
0
10,919
15,062
43,941
0
L
Nu Wa
Xar91
Nu Wa
18,956
7,377
0
1,589
12,614
8,545
0
8,721
3,893
39,285
0
W
Heimdallr
qserveq
Heimdallr
21,802
14,790
0
1,145
20,838
7,604
0
8,263
12,015
0
58,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,720
Gold Earned
75,180
257
Minions Killed
305
9
Camps Cleared
5
1,204,917
Distance Traveled
1,096,802
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
13,879
991
59
4
1
240,260
0
W
Anubis
16,968
1,212
133
10
1
175,237
4
L
Serqet
16,291
1,164
38
3
4
274,326
0
W
Tsukuyomi
15,505
1,108
19
1
1
260,961
0
W
Thor
13,964
997
14
1
1
233,736
0
L
Nemesis
14,419
1,030
31
2
0
257,391
0
L
Olorun
14,570
1,041
80
6
1
227,202
0
L
Cthulhu
12,797
914
67
5
1
235,532
3
L
Nu Wa
12,643
903
41
3
3
210,466
1
W
Heimdallr
14,864
1,062
80
6
1
186,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role