Player Matchup

Da Ji
Da Ji
EAssassinA
Da Ji
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 56L
1,320 Elo+
Party 1
Bacchus
Bacchus
Nexus1058
Bacchus
Level 28
God Stats
2W - 2L
1,434 SR
Queue Stats
19W - 37L
1,223 Elo+
Party 1
Ao Kuang
Ao Kuang
SillyUniform35
Ao Kuang
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 22L
1,280 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ViciousMockery_
Ah Muzen Cab
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 46L
1,272 Elo+
Party 1
Team Averages
Level 46
1,484 SR
1,274 Elo+

VS

Team Averages
Level 35
1,499 SR
1,439 Elo+
Kuzenbo
Kuzenbo
Klonepin
Kuzenbo
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
LordOfRaptorz
Chang'e
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Panicus
Izanami
Level 67
God Stats
8W - 17L
1,442 SR
Queue Stats
56W - 72L
1,255 Elo+
Solo
Cthulhu
Cthulhu
danger_fuk
Cthulhu
Level 15
God Stats
1W - 0L
1,555 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
0 / 3 / 0
6,646
665
1,854
10,399
3,943
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
Nexus1058
Bacchus
11
0 / 7 / 0
6,587
659
3,133
12,827
10,099
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
12
3 / 3 / 0
7,125
713
4,722
9,509
3,283
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ah Muzen Cab
ViciousMockery_
Ah Muzen Cab
12
0 / 2 / 1
7,020
702
2,244
9,026
4,144
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Klonepin
Kuzenbo
15
4 / 0 / 9
9,333
933
6,918
7,215
7,153
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
16
8 / 0 / 6
10,083
1,008
14,997
7,050
2,671
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Panicus
Izanami
15
2 / 2 / 0
8,914
891
4,751
3,144
1,058
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
danger_fuk
Cthulhu
12
1 / 1 / 0
7,923
792
3,394
5,221
2,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
3
Kills
15
15
Deaths
3
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Da Ji
0
3
0
0
W
Kuzenbo
Klonepin
Kuzenbo
4
0
9
8.5
W
Chang'e
8
0
6
11
L
Bacchus
Nexus1058
Bacchus
0
7
0
0
W
Izanami
Panicus
Izanami
2
2
0
1
L
Ao Kuang
3
3
0
1
L
Ah Muzen Cab
ViciousMockery_
Ah Muzen Cab
0
2
1
0.25
W
Cthulhu
danger_fuk
Cthulhu
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,953
Damage
30,060
41,761
Taken
22,630
21,469
Mitigated
13,708
5,059
Healing
10,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
1,854
293
0
848
10,399
3,943
0
6,956
3,418
0
18,453
W
Kuzenbo
Klonepin
Kuzenbo
6,918
2,877
0
1,660
7,215
7,153
760
1,961
5,254
16,731
0
W
Chang'e
14,997
1,565
2,709
5,587
7,050
2,671
1,184
3,253
3,797
48,603
0
L
Bacchus
Nexus1058
Bacchus
3,133
137
171
561
12,827
10,099
0
9,104
3,723
10,734
0
W
Izanami
Panicus
Izanami
4,751
2,607
0
198
3,144
1,058
3,996
1,060
2,084
0
37,315
L
Ao Kuang
4,722
1,628
0
1,621
9,509
3,283
19
4,940
4,494
14,988
0
L
Ah Muzen Cab
ViciousMockery_
Ah Muzen Cab
2,244
813
0
1,858
9,026
4,144
290
4,434
4,442
0
24,907
W
Cthulhu
danger_fuk
Cthulhu
3,394
114
0
707
5,221
2,826
120
1,964
3,257
15,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,378
Gold Earned
36,253
99
Minions Killed
222
4
Camps Cleared
8
643,921
Distance Traveled
738,955
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,646
665
32
3
3
173,530
0
W
Kuzenbo
9,333
933
23
2
0
197,793
4
W
Chang'e
10,083
1,008
77
8
3
188,328
2
L
Bacchus
6,587
659
9
1
0
131,224
0
W
Izanami
8,914
891
93
9
1
154,162
4
L
Ao Kuang
7,125
713
21
2
1
166,424
0
L
Ah Muzen Cab
7,020
702
37
4
0
172,743
2
W
Cthulhu
7,923
792
29
3
4
198,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role