Player Matchup

Sylvanus
Sylvanus
Qxzys
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 159L
1,586 Elo+
Solo
Rama
Rama
Range
Rama
Level 147
God Stats
4W - 0L
1,705 SR
Queue Stats
22W - 14L
1,610 Elo+
Party 1
Hel
Hel
TheChronicler
Hel
Level 87
God Stats
3W - 0L
1,736 SR
Queue Stats
11W - 7L
1,526 Elo+
Party 1
Bellona
Bellona
ToboMunch
Bellona
Level 7
God Stats
11W - 5L
1,660 SR
Queue Stats
14W - 8L
1,567 Elo+
Party 1
Ra
Ra
howen
Ra
Level 15
God Stats
2W - 1L
1,328 SR
Queue Stats
4W - 2L
1,428 Elo+
Party 1
Team Averages
Level 57
1,586 SR
1,543 Elo+

VS

Team Averages
Level 24
1,577 SR
1,480 Elo+
Merlin
Merlin
Cilghal
Merlin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,505 Elo+
Solo
Jing Wei
Jing Wei
Cristianxerez33
Jing Wei
Level 30
God Stats
4W - 3L
1,658 SR
Queue Stats
35W - 43L
1,507 Elo+
Solo
Ymir
Ymir
HEIMO
Ymir
Level 27
God Stats
2W - 5L
1,593 SR
Queue Stats
77W - 86L
1,409 Elo+
Party 2
He Bo
He Bo
Jkrebno
He Bo
Level 27
God Stats
3W - 5L
1,467 SR
Queue Stats
58W - 57L
1,473 Elo+
Solo
Nemesis
Nemesis
Oiska
Nemesis
Level 13
God Stats
1W - 3L
1,668 SR
Queue Stats
24W - 24L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Qxzys
Sylvanus
19
1 / 1 / 22
12,446
1,037
5,800
12,776
9,944
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
Range
Rama
20
27 / 0 / 13
15,877
1,323
55,999
14,932
7,574
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 0 / 25
12,604
1,050
18,801
9,201
4,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ToboMunch
Bellona
18
6 / 6 / 18
12,235
1,020
19,719
17,201
21,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
17
2 / 3 / 13
10,720
893
10,872
9,755
4,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

213

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cilghal
Merlin
16
0 / 11 / 6
9,956
830
14,994
17,594
6,651
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
17
2 / 11 / 7
11,619
968
16,864
30,384
11,934
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
HEIMO
Ymir
16
1 / 5 / 7
10,696
891
6,400
28,451
15,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

He Bo
Jkrebno
He Bo
17
5 / 6 / 4
11,385
949
9,541
17,942
9,955
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
Oiska
Nemesis
16
2 / 9 / 5
10,489
874
10,058
22,761
10,609
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
39
42
Kills
10
10
Deaths
42
91
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
Cilghal
Merlin
0
11
6
0.27
L
Jing Wei
2
11
7
0.5
L
Ymir
HEIMO
Ymir
1
5
7
0.9
L
He Bo
Jkrebno
He Bo
5
6
4
1.17
L
Nemesis
Oiska
Nemesis
2
9
5
0.5
W
Sylvanus
Qxzys
Sylvanus
1
1
22
12
W
Rama
Range
Rama
27
0
13
33.5
W
6
0
25
18.5
W
Bellona
ToboMunch
Bellona
6
6
18
2.5
W
Ra
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,191
Damage
57,857
63,865
Taken
117,132
47,758
Mitigated
54,378
30,558
Healing
14,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Cilghal
Merlin
14,994
1,116
0
0
17,594
6,651
0
6,897
10,697
34,370
0
L
Jing Wei
16,864
15,977
0
6,457
30,384
11,934
0
10,963
19,421
0
51,751
L
Ymir
HEIMO
Ymir
6,400
759
1,182
1,522
28,451
15,229
0
6,883
21,568
18,311
0
L
He Bo
Jkrebno
He Bo
9,541
602
950
1,152
17,942
9,955
0
5,582
12,360
22,101
0
L
Nemesis
Oiska
Nemesis
10,058
3,913
963
2,713
22,761
10,609
0
6,188
16,573
0
28,737
W
Sylvanus
Qxzys
Sylvanus
5,800
1,339
4,608
3,565
12,776
9,944
0
6,377
6,399
22,364
0
W
Rama
Range
Rama
55,999
51,390
0
6,102
14,932
7,574
0
6,639
8,042
0
72,933
W
18,801
92
7,678
5,270
9,201
4,531
0
5,132
4,069
30,492
0
W
Bellona
ToboMunch
Bellona
19,719
5,012
425
1,287
17,201
21,368
0
7,915
9,286
2,735
37,661
W
Ra
10,872
1,981
1,180
443
9,755
4,341
0
4,621
5,134
30,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,882
Gold Earned
54,145
201
Minions Killed
247
6
Camps Cleared
11
1,148,402
Distance Traveled
1,068,281
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,956
830
61
5
0
143,349
0
L
Jing Wei
11,619
968
94
8
10
232,762
0
L
Ymir
10,696
891
38
3
0
237,999
0
L
He Bo
11,385
949
25
2
0
221,899
0
L
Nemesis
10,489
874
29
2
1
232,272
0
W
Sylvanus
12,446
1,037
25
2
0
212,483
0
W
Rama
15,877
1,323
41
3
4
234,813
1
W
Hel
12,604
1,050
35
3
1
264,696
0
W
Bellona
12,235
1,020
48
4
1
202,580
0
W
Ra
10,720
893
52
4
0
233,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role