Player Matchup

Anubis
Anubis
TylerPeoples
Anubis
Level 7
God Stats
3W - 5L
1,250 SR
Queue Stats
3W - 16L
868 Elo+
Party 2
Cerberus
Cerberus
mlbullivant
Cerberus
Level 4
God Stats
3W - 4L
1,170 SR
Queue Stats
3W - 6L
825 Elo+
Party 2
Loki
Loki
odins-son2
Loki
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
34W - 44L
1,210 Elo+
Solo
Team Averages
Level 13
1,307 SR
968 Elo+

VS

Team Averages
Level 28
1,336 SR
1,032 Elo+
Terra
Terra
Animetic45
Terra
Level 14
God Stats
1W - 4L
1,190 SR
Queue Stats
8W - 33L
902 Elo+
Party 1
He Bo
He Bo
Dieghito_7
He Bo
Level 41
God Stats
0W - 2L
1,401 SR
Queue Stats
23W - 80L
932 Elo+
Party 1
Neith
Neith
celerieremoulade
Neith
Level 28
God Stats
25W - 43L
1,416 SR
Queue Stats
72W - 99L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
1 / 2 / 2
6,049
672
1,461
2,801
1,118
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cerberus
mlbullivant
Cerberus
8
0 / 1 / 3
6,008
668
948
4,842
2,083
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
6 / 0 / 1
7,278
809
5,589
2,745
801
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
7
1 / 2 / 1
5,530
614
856
4,525
2,178
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
6
1 / 2 / 0
5,501
611
944
2,892
553
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
0 / 3 / 1
5,262
585
1,195
4,048
975
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
7
Kills
2
3
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Terra
1
2
1
0.75
L
He Bo
1
2
0
0.5
W
Anubis
1
2
2
1
L
0
3
1
0.17
W
Cerberus
mlbullivant
Cerberus
0
1
3
1.5
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,998
Damage
2,995
10,388
Taken
11,465
4,002
Mitigated
3,706
2,722
Healing
1,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
856
123
204
620
4,525
2,178
0
1,240
3,217
3,135
0
L
He Bo
944
35
0
330
2,892
553
0
465
2,402
7,983
0
W
Anubis
1,461
29
0
395
2,801
1,118
721
556
2,245
10,099
0
L
1,195
577
0
729
4,048
975
0
589
3,409
0
8,161
W
Cerberus
mlbullivant
Cerberus
948
253
0
1,360
4,842
2,083
997
920
3,922
5,983
0
W
5,589
2,679
0
967
2,745
801
392
344
2,401
0
23,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,335
Gold Earned
16,293
74
Minions Killed
31
0
Camps Cleared
0
484,082
Distance Traveled
301,860
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,530
614
6
1
0
112,690
1
L
He Bo
5,501
611
10
1
0
86,294
0
W
Anubis
6,049
672
14
2
0
144,837
2
L
Neith
5,262
585
15
2
0
102,876
1
W
Cerberus
6,008
668
15
2
0
170,477
1
W
Loki
7,278
809
45
5
0
168,768
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role