Player Matchup

Chaac
Chaac
Brotherhood_MF
Chaac
Level 8
God Stats
1W - 0L
1,512 SR
Queue Stats
3W - 7L
1,418 Elo+
Party 2
Mercury
Mercury
Dimlight_XIII
Mercury
Level 67
God Stats
1W - 1L
1,333 SR
Queue Stats
61W - 74L
1,353 Elo+
Party 2
Ra
Ra
JeromillOo
Ra
Level 28
God Stats
46W - 45L
1,362 SR
Queue Stats
47W - 48L
1,223 Elo+
Solo
Team Averages
Level 34
1,402 SR
1,331 Elo+

VS

Team Averages
Level 17
1,423 SR
1,337 Elo+
Jormungandr
Jormungandr
Agroah
Jormungandr
Level 11
God Stats
4W - 4L
1,373 SR
Queue Stats
10W - 22L
1,177 Elo+
Party 1
Neith
Neith
Fever270
Neith
Level 22
God Stats
1W - 1L
1,755 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo
Kukulkan
Kukulkan
zDxrf
Kukulkan
Level 18
God Stats
3W - 9L
1,141 SR
Queue Stats
50W - 89L
1,177 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 20
13,225
661
13,854
18,964
18,148
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
17
17 / 9 / 6
15,850
793
21,325
18,348
7,101
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
9 / 4 / 15
14,455
723
18,793
17,606
6,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Agroah
Jormungandr
16
4 / 6 / 9
13,186
659
10,389
22,135
29,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Fever270
Neith
15
3 / 11 / 4
11,922
596
9,939
21,485
8,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Kukulkan
zDxrf
Kukulkan
16
8 / 12 / 5
14,235
712
24,666
18,596
6,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
33
29
Kills
15
15
Deaths
29
41
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Agroah
Jormungandr
4
6
9
1.42
W
3
2
20
6.5
W
Mercury
17
9
6
2.22
L
Neith
Fever270
Neith
3
11
4
0.45
W
9
4
15
4.13
L
Kukulkan
zDxrf
Kukulkan
8
12
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,972
Damage
44,994
54,918
Taken
62,216
32,142
Mitigated
43,731
21,339
Healing
6,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Agroah
Jormungandr
10,389
2,356
390
975
22,135
29,065
187
8,694
11,756
46,141
0
W
13,854
2,439
0
7,333
18,964
18,148
379
12,361
6,603
0
44,774
W
Mercury
21,325
12,555
112
616
18,348
7,101
700
12,498
5,850
0
44,304
L
Neith
Fever270
Neith
9,939
4,791
682
3,450
21,485
8,435
62
7,255
13,930
0
42,032
W
18,793
1,549
3,534
9,744
17,606
6,893
1,571
10,208
7,398
77,624
0
L
Kukulkan
zDxrf
Kukulkan
24,666
2,435
290
336
18,596
6,231
754
2,860
15,536
51,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,530
Gold Earned
39,343
190
Minions Killed
173
0
Camps Cleared
0
1,147,145
Distance Traveled
813,554
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,186
659
47
2
0
303,189
1
W
Chaac
13,225
661
42
2
0
401,720
1
W
Mercury
15,850
793
37
2
0
380,335
1
L
Neith
11,922
596
53
3
0
238,347
2
W
Ra
14,455
723
111
6
0
365,090
1
L
Kukulkan
14,235
712
73
4
0
272,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role