Player Matchup

Achilles
Achilles
Silver I
DaDte
Achilles
Silver I
Level 87
God Stats
1W - 3L
1,328 SR
Queue Stats
68W - 102L
1,417 MMR
Solo
Chang'e
Chang'e
Bronze III
Såsa
Chang'e
Bronze III
Level 65
God Stats
0W - 1L
1,733 SR
Queue Stats
1W - 4L
1,458 MMR
Party 1
Pele
Pele
Bronze III
r1Tobez
Pele
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,458 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 66
1,520 SR
1,445 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 85
1,676 SR
1,383 MMR
Skadi
Skadi
Gold III
ChanFulcher
Skadi
Gold III
Level 82
God Stats
38W - 21L
1,706 SR
Queue Stats
246W - 176L
1,524 MMR
Party 2
Vulcan
Vulcan
Silver II
Fremdt
Vulcan
Silver II
Level 84
God Stats
39W - 26L
1,703 SR
Queue Stats
228W - 166L
1,146 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
LordFori
Cthulhu
Gold IV
Level 89
God Stats
32W - 16L
1,620 SR
Queue Stats
271W - 192L
1,479 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DaDte
Achilles
11
2 / 6 / 2
7,796
709
6,493
13,533
11,718
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Såsa
Chang'e
11
1 / 5 / 2
7,744
704
5,761
9,429
3,019
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
r1Tobez
Pele
10
0 / 7 / 3
7,202
655
4,815
14,327
4,653
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
He BoThothVamanaCupidKuzenbo

VS

Bans
Hou YiHeraHerculesPersephoneSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 10
9,597
872
11,120
7,605
2,723
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Fremdt
Vulcan
12
5 / 2 / 10
8,825
802
10,320
6,003
2,177
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
LordFori
Cthulhu
12
5 / 1 / 13
8,960
815
7,236
10,744
11,364
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
3
Kills
18
18
Deaths
4
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
1
10
13
L
Achilles
DaDte
Achilles
2
6
2
0.5
W
Vulcan
Fremdt
Vulcan
5
2
10
5
W
Cthulhu
LordFori
Cthulhu
5
1
13
11.5
L
Chang'e
Såsa
Chang'e
1
5
2
0.4
L
Pele
r1Tobez
Pele
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,069
Damage
28,676
37,289
Taken
24,352
19,390
Mitigated
16,264
9,569
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,120
5,791
0
2,616
7,605
2,723
2,429
1,519
5,936
0
35,340
L
Achilles
DaDte
Achilles
6,493
1,276
0
1,531
13,533
11,718
0
6,656
6,557
0
18,111
W
Vulcan
Fremdt
Vulcan
10,320
3,427
0
1,430
6,003
2,177
702
1,435
4,443
33,792
0
W
Cthulhu
LordFori
Cthulhu
7,236
751
1,373
1,637
10,744
11,364
230
2,831
7,728
22,700
0
L
Chang'e
Såsa
Chang'e
5,761
704
1,370
2,454
9,429
3,019
0
4,422
4,917
31,765
0
L
Pele
r1Tobez
Pele
4,815
769
0
4,214
14,327
4,653
0
5,963
8,189
0
30,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,742
Gold Earned
27,382
115
Minions Killed
126
0
Camps Cleared
0
555,029
Distance Traveled
630,895
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,597
872
40
4
0
196,311
3
L
Achilles
7,796
709
7
1
0
193,145
2
W
Vulcan
8,825
802
60
5
0
206,701
2
W
Cthulhu
8,960
815
26
2
0
227,883
1
L
Chang'e
7,744
704
56
5
0
166,747
2
L
Pele
7,202
655
52
5
0
195,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role