Player Matchup

Nemesis
Nemesis
Silver I
LetAptimus
Nemesis
Silver I
Level 155
God Stats
5W - 7L
1,527 SR
Queue Stats
78W - 85L
1,058 MMR
Solo
Merlin
Merlin
Silver II
Mooffey
Merlin
Silver II
Level 88
God Stats
25W - 24L
1,559 SR
Queue Stats
216W - 252L
1,075 MMR
Solo
Sobek
Sobek
Silver IV
Nemiz
Sobek
Silver IV
Level 68
God Stats
4W - 7L
1,472 SR
Queue Stats
76W - 72L
1,031 MMR
Solo
Hachiman
Hachiman
Bronze I
XPOMOC0MA
Hachiman
Bronze I
Level 126
God Stats
6W - 1L
1,585 SR
Queue Stats
63W - 79L
1,064 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
adri200155
Sun Wukong
Silver IV
Level 55
God Stats
1W - 2L
1,518 SR
Queue Stats
4W - 6L
1,033 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 98
1,532 SR
1,052 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,665 SR
1,051 MMR
Bakasura
Bakasura
Silver IV
Frabbe
Bakasura
Silver IV
Level 97
God Stats
4W - 1L
1,636 SR
Queue Stats
153W - 124L
1,078 MMR
Solo
Amaterasu
Amaterasu
Bronze I
Herbalhaze
Amaterasu
Bronze I
Level 106
God Stats
4W - 1L
1,693 SR
Queue Stats
7W - 12L
1,077 MMR
Solo
Skadi
Skadi
Silver II
Keelyn
Skadi
Silver II
Level 122
God Stats
78W - 49L
1,627 SR
Queue Stats
146W - 145L
976 MMR
Party 1
Ra
Ra
Silver III
The03ManuelV03
Ra
Silver III
Level 66
God Stats
1W - 1L
1,904 SR
Queue Stats
68W - 77L
1,021 MMR
Solo
Cthulhu
Cthulhu
Bronze I
zamørak
Cthulhu
Bronze I
Level 147
God Stats
1W - 4L
1,467 SR
Queue Stats
399W - 390L
1,104 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
LetAptimus
Nemesis
20
16 / 11 / 9
19,751
658
28,186
35,886
20,172
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
Mooffey
Merlin
20
2 / 7 / 10
17,316
577
23,066
23,029
11,549
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
Nemiz
Sobek
20
3 / 9 / 13
15,108
504
15,858
35,470
47,984
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
XPOMOC0MA
Hachiman
20
8 / 7 / 11
15,606
520
22,090
21,145
8,338
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
adri200155
Sun Wukong
20
2 / 3 / 6
14,882
496
11,906
26,320
26,483
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TsukuyomiLoki

VS

Bans
ArachneAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Frabbe
Bakasura
20
6 / 5 / 18
17,276
576
25,407
29,880
15,879
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
Herbalhaze
Amaterasu
20
5 / 5 / 7
15,970
532
16,473
29,548
39,365
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
Keelyn
Skadi
20
12 / 10 / 8
16,374
546
33,741
26,177
10,477
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 6 / 11
16,279
543
25,737
20,941
10,127
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
zamørak
Cthulhu
19
5 / 5 / 13
15,292
510
14,464
29,942
38,116
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
94
31
Kills
37
37
Deaths
31
49
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Frabbe
Bakasura
6
5
18
3
L
Amaterasu
Herbalhaze
Amaterasu
5
5
7
1.7
L
Skadi
Keelyn
Skadi
12
10
8
1.6
W
Nemesis
LetAptimus
Nemesis
16
11
9
1.86
W
Merlin
Mooffey
Merlin
2
7
10
1
W
Sobek
Nemiz
Sobek
3
9
13
1.06
L
9
6
11
2.42
W
Hachiman
XPOMOC0MA
Hachiman
8
7
11
1.93
W
Sun Wukong
adri200155
Sun Wukong
2
3
6
1.67
L
Cthulhu
zamørak
Cthulhu
5
5
13
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,106
Damage
115,822
141,850
Taken
136,488
114,526
Mitigated
113,964
31,768
Healing
43,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Frabbe
Bakasura
25,407
15,106
0
10,559
29,880
15,879
565
7,516
22,289
0
133,967
L
Amaterasu
Herbalhaze
Amaterasu
16,473
5,805
0
9,531
29,548
39,365
335
5,790
23,312
0
90,454
L
Skadi
Keelyn
Skadi
33,741
20,067
0
4,300
26,177
10,477
5,668
6,769
19,358
0
100,607
W
Nemesis
LetAptimus
Nemesis
28,186
11,348
0
7,820
35,886
20,172
0
7,236
27,044
0
132,798
W
Merlin
Mooffey
Merlin
23,066
1,832
0
4,480
23,029
11,549
1,547
6,523
15,924
193,396
0
W
Sobek
Nemiz
Sobek
15,858
454
0
5,886
35,470
47,984
176
14,394
19,395
44,070
0
L
25,737
1,870
7,712
8,075
20,941
10,127
2,193
9,950
10,966
116,929
0
W
Hachiman
XPOMOC0MA
Hachiman
22,090
13,275
0
5,476
21,145
8,338
3,682
7,049
13,994
0
99,664
W
Sun Wukong
adri200155
Sun Wukong
11,906
1,946
0
8,106
26,320
26,483
1,342
4,999
20,671
465
92,421
L
Cthulhu
zamørak
Cthulhu
14,464
752
1,378
2,143
29,942
38,116
218
9,360
20,457
60,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,663
Gold Earned
81,191
816
Minions Killed
758
0
Camps Cleared
0
2,646,460
Distance Traveled
2,764,325
40
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
17,276
576
187
6
0
655,984
11
L
Amaterasu
15,970
532
165
6
0
570,494
14
L
Skadi
16,374
546
140
5
0
488,594
9
W
Nemesis
19,751
658
165
6
0
558,164
1
W
Merlin
17,316
577
257
9
0
486,891
10
W
Sobek
15,108
504
52
2
0
545,699
10
L
Ra
16,279
543
185
6
0
563,149
4
W
Hachiman
15,606
520
156
5
0
491,169
13
W
Sun Wukong
14,882
496
186
6
0
564,537
6
L
Cthulhu
15,292
510
81
3
0
486,104
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role