Player Matchup

Arachne
Arachne
Avantigaranti
Arachne
Level 28
God Stats
1W - 2L
1,262 SR
Queue Stats
9W - 10L
1,300 Elo+
Solo
Mercury
Mercury
BornMonsters
Mercury
Level 6
God Stats
0W - 3L
1,167 SR
Queue Stats
1W - 4L
1,008 Elo+
Solo
Cthulhu
Cthulhu
CosminMarius
Cthulhu
Level 30
God Stats
21W - 32L
1,353 SR
Queue Stats
190W - 270L
1,207 Elo+
Solo
Medusa
Medusa
CougarRK
Medusa
Level 4
God Stats
4W - 1L
1,500 SR
Queue Stats
19W - 19L
1,500 Elo+
Solo
Ymir
Ymir
TBAGMEgaming
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,007 Elo+
Solo
Team Averages
Level 15
1,356 SR
1,204 Elo+

VS

Team Averages
Level 24
1,296 SR
1,260 Elo+
Olorun
Olorun
Hqrostylezz
Olorun
Level 27
God Stats
10W - 7L
1,600 SR
Queue Stats
21W - 19L
1,354 Elo+
Solo
Cthulhu
Cthulhu
ParketShalun
Cthulhu
Level 17
God Stats
1W - 3L
1,153 SR
Queue Stats
11W - 18L
1,225 Elo+
Solo
Cupid
Cupid
Soniaacg
Cupid
Level 40
God Stats
12W - 23L
1,401 SR
Queue Stats
209W - 294L
1,257 Elo+
Party 1
Ra
Ra
midnasiam
Ra
Level 15
God Stats
3W - 12L
970 SR
Queue Stats
27W - 47L
1,177 Elo+
Party 1
Nemesis
Nemesis
xyped
Nemesis
Level 20
God Stats
4W - 6L
1,353 SR
Queue Stats
99W - 91L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
8
3 / 2 / 0
6,043
504
4,276
12,429
3,768
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mercury
BornMonsters
Mercury
8
0 / 3 / 1
5,234
436
554
5,627
1,354
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
CosminMarius
Cthulhu
11
0 / 2 / 0
6,068
506
2,779
6,214
4,333
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
CougarRK
Medusa
9
1 / 5 / 1
5,111
426
6,577
8,775
2,822
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 0
4,598
383
1,028
6,594
3,709
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
11
4 / 1 / 2
6,635
553
5,671
4,787
1,671
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
ParketShalun
Cthulhu
10
4 / 3 / 5
7,327
611
8,298
7,582
4,775
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
Soniaacg
Cupid
11
2 / 0 / 2
6,922
577
2,021
3,371
1,082
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 7
7,001
583
5,487
3,730
1,107
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Nemesis
xyped
Nemesis
10
2 / 0 / 2
6,688
557
4,594
6,707
2,320
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
14
15
Deaths
4
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Arachne
3
2
0
1.5
L
Mercury
BornMonsters
Mercury
0
3
1
0.17
L
Cthulhu
CosminMarius
Cthulhu
0
2
0
0
L
Medusa
CougarRK
Medusa
1
5
1
0.3
W
Olorun
4
1
2
5
W
Cthulhu
ParketShalun
Cthulhu
4
3
5
2.17
W
Cupid
Soniaacg
Cupid
2
0
2
3
L
0
3
0
0
W
2
0
7
5.5
W
Nemesis
xyped
Nemesis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,214
Damage
26,071
39,639
Taken
26,177
15,986
Mitigated
10,955
6,677
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
4,276
2,256
0
5,266
12,429
3,768
0
6,357
6,072
0
24,965
L
Mercury
BornMonsters
Mercury
554
335
0
1,011
5,627
1,354
0
2,508
3,119
0
16,898
L
Cthulhu
CosminMarius
Cthulhu
2,779
32
0
325
6,214
4,333
289
362
5,852
28,203
0
L
Medusa
CougarRK
Medusa
6,577
3,357
0
0
8,775
2,822
0
6,763
2,012
0
22,288
W
Olorun
5,671
2,520
942
1,674
4,787
1,671
2,724
274
4,488
24,905
0
W
Cthulhu
ParketShalun
Cthulhu
8,298
853
594
799
7,582
4,775
825
201
7,336
24,908
0
W
Cupid
Soniaacg
Cupid
2,021
967
174
1,223
3,371
1,082
999
343
2,978
0
28,704
L
1,028
146
0
75
6,594
3,709
0
3,466
3,128
8,836
0
W
5,487
422
1,621
1,684
3,730
1,107
975
209
3,521
35,984
0
W
Nemesis
xyped
Nemesis
4,594
1,737
0
2,574
6,707
2,320
0
2,360
4,047
0
24,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,054
Gold Earned
34,573
179
Minions Killed
263
0
Camps Cleared
0
958,316
Distance Traveled
1,176,198
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,043
504
38
3
0
204,846
0
L
Mercury
5,234
436
40
3
0
192,903
0
L
Cthulhu
6,068
506
56
5
0
195,917
0
L
Medusa
5,111
426
33
3
0
226,892
1
W
Olorun
6,635
553
50
4
0
233,106
3
W
Cthulhu
7,327
611
35
3
0
228,659
1
W
Cupid
6,922
577
59
5
0
234,744
4
L
Ymir
4,598
383
12
1
0
137,758
0
W
Ra
7,001
583
74
6
0
228,498
2
W
Nemesis
6,688
557
45
4
0
251,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role