Player Matchup

Hun Batz
Hun Batz
FACELESS_ME
Hun Batz
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,228 Elo+
Solo
Ullr
Ullr
George-liont
Ullr
Level 8
God Stats
5W - 3L
1,598 SR
Queue Stats
9W - 14L
1,210 Elo+
Party 1
Rama
Rama
HopiLastig
Rama
Level 23
God Stats
4W - 1L
1,504 SR
Queue Stats
67W - 30L
1,644 Elo+
Solo
Cthulhu
Cthulhu
Lincon1983
Cthulhu
Level 8
God Stats
9W - 6L
1,554 SR
Queue Stats
16W - 14L
1,211 Elo+
Solo
Sun Wukong
Sun Wukong
Panosdou165
Sun Wukong
Level 6
God Stats
6W - 6L
1,500 SR
Queue Stats
8W - 14L
1,124 Elo+
Party 1
Team Averages
Level 11
1,531 SR
1,283 Elo+

VS

Team Averages
Level 20
1,459 SR
1,335 Elo+
Agni
Agni
Polly8hug0
Agni
Level 28
God Stats
7W - 3L
1,296 SR
Queue Stats
418W - 443L
1,255 Elo+
Solo
Ra
Ra
S-Crew07
Ra
Level 9
God Stats
4W - 4L
1,498 SR
Queue Stats
10W - 12L
1,363 Elo+
Solo
Loki
Loki
TGF_Ostry0702
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
salamon_2018
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,302 Elo+
Solo
Yemoja
Yemoja
xX_Gh0stDearingX
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,256 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FACELESS_ME
Hun Batz
19
7 / 2 / 13
12,417
1,035
9,627
11,784
5,334
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
5 / 4 / 19
11,977
998
10,783
15,024
9,227
Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
21 / 1 / 16
15,845
1,320
54,666
20,806
9,427
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Lincon1983
Cthulhu
19
5 / 3 / 20
12,251
1,021
8,882
17,256
17,380
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Panosdou165
Sun Wukong
18
4 / 0 / 14
11,662
972
7,262
8,550
6,654
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

265

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 13 / 7
10,800
900
20,060
23,637
15,565
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
3 / 9 / 6
12,210
1,018
17,354
18,526
7,782
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 3 / 0
9,214
768
1,696
4,369
1,630
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cthulhu
salamon_2018
Cthulhu
16
1 / 7 / 4
10,333
861
7,438
24,268
22,874
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

16
4 / 10 / 4
11,700
975
16,621
24,653
12,617
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
31
42
Kills
10
10
Deaths
42
82
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
FACELESS_ME
Hun Batz
7
2
13
6.75
W
5
4
19
3.63
W
21
1
16
29
W
Cthulhu
Lincon1983
Cthulhu
5
3
20
5
W
Sun Wukong
Panosdou165
Sun Wukong
4
0
14
11
L
1
13
7
0.35
L
3
9
6
0.67
L
1
3
0
0.33
L
Cthulhu
salamon_2018
Cthulhu
1
7
4
0.43
L
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,220
Damage
63,169
73,420
Taken
95,453
48,022
Mitigated
60,468
17,681
Healing
7,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
FACELESS_ME
Hun Batz
9,627
2,187
768
2,756
11,784
5,334
0
9,909
1,875
0
20,742
W
10,783
7,747
0
205
15,024
9,227
0
12,673
2,301
0
16,927
W
54,666
42,477
0
12,092
20,806
9,427
0
17,374
3,375
0
90,524
W
Cthulhu
Lincon1983
Cthulhu
8,882
802
729
729
17,256
17,380
0
15,236
2,020
24,691
0
W
Sun Wukong
Panosdou165
Sun Wukong
7,262
2,117
0
402
8,550
6,654
0
6,281
2,244
8
16,050
L
20,060
2,005
0
17
23,637
15,565
0
1,619
21,843
30,984
0
L
17,354
3,052
2,313
356
18,526
7,782
0
2,684
15,767
49,055
0
L
1,696
676
0
50
4,369
1,630
0
495
3,799
0
2,671
L
Cthulhu
salamon_2018
Cthulhu
7,438
1,098
207
0
24,268
22,874
0
1,887
22,286
23,120
0
L
16,621
4,915
2,172
2,371
24,653
12,617
0
2,205
22,376
25,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,152
Gold Earned
54,257
178
Minions Killed
147
7
Camps Cleared
3
1,007,787
Distance Traveled
775,539
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,417
1,035
28
2
0
211,393
0
W
Ullr
11,977
998
11
1
1
187,076
0
W
Rama
15,845
1,320
86
7
2
186,141
3
W
Cthulhu
12,251
1,021
37
3
1
186,170
0
W
Sun Wukong
11,662
972
16
1
3
237,007
0
L
Agni
10,800
900
27
2
0
165,529
0
L
Ra
12,210
1,018
70
6
3
205,708
0
L
Loki
9,214
768
3
0
0
60,184
0
L
Cthulhu
10,333
861
29
2
0
176,297
1
L
Yemoja
11,700
975
18
2
0
167,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role