Player Matchup

Hera
Hera
 
Hera
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DarkEmperrorGr
Tsukuyomi
Level 18
God Stats
3W - 6L
1,159 SR
Queue Stats
65W - 85L
1,284 Elo+
Solo
Jormungandr
Jormungandr
r1ddl_3
Jormungandr
Level 21
God Stats
3W - 4L
1,500 SR
Queue Stats
75W - 78L
1,357 Elo+
Solo
Team Averages
Level 23
1,386 SR
1,380 Elo+

VS

Team Averages
Level 31
1,423 SR
1,207 Elo+
Fenrir
Fenrir
Otta-Kun
Fenrir
Level 28
God Stats
17W - 17L
1,478 SR
Queue Stats
35W - 37L
1,214 Elo+
Party 1
King Arthur
King Arthur
batpaul10172
King Arthur
Level 62
God Stats
25W - 48L
1,291 SR
Queue Stats
123W - 187L
1,246 Elo+
Party 1
Anhur
Anhur
royal11162
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 18L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
8 / 4 / 8
8,693
790
8,754
5,306
1,333
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
DarkEmperrorGr
Tsukuyomi
11
8 / 1 / 11
8,986
817
7,455
5,513
1,816
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
r1ddl_3
Jormungandr
12
6 / 0 / 14
8,854
805
6,631
5,717
3,593
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Otta-Kun
Fenrir
10
2 / 7 / 3
7,564
688
6,466
12,711
4,049
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
batpaul10172
King Arthur
10
2 / 7 / 2
7,595
690
3,730
10,147
4,093
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
7
0 / 11 / 1
6,057
551
771
9,966
2,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
22
Kills
4
5
Deaths
25
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
4
8
3
W
Tsukuyomi
DarkEmperrorGr
Tsukuyomi
8
1
11
13.5
L
Fenrir
Otta-Kun
Fenrir
2
7
3
0.5
L
King Arthur
batpaul10172
King Arthur
2
7
2
0.43
W
Jormungandr
r1ddl_3
Jormungandr
6
0
14
13
L
Anhur
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,840
Damage
10,967
16,536
Taken
32,824
6,742
Mitigated
10,703
2,177
Healing
2,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,754
3,349
0
120
5,306
1,333
583
60
5,246
22,881
0
W
Tsukuyomi
DarkEmperrorGr
Tsukuyomi
7,455
2,687
0
1,273
5,513
1,816
1,000
16
5,497
0
26,059
L
Fenrir
Otta-Kun
Fenrir
6,466
1,481
246
1,441
12,711
4,049
0
5,880
6,581
0
21,886
L
King Arthur
batpaul10172
King Arthur
3,730
680
246
886
10,147
4,093
0
6,063
3,888
0
19,502
W
Jormungandr
r1ddl_3
Jormungandr
6,631
2,570
183
601
5,717
3,593
483
0
5,717
17,525
0
L
Anhur
771
771
0
111
9,966
2,561
11
2,891
6,950
0
5,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,533
Gold Earned
21,216
92
Minions Killed
63
0
Camps Cleared
0
507,899
Distance Traveled
475,802
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,693
790
36
3
0
151,095
0
W
Tsukuyomi
8,986
817
29
3
0
162,464
0
L
Fenrir
7,564
688
25
2
0
171,016
0
L
King Arthur
7,595
690
29
3
0
163,218
1
W
Jormungandr
8,854
805
27
2
0
194,340
0
L
Anhur
6,057
551
9
1
0
141,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role