Player Matchup

Chaac
Chaac
Battery Acid197
Chaac
Level 46
God Stats
1W - 1L
1,293 SR
Queue Stats
23W - 28L
1,333 Elo+
Party 2
Ah Puch
Ah Puch
Blackudder
Ah Puch
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CalebJamesy79
Izanami
Level 44
God Stats
2W - 2L
1,371 SR
Queue Stats
139W - 139L
1,474 Elo+
Solo
Bakasura
Bakasura
Citric Acid1840
Bakasura
Level 33
God Stats
8W - 3L
1,600 SR
Queue Stats
48W - 53L
1,446 Elo+
Party 2
Fenrir
Fenrir
japha
Fenrir
Level 87
God Stats
7W - 7L
1,501 SR
Queue Stats
110W - 96L
1,491 Elo+
Party 2
Team Averages
Level 66
1,453 SR
1,449 Elo+

VS

Team Averages
Level 86
1,516 SR
1,482 Elo+
The Morrigan
The Morrigan
GTACCATG
The Morrigan
Level 156
God Stats
11W - 11L
1,697 SR
Queue Stats
582W - 483L
1,589 Elo+
Party 1
He Bo
He Bo
TheHouse362
He Bo
Level 157
God Stats
50W - 40L
1,659 SR
Queue Stats
624W - 527L
1,582 Elo+
Party 1
Sun Wukong
Sun Wukong
tiger_johnny
Sun Wukong
Level 105
God Stats
4W - 6L
1,455 SR
Queue Stats
196W - 233L
1,349 Elo+
Solo
Fenrir
Fenrir
xd HeatingMoss
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 3
Nemesis
Nemesis
xd Robin1
Nemesis
Level 6
God Stats
1W - 4L
1,267 SR
Queue Stats
1W - 6L
1,224 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 10
14,782
569
21,569
23,373
34,959
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
Blackudder
Ah Puch
20
6 / 4 / 10
15,869
610
24,085
17,089
7,949
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
20
13 / 3 / 5
17,202
662
22,077
18,617
7,532
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
20
7 / 5 / 6
15,543
598
12,208
21,010
9,639
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
japha
Fenrir
20
13 / 2 / 11
16,740
644
14,353
20,384
12,994
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
GTACCATG
The Morrigan
19
3 / 8 / 3
12,287
473
9,136
18,155
6,068
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 6 / 3
13,889
534
30,861
23,640
8,436
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
tiger_johnny
Sun Wukong
19
1 / 5 / 1
11,527
443
13,651
29,754
32,642
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 13 / 5
9,803
377
4,545
25,220
13,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
xd Robin1
Nemesis
14
1 / 11 / 3
9,432
363
5,268
21,522
7,613
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
29
43
Kills
14
15
Deaths
43
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
W
Ah Puch
Blackudder
Ah Puch
6
4
10
2.75
W
Izanami
13
3
5
5.17
W
Bakasura
7
5
6
2
L
The Morrigan
GTACCATG
The Morrigan
3
8
3
0.56
L
8
6
3
1.58
W
Fenrir
japha
Fenrir
13
2
11
9.25
L
Sun Wukong
tiger_johnny
Sun Wukong
1
5
1
0.3
L
1
13
5
0.27
L
Nemesis
xd Robin1
Nemesis
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,292
Damage
63,461
100,473
Taken
118,291
73,073
Mitigated
68,523
45,965
Healing
30,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,569
4,019
0
14,112
23,373
34,959
1,783
4,996
17,577
0
85,973
W
Ah Puch
Blackudder
Ah Puch
24,085
1,449
172
8,495
17,089
7,949
2,514
10,505
6,509
117,379
0
W
Izanami
22,077
13,330
0
6,092
18,617
7,532
5,722
6,706
11,861
0
181,440
W
Bakasura
12,208
9,314
0
8,155
21,010
9,639
1,189
9,341
11,594
0
89,230
L
The Morrigan
GTACCATG
The Morrigan
9,136
1,437
0
2,428
18,155
6,068
0
2,594
14,783
90,300
3,493
L
30,861
354
0
6,579
23,640
8,436
0
8,022
15,503
111,885
0
W
Fenrir
japha
Fenrir
14,353
3,828
0
8,939
20,384
12,994
700
7,866
12,493
0
78,065
L
Sun Wukong
tiger_johnny
Sun Wukong
13,651
3,494
0
11,775
29,754
32,642
0
2,039
26,280
0
77,128
L
4,545
1,065
403
5,212
25,220
13,764
0
8,453
16,742
0
34,962
L
Nemesis
xd Robin1
Nemesis
5,268
1,755
0
4,015
21,522
7,613
0
2,977
18,190
0
30,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,136
Gold Earned
56,938
776
Minions Killed
603
0
Camps Cleared
0
2,524,630
Distance Traveled
2,138,966
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,782
569
133
5
0
520,993
0
W
Ah Puch
15,869
610
190
7
0
442,192
5
W
Izanami
17,202
662
218
8
0
484,849
5
W
Bakasura
15,543
598
167
6
0
528,133
2
L
The Morrigan
12,287
473
162
6
0
407,243
5
L
He Bo
13,889
534
180
7
0
454,883
10
W
Fenrir
16,740
644
68
3
0
548,463
4
L
Sun Wukong
11,527
443
150
6
0
414,695
7
L
Fenrir
9,803
377
57
2
0
400,975
1
L
Nemesis
9,432
363
54
2
0
461,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role