Player Matchup

Tyr
Tyr
 
Tyr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
AgentEpiK
Ra
Level 149
God Stats
11W - 4L
1,674 SR
Queue Stats
43W - 16L
1,752 Elo+
Party 1
Hun Batz
Hun Batz
Influhx
Hun Batz
Level 148
God Stats
2W - 0L
1,438 SR
Queue Stats
244W - 146L
1,718 Elo+
Party 1
Hachiman
Hachiman
OG iCONiC
Hachiman
Level 128
God Stats
11W - 2L
1,619 SR
Queue Stats
122W - 65L
1,706 Elo+
Party 1
Khepri
Khepri
SasquatchTv
Khepri
Level 157
God Stats
4W - 4L
1,489 SR
Queue Stats
47W - 36L
1,670 Elo+
Party 1
Team Averages
Level 144
1,544 SR
1,669 Elo+

VS

Team Averages
Level 139
1,668 SR
1,609 Elo+
Chaac
Chaac
AZUREPEIN
Chaac
Level 157
God Stats
12W - 8L
1,837 SR
Queue Stats
668W - 623L
1,576 Elo+
Solo
Nox
Nox
BigRubes1
Nox
Level 148
God Stats
3W - 1L
1,878 SR
Queue Stats
97W - 81L
1,668 Elo+
Solo
Sylvanus
Sylvanus
Der Multikiller
Sylvanus
Level 127
God Stats
1W - 2L
1,450 SR
Queue Stats
59W - 64L
1,581 Elo+
Party 2
Apollo
Apollo
Sk1nny in HD
Apollo
Level 160
God Stats
3W - 6L
1,660 SR
Queue Stats
373W - 347L
1,620 Elo+
Party 2
Scylla
Scylla
youngmelo7ben
Scylla
Level 103
God Stats
0W - 2L
1,515 SR
Queue Stats
453W - 394L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
2 / 2 / 3
11,364
598
11,791
24,173
21,109
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
4 / 1 / 0
11,350
597
6,983
7,322
3,754
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hun Batz
Influhx
Hun Batz
15
4 / 3 / 7
11,242
592
14,738
14,706
6,720
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
OG iCONiC
Hachiman
14
2 / 1 / 5
10,034
528
3,832
8,121
3,254
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
14
2 / 2 / 6
10,658
561
2,493
14,473
14,832
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AZUREPEIN
Chaac
17
2 / 1 / 3
9,734
512
15,439
23,234
23,007
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 4 / 6
8,230
433
4,969
12,333
3,953
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
10
1 / 3 / 2
7,642
402
1,775
5,506
1,549
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
10
2 / 3 / 2
7,456
392
1,669
7,089
1,780
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 4 / 1
8,277
436
4,743
8,730
2,799
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
14
Kills
8
9
Deaths
15
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
2
3
1.75
L
Chaac
AZUREPEIN
Chaac
2
1
3
3.5
W
4
1
0
4
L
1
4
6
1
L
Sylvanus
1
3
2
0.67
W
Hun Batz
Influhx
Hun Batz
4
3
7
2.5
W
Hachiman
OG iCONiC
Hachiman
2
1
5
4.5
W
Khepri
2
2
6
2.5
L
Apollo
2
3
2
1
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,837
Damage
28,595
68,795
Taken
56,892
49,669
Mitigated
33,088
31,836
Healing
20,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,791
2,582
0
13,867
24,173
21,109
1,642
2,440
19,763
0
64,397
L
Chaac
AZUREPEIN
Chaac
15,439
3,308
0
14,154
23,234
23,007
0
4,279
18,505
0
75,720
W
6,983
839
5,782
3,424
7,322
3,754
3,623
2,365
4,932
79,327
0
L
4,969
263
0
3,404
12,333
3,953
0
1,910
10,348
31,516
0
L
Sylvanus
1,775
544
654
444
5,506
1,549
0
1,230
4,251
12,041
0
W
Hun Batz
Influhx
Hun Batz
14,738
4,553
0
3,447
14,706
6,720
2,523
3,208
10,350
0
79,813
W
Hachiman
OG iCONiC
Hachiman
3,832
1,690
0
3,568
8,121
3,254
7,489
1,171
6,950
0
47,297
W
Khepri
2,493
181
231
1,517
14,473
14,832
676
2,303
12,095
28,411
0
L
Apollo
1,669
897
0
1,538
7,089
1,780
0
1,254
5,835
0
18,775
L
4,743
167
0
450
8,730
2,799
0
1,464
7,191
47,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,648
Gold Earned
41,339
504
Minions Killed
329
0
Camps Cleared
0
1,736,985
Distance Traveled
1,174,892
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,364
598
123
6
0
345,130
1
L
Chaac
9,734
512
130
7
0
345,280
1
W
Ra
11,350
597
146
8
0
380,049
4
L
Nox
8,230
433
59
3
0
288,063
7
L
Sylvanus
7,642
402
14
1
0
159,118
4
W
Hun Batz
11,242
592
110
6
0
354,978
4
W
Hachiman
10,034
528
87
5
0
311,110
3
W
Khepri
10,658
561
38
2
0
345,718
4
L
Apollo
7,456
392
36
2
0
156,756
1
L
Scylla
8,277
436
90
5
0
225,675
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role