Player Matchup

Anubis
Anubis
BiGBiGMilk
Anubis
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,500 Elo+
Solo
Ymir
Ymir
ZOMBiEJedi
Ymir
Level 29
God Stats
0W - 2L
1,561 SR
Queue Stats
12W - 22L
1,366 Elo+
Solo
Neith
Neith
crabcake69
Neith
Level 27
God Stats
11W - 11L
1,544 SR
Queue Stats
14W - 16L
1,470 Elo+
Solo
Team Averages
Level 53
1,535 SR
1,445 Elo+

VS

Team Averages
Level 46
1,525 SR
1,720 Elo+
Yemoja
Yemoja
URLIPSONMINE
Yemoja
Level 72
God Stats
94W - 37L
1,615 SR
Queue Stats
424W - 209L
1,666 Elo+
Party 1
Kuzenbo
Kuzenbo
priorwish
Kuzenbo
Level 19
God Stats
3W - 1L
1,302 SR
Queue Stats
114W - 20L
1,732 Elo+
Party 1
Cthulhu
Cthulhu
ôhńo
Cthulhu
Level 47
God Stats
7W - 2L
1,658 SR
Queue Stats
255W - 46L
1,760 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BiGBiGMilk
Anubis
13
1 / 6 / 0
9,127
608
9,128
11,194
8,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 1
8,273
552
5,746
12,282
7,581
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
12
3 / 5 / 1
9,881
659
8,370
11,937
3,767
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
4 / 2 / 8
10,242
683
8,447
9,951
5,945
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
priorwish
Kuzenbo
13
3 / 1 / 11
10,968
731
6,635
15,299
17,359
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
ôhńo
Cthulhu
14
8 / 1 / 6
11,042
736
14,481
11,487
6,884
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
15
15
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Anubis
BiGBiGMilk
Anubis
1
6
0
0.17
W
Yemoja
4
2
8
4
L
0
4
1
0.13
L
Neith
3
5
1
0.7
W
Kuzenbo
priorwish
Kuzenbo
3
1
11
8.5
W
Cthulhu
ôhńo
Cthulhu
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,244
Damage
29,563
35,413
Taken
36,737
19,404
Mitigated
30,188
7,963
Healing
11,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BiGBiGMilk
Anubis
9,128
113
0
3,666
11,194
8,056
0
9,093
1,926
58,786
0
W
Yemoja
8,447
1,016
3,249
3,182
9,951
5,945
1,503
3,995
5,956
44,320
0
L
5,746
849
282
1,476
12,282
7,581
0
9,710
2,211
17,136
0
L
Neith
8,370
2,355
291
2,248
11,937
3,767
188
10,009
1,657
0
35,557
W
Kuzenbo
priorwish
Kuzenbo
6,635
2,103
0
1,206
15,299
17,359
121
6,329
8,970
15,498
0
W
Cthulhu
ôhńo
Cthulhu
14,481
659
1,063
2,878
11,487
6,884
568
4,593
6,894
53,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,281
Gold Earned
32,252
170
Minions Killed
148
0
Camps Cleared
0
758,552
Distance Traveled
828,397
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,127
608
93
6
0
232,282
6
W
Yemoja
10,242
683
77
5
0
260,508
6
L
Ymir
8,273
552
26
2
0
280,232
2
L
Neith
9,881
659
51
3
0
246,038
0
W
Kuzenbo
10,968
731
22
1
0
273,021
6
W
Cthulhu
11,042
736
49
3
0
294,868
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role