Player Matchup

Achilles
Achilles
Arrak22
Achilles
Level 8
God Stats
7W - 6L
1,684 SR
Queue Stats
17W - 17L
1,541 Elo+
Party 1
Ao Kuang
Ao Kuang
Grebzzz
Ao Kuang
Level 29
God Stats
1W - 4L
1,164 SR
Queue Stats
44W - 34L
1,600 Elo+
Party 1
Bakasura
Bakasura
SockPuppeTyrGuy
Bakasura
Level 139
God Stats
12W - 9L
1,562 SR
Queue Stats
127W - 106L
1,602 Elo+
Party 1
Team Averages
Level 59
1,470 SR
1,581 Elo+

VS

Team Averages
Level 62
1,528 SR
1,540 Elo+
Sun Wukong
Sun Wukong
Hunpii
Sun Wukong
Level 21
God Stats
7W - 6L
1,502 SR
Queue Stats
9W - 13L
1,459 Elo+
Party 2
Ganesha
Ganesha
OathGarnet
Ganesha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,625 Elo+
Party 2
Fenrir
Fenrir
TheOnlyFrappe
Fenrir
Level 104
God Stats
2W - 3L
1,581 SR
Queue Stats
106W - 114L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arrak22
Achilles
15
1 / 6 / 16
12,133
639
4,640
13,176
10,388
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
Grebzzz
Ao Kuang
15
9 / 6 / 8
13,446
708
15,498
18,399
6,039
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
18
9 / 2 / 9
14,449
760
23,318
17,306
6,636
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Hunpii
Sun Wukong
17
5 / 4 / 5
13,418
706
10,698
17,022
16,621
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ganesha
OathGarnet
Ganesha
15
0 / 6 / 10
11,408
600
8,378
19,371
23,225
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 9 / 3
13,596
716
15,274
17,535
9,366
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
19
Kills
14
14
Deaths
19
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Achilles
Arrak22
Achilles
1
6
16
1.5
W
Ao Kuang
Grebzzz
Ao Kuang
9
6
8
2.17
L
Sun Wukong
Hunpii
Sun Wukong
5
4
5
1.88
L
Ganesha
OathGarnet
Ganesha
0
6
10
0.83
W
Bakasura
9
2
9
6.75
L
9
9
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,456
Damage
34,350
48,881
Taken
53,928
23,063
Mitigated
49,212
12,648
Healing
5,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Arrak22
Achilles
4,640
1,685
0
692
13,176
10,388
1,393
2,623
10,211
0
13,628
W
Ao Kuang
Grebzzz
Ao Kuang
15,498
5,758
0
5,516
18,399
6,039
1,270
2,962
15,056
44,919
0
L
Sun Wukong
Hunpii
Sun Wukong
10,698
2,285
0
2,752
17,022
16,621
0
5,484
10,092
0
38,882
L
Ganesha
OathGarnet
Ganesha
8,378
1,197
0
674
19,371
23,225
0
5,613
11,297
49,271
0
W
Bakasura
23,318
10,822
0
6,440
17,306
6,636
1,891
2,516
14,359
0
103,193
L
15,274
3,871
0
2,402
17,535
9,366
0
4,529
11,181
0
54,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,028
Gold Earned
38,422
219
Minions Killed
176
0
Camps Cleared
0
1,080,388
Distance Traveled
1,022,642
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,133
639
21
1
0
349,437
1
W
Ao Kuang
13,446
708
51
3
0
325,991
2
L
Sun Wukong
13,418
706
69
4
0
372,546
7
L
Ganesha
11,408
600
13
1
0
318,139
4
W
Bakasura
14,449
760
147
8
0
404,960
4
L
Fenrir
13,596
716
94
5
0
331,957
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role