Player Matchup

Anubis
Anubis
HYPOLATA
Anubis
Level 149
God Stats
0W - 1L
1,228 SR
Queue Stats
12W - 11L
1,571 Elo+
Solo
Anhur
Anhur
Jingl
Anhur
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 35L
1,579 Elo+
Solo
Fenrir
Fenrir
Nickapon
Fenrir
Level 103
God Stats
0W - 1L
1,336 SR
Queue Stats
9W - 10L
1,423 Elo+
Solo
Zhong Kui
Zhong Kui
soce_THC
Zhong Kui
Level 127
God Stats
3W - 4L
1,586 SR
Queue Stats
50W - 51L
1,451 Elo+
Solo
Camazotz
Camazotz
xAequoreal
Camazotz
Level 60
God Stats
6W - 5L
1,633 SR
Queue Stats
371W - 423L
1,489 Elo+
Solo
Team Averages
Level 112
1,456 SR
1,503 Elo+

VS

Team Averages
Level 87
1,438 SR
1,505 Elo+
Bacchus
Bacchus
Blasredor
Bacchus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 88L
1,556 Elo+
Solo
Sol
Sol
DerOswald
Sol
Level 160
God Stats
7W - 7L
1,546 SR
Queue Stats
884W - 911L
1,505 Elo+
Solo
Raijin
Raijin
Kajazky
Raijin
Level 43
God Stats
7W - 4L
1,322 SR
Queue Stats
142W - 158L
1,480 Elo+
Solo
Jing Wei
Jing Wei
Sallith
Jing Wei
Level 47
God Stats
1W - 1L
1,238 SR
Queue Stats
78W - 93L
1,499 Elo+
Solo
Tyr
Tyr
nandom_flow12
Tyr
Level 120
God Stats
5W - 2L
1,583 SR
Queue Stats
286W - 286L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HYPOLATA
Anubis
19
5 / 7 / 9
11,776
736
18,850
20,010
10,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Jingl
Anhur
17
4 / 7 / 9
11,087
693
13,496
13,766
5,935
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Nickapon
Fenrir
14
2 / 9 / 9
10,267
642
8,356
17,813
16,736
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
soce_THC
Zhong Kui
19
7 / 5 / 7
11,957
747
20,659
18,651
13,460
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Camazotz
xAequoreal
Camazotz
20
5 / 4 / 11
11,702
731
14,661
19,793
20,835
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blasredor
Bacchus
16
2 / 7 / 17
10,657
666
11,913
23,246
19,160
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 3 / 14
13,092
818
20,702
15,783
6,545
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
Kajazky
Raijin
20
8 / 4 / 15
12,559
785
15,324
13,685
5,674
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Sallith
Jing Wei
20
6 / 4 / 20
12,457
779
16,245
13,887
5,644
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 5 / 18
12,396
775
13,135
23,875
26,521
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
116
23
Kills
32
32
Deaths
23
45
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Blasredor
Bacchus
2
7
17
1.5
W
10
3
14
5.67
L
Anubis
HYPOLATA
Anubis
5
7
9
1.36
L
Anhur
Jingl
Anhur
4
7
9
1.21
W
Raijin
Kajazky
Raijin
8
4
15
3.88
L
Fenrir
Nickapon
Fenrir
2
9
9
0.72
W
Jing Wei
Sallith
Jing Wei
6
4
20
4
W
6
5
18
3
L
Zhong Kui
soce_THC
Zhong Kui
7
5
7
2.1
L
Camazotz
xAequoreal
Camazotz
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,022
Damage
77,319
90,033
Taken
90,476
67,719
Mitigated
63,544
37,473
Healing
30,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Blasredor
Bacchus
11,913
983
1,405
5,212
23,246
19,160
46
9,715
13,278
15,410
0
W
20,702
3,232
1,900
6,262
15,783
6,545
1,965
6,096
9,587
41,324
0
L
Anubis
HYPOLATA
Anubis
18,850
202
0
8,115
20,010
10,753
919
11,374
8,486
45,459
0
L
Anhur
Jingl
Anhur
13,496
6,539
2,477
1,642
13,766
5,935
1,299
8,189
5,452
0
24,442
W
Raijin
Kajazky
Raijin
15,324
1,173
2,008
2,365
13,685
5,674
810
5,286
8,349
51,942
0
L
Fenrir
Nickapon
Fenrir
8,356
832
1,807
2,349
17,813
16,736
0
7,202
10,486
0
12,065
W
Jing Wei
Sallith
Jing Wei
16,245
10,317
844
2,065
13,887
5,644
2,514
8,261
5,576
0
29,910
W
13,135
428
2,199
6,323
23,875
26,521
347
10,151
13,574
0
23,373
L
Zhong Kui
soce_THC
Zhong Kui
20,659
1,674
1,813
7,175
18,651
13,460
1,862
10,975
7,576
33,945
0
L
Camazotz
xAequoreal
Camazotz
14,661
2,256
2,491
9,604
19,793
20,835
1,198
10,199
9,494
0
30,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,789
Gold Earned
61,161
137
Minions Killed
169
0
Camps Cleared
0
1,256,798
Distance Traveled
1,374,104
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,657
666
6
0
0
284,302
0
W
Sol
13,092
818
52
3
0
280,619
0
L
Anubis
11,776
736
62
4
0
223,539
1
L
Anhur
11,087
693
19
1
0
229,121
3
W
Raijin
12,559
785
67
4
0
270,273
2
L
Fenrir
10,267
642
7
0
0
259,036
1
W
Jing Wei
12,457
779
29
2
0
234,381
0
W
Tyr
12,396
775
15
1
0
304,529
0
L
Zhong Kui
11,957
747
34
2
0
257,947
0
L
Camazotz
11,702
731
15
1
0
287,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role