Player Matchup

Hercules
Hercules
Jamescb3333
Hercules
Level 26
God Stats
11W - 0L
1,500 SR
Queue Stats
45W - 5L
1,933 Elo+
Party 2
Cthulhu
Cthulhu
TrustMyValor
Cthulhu
Level 156
God Stats
1W - 0L
1,595 SR
Queue Stats
288W - 190L
1,768 Elo+
Party 2
Agni
Agni
Zedddicusz
Agni
Level 109
God Stats
3W - 3L
1,652 SR
Queue Stats
75W - 44L
1,692 Elo+
Party 2
Team Averages
Level 97
1,582 SR
1,798 Elo+

VS

Team Averages
Level 48
1,473 SR
1,537 Elo+
Thoth
Thoth
AlexisTexas7590
Thoth
Level 29
God Stats
0W - 1L
1,169 SR
Queue Stats
18W - 16L
1,530 Elo+
Party 1
Ares
Ares
HighJee
Ares
Level 28
God Stats
1W - 1L
1,749 SR
Queue Stats
19W - 19L
1,560 Elo+
Party 1
Guan Yu
Guan Yu
QuigleyMkTwo
Guan Yu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jamescb3333
Hercules
20
10 / 5 / 6
18,289
677
26,046
30,277
39,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
TrustMyValor
Cthulhu
20
6 / 3 / 11
17,137
635
33,270
35,637
40,082
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
1 / 7 / 8
15,130
560
21,221
20,369
5,338
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 7 / 5
16,699
618
29,570
25,516
10,769
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ares
HighJee
Ares
18
5 / 8 / 9
17,151
635
20,676
35,073
37,486
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
QuigleyMkTwo
Guan Yu
18
1 / 2 / 12
14,834
549
14,400
36,256
50,810
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
17
Kills
15
15
Deaths
17
25
Assists
26
Player
Kills
Deaths
Assists
KDA
L
9
7
5
1.64
L
Ares
HighJee
Ares
5
8
9
1.19
W
Hercules
Jamescb3333
Hercules
10
5
6
2.6
L
Guan Yu
QuigleyMkTwo
Guan Yu
1
2
12
3.5
W
Cthulhu
TrustMyValor
Cthulhu
6
3
11
3.83
W
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,537
Damage
64,646
86,283
Taken
96,845
84,774
Mitigated
99,065
23,621
Healing
31,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,570
688
0
2,381
25,516
10,769
477
15,547
9,619
107,751
0
L
Ares
HighJee
Ares
20,676
395
0
3,102
35,073
37,486
551
19,183
14,949
48,434
0
W
Hercules
Jamescb3333
Hercules
26,046
9,245
0
10,409
30,277
39,354
1,618
17,816
11,955
0
56,892
L
Guan Yu
QuigleyMkTwo
Guan Yu
14,400
2,567
12,278
14,115
36,256
50,810
400
18,522
16,834
0
57,655
W
Cthulhu
TrustMyValor
Cthulhu
33,270
1,885
949
8,708
35,637
40,082
799
18,174
17,034
102,774
0
W
21,221
508
0
3,555
20,369
5,338
1,470
14,311
5,958
101,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,556
Gold Earned
48,684
240
Minions Killed
217
0
Camps Cleared
0
1,515,171
Distance Traveled
1,507,659
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
16,699
618
132
5
0
454,490
0
L
Ares
17,151
635
36
1
0
482,330
4
W
Hercules
18,289
677
44
2
0
489,863
4
L
Guan Yu
14,834
549
49
2
0
570,839
2
W
Cthulhu
17,137
635
80
3
0
539,603
4
W
Agni
15,130
560
116
4
0
485,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role