Player Matchup

Medusa
Medusa
 
Medusa
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Jpo_Baggins
Fenrir
Level 85
God Stats
4W - 2L
1,304 SR
Queue Stats
211W - 170L
1,467 Elo+
Solo
Hera
Hera
NzTom1
Hera
Level 123
God Stats
0W - 2L
1,127 SR
Queue Stats
30W - 35L
1,288 Elo+
Solo
Cthulhu
Cthulhu
ShadeAngel69
Cthulhu
Level 57
God Stats
0W - 2L
1,400 SR
Queue Stats
38W - 45L
1,129 Elo+
Party 1
Anubis
Anubis
jenny494
Anubis
Level 37
God Stats
27W - 24L
1,430 SR
Queue Stats
307W - 337L
1,273 Elo+
Solo
Team Averages
Level 79
1,352 SR
1,331 Elo+

VS

Team Averages
Level 100
1,454 SR
1,343 Elo+
Vulcan
Vulcan
DmarGaymer
Vulcan
Level 88
God Stats
2W - 2L
1,318 SR
Queue Stats
255W - 262L
1,345 Elo+
Solo
King Arthur
King Arthur
EveryMite955
King Arthur
Level 124
God Stats
66W - 74L
1,505 SR
Queue Stats
561W - 556L
1,363 Elo+
Solo
Kukulkan
Kukulkan
Janky Jedi
Kukulkan
Level 62
God Stats
42W - 43L
1,540 SR
Queue Stats
144W - 187L
1,326 Elo+
Solo
Cthulhu
Cthulhu
bighits114
Cthulhu
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 151L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
zoxxo
Tsukuyomi
Level 124
God Stats
2W - 0L
1,409 SR
Queue Stats
14W - 20L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
10 / 8 / 5
15,417
1,101
25,517
20,737
7,460
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
20
5 / 13 / 10
13,813
987
18,745
31,348
12,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
NzTom1
Hera
20
3 / 2 / 14
15,092
1,078
20,373
14,421
5,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
ShadeAngel69
Cthulhu
19
3 / 7 / 8
12,935
924
13,461
33,378
12,621
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
jenny494
Anubis
15
0 / 0 / 0
10,180
727
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DmarGaymer
Vulcan
20
2 / 7 / 16
12,952
925
18,103
13,357
5,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
EveryMite955
King Arthur
20
12 / 2 / 15
15,492
1,107
15,126
18,325
24,094
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Janky Jedi
Kukulkan
20
3 / 5 / 14
13,461
962
21,903
11,058
5,114
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
bighits114
Cthulhu
20
3 / 1 / 15
14,020
1,001
13,946
21,920
27,706
Magic Focus

Magic Focus

+20
Magical Power

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
zoxxo
Tsukuyomi
20
10 / 6 / 14
15,103
1,079
26,145
19,427
8,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
104
21
Kills
30
30
Deaths
21
37
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
10
8
5
1.56
W
Vulcan
DmarGaymer
Vulcan
2
7
16
1.43
W
King Arthur
EveryMite955
King Arthur
12
2
15
9.75
W
Kukulkan
Janky Jedi
Kukulkan
3
5
14
2
L
Fenrir
5
13
10
0.77
L
Hera
NzTom1
Hera
3
2
14
5
L
Cthulhu
ShadeAngel69
Cthulhu
3
7
8
1
W
Cthulhu
bighits114
Cthulhu
3
1
15
10.5
L
Anubis
jenny494
Anubis
0
0
0
0
W
Tsukuyomi
zoxxo
Tsukuyomi
10
6
14
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,096
Damage
95,223
99,884
Taken
84,087
37,520
Mitigated
71,027
4,683
Healing
6,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
25,517
12,622
633
501
20,737
7,460
0
11,973
8,614
0
59,118
W
Vulcan
DmarGaymer
Vulcan
18,103
10,910
0
0
13,357
5,510
0
4,348
9,009
44,279
0
W
King Arthur
EveryMite955
King Arthur
15,126
1,221
0
730
18,325
24,094
0
7,327
10,998
0
38,524
W
Kukulkan
Janky Jedi
Kukulkan
21,903
2,673
2,412
414
11,058
5,114
0
3,599
7,459
55,911
0
L
Fenrir
18,745
4,907
0
1,484
31,348
12,194
0
14,908
16,090
369
28,782
L
Hera
NzTom1
Hera
20,373
5,247
0
0
14,421
5,245
0
8,563
5,758
65,064
0
L
Cthulhu
ShadeAngel69
Cthulhu
13,461
1,176
1,030
1,035
33,378
12,621
0
18,508
14,640
36,871
0
W
Cthulhu
bighits114
Cthulhu
13,946
948
312
1,735
21,920
27,706
0
8,555
13,365
34,416
0
L
Anubis
jenny494
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Tsukuyomi
zoxxo
Tsukuyomi
26,145
7,465
0
704
19,427
8,603
0
10,297
9,130
0
45,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,437
Gold Earned
71,028
255
Minions Killed
274
8
Camps Cleared
5
1,091,204
Distance Traveled
1,330,710
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
15,417
1,101
69
5
4
245,169
2
W
Vulcan
12,952
925
67
5
1
262,205
0
W
King Arthur
15,492
1,107
47
3
2
310,206
1
W
Kukulkan
13,461
962
92
7
2
230,865
3
L
Fenrir
13,813
987
12
1
2
279,564
0
L
Hera
15,092
1,078
111
8
2
293,275
0
L
Cthulhu
12,935
924
63
5
0
273,196
0
W
Cthulhu
14,020
1,001
44
3
0
252,792
0
L
Anubis
10,180
727
0
0
0
0
0
W
Tsukuyomi
15,103
1,079
24
2
0
274,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role