Player Matchup

Tsukuyomi
Tsukuyomi
Just 2 GREEN
Tsukuyomi
Level 27
God Stats
4W - 2L
1,822 SR
Queue Stats
118W - 149L
1,265 Elo+
Solo
Merlin
Merlin
KingZuese34
Merlin
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
113W - 171L
1,164 Elo+
Solo
Artemis
Artemis
WeSlaayAllDay501
Artemis
Level 17
God Stats
44W - 43L
1,373 SR
Queue Stats
44W - 43L
1,194 Elo+
Solo
Ymir
Ymir
Zargoniiian
Ymir
Level 25
God Stats
0W - 2L
1,260 SR
Queue Stats
0W - 2L
1,045 Elo+
Solo
Hera
Hera
vimonkabuto
Hera
Level 17
God Stats
5W - 11L
1,309 SR
Queue Stats
107W - 125L
1,227 Elo+
Solo
Team Averages
Level 20
1,453 SR
1,179 Elo+

VS

Team Averages
Level 21
1,542 SR
1,334 Elo+
Cerberus
Cerberus
I AM MAD LORD
Cerberus
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 138L
1,122 Elo+
Solo
Cthulhu
Cthulhu
ItsMeGrimace
Cthulhu
Level 46
God Stats
25W - 16L
1,567 SR
Queue Stats
415W - 475L
1,365 Elo+
Party 1
Fenrir
Fenrir
Paladihs
Fenrir
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 12L
1,500 Elo+
Solo
Jormungandr
Jormungandr
TSGxBlitzcomet
Jormungandr
Level 6
God Stats
2W - 3L
1,666 SR
Queue Stats
5W - 9L
1,252 Elo+
Party 1
Ganesha
Ganesha
ki40011a
Ganesha
Level 21
God Stats
4W - 0L
1,478 SR
Queue Stats
7W - 4L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Just 2 GREEN
Tsukuyomi
20
11 / 11 / 9
16,758
1,117
51,949
33,551
11,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
1 / 3 / 15
13,528
902
9,603
8,476
2,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
8 / 5 / 10
14,999
1,000
24,517
16,560
5,541
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 9 / 11
13,436
896
7,763
28,551
9,867
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

20
3 / 7 / 9
14,604
974
20,256
18,347
5,863
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

70

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
I AM MAD LORD
Cerberus
20
12 / 8 / 11
16,947
1,130
20,660
31,346
19,907
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ItsMeGrimace
Cthulhu
20
11 / 2 / 11
16,149
1,077
25,749
19,785
14,740
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Paladihs
Fenrir
20
5 / 7 / 9
14,438
963
4,333
20,729
12,960
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
TSGxBlitzcomet
Jormungandr
20
6 / 1 / 24
16,012
1,067
25,088
30,523
43,016
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
ki40011a
Ganesha
20
1 / 9 / 28
14,441
963
23,447
24,094
12,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
118
27
Kills
35
35
Deaths
27
54
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Cerberus
I AM MAD LORD
Cerberus
12
8
11
2.19
W
Cthulhu
ItsMeGrimace
Cthulhu
11
2
11
8.25
L
Tsukuyomi
Just 2 GREEN
Tsukuyomi
11
11
9
1.41
L
Merlin
1
3
15
2.83
W
Fenrir
Paladihs
Fenrir
5
7
9
1.36
W
Jormungandr
TSGxBlitzcomet
Jormungandr
6
1
24
18
L
8
5
10
2.6
L
4
9
11
1.06
W
Ganesha
ki40011a
Ganesha
1
9
28
1.67
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,088
Damage
99,277
105,485
Taken
126,477
35,777
Mitigated
103,409
16,859
Healing
15,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
I AM MAD LORD
Cerberus
20,660
1,924
766
4,484
31,346
19,907
0
8,676
22,670
47,803
0
W
Cthulhu
ItsMeGrimace
Cthulhu
25,749
411
3,552
806
19,785
14,740
0
5,486
14,299
62,746
0
L
Tsukuyomi
Just 2 GREEN
Tsukuyomi
51,949
24,725
676
10,078
33,551
11,532
0
29,033
4,269
0
76,123
L
Merlin
9,603
3,145
0
1,688
8,476
2,974
0
7,400
984
26,722
0
W
Fenrir
Paladihs
Fenrir
4,333
3,085
0
1,637
20,729
12,960
0
8,512
12,217
0
21,255
W
Jormungandr
TSGxBlitzcomet
Jormungandr
25,088
7,346
1,177
2,434
30,523
43,016
0
6,322
24,201
69,792
0
L
24,517
16,377
0
1,332
16,560
5,541
0
15,024
1,310
0
33,263
L
7,763
1,902
0
0
28,551
9,867
0
25,175
3,030
13,176
0
W
Ganesha
ki40011a
Ganesha
23,447
2,709
0
170
24,094
12,786
0
8,626
15,468
39,473
0
L
20,256
6,214
236
2,849
18,347
5,863
0
17,147
948
71,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,325
Gold Earned
77,987
250
Minions Killed
295
3
Camps Cleared
13
1,225,425
Distance Traveled
1,216,149
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
16,947
1,130
70
5
2
250,018
0
W
Cthulhu
16,149
1,077
83
6
4
221,565
0
L
Tsukuyomi
16,758
1,117
35
2
0
292,012
0
L
Merlin
13,528
902
47
3
2
188,003
0
W
Fenrir
14,438
963
27
2
7
254,095
0
W
Jormungandr
16,012
1,067
115
8
0
289,945
2
L
Artemis
14,999
1,000
20
1
1
263,649
3
L
Ymir
13,436
896
14
1
0
256,551
1
W
Ganesha
14,441
963
0
0
0
200,526
0
L
Hera
14,604
974
134
9
0
225,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role