Player Matchup

Tsukuyomi
Tsukuyomi
Cactusjonesdad
Tsukuyomi
Level 33
God Stats
3W - 2L
1,489 SR
Queue Stats
38W - 29L
1,568 Elo+
Party 2
Jing Wei
Jing Wei
NightShadowGG
Jing Wei
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,449 Elo+
Party 2
Camazotz
Camazotz
Quaglara
Camazotz
Level 11
God Stats
4W - 3L
1,334 SR
Queue Stats
116W - 114L
1,391 Elo+
Solo
Merlin
Merlin
Slaabo
Merlin
Level 6
God Stats
3W - 3L
1,463 SR
Queue Stats
6W - 6L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
TornSnap
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Team Averages
Level 14
1,457 SR
1,468 Elo+

VS

Team Averages
Level 36
1,406 SR
1,353 Elo+
Hades
Hades
Ardragonite
Hades
Level 109
God Stats
0W - 4L
1,311 SR
Queue Stats
96W - 115L
1,421 Elo+
Party 1
Osiris
Osiris
Xzarnu
Osiris
Level 13
God Stats
14W - 12L
1,440 SR
Queue Stats
22W - 23L
1,337 Elo+
Party 1
Mulan
Mulan
damaiko
Mulan
Level 5
God Stats
4W - 12L
1,300 SR
Queue Stats
10W - 15L
1,319 Elo+
Party 1
Kukulkan
Kukulkan
leonardoMB
Kukulkan
Level 22
God Stats
11W - 9L
1,668 SR
Queue Stats
171W - 145L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
pumpkinnyan
Tsukuyomi
Level 29
God Stats
0W - 2L
1,309 SR
Queue Stats
2W - 3L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cactusjonesdad
Tsukuyomi
20
28 / 10 / 15
19,479
1,498
47,260
27,827
10,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
NightShadowGG
Jing Wei
20
6 / 6 / 25
13,959
1,074
18,836
18,134
6,158
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Camazotz
Quaglara
Camazotz
20
9 / 8 / 16
15,151
1,165
12,493
23,530
10,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
Slaabo
Merlin
20
3 / 12 / 22
13,796
1,061
10,695
20,171
6,967
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
TornSnap
Sun Wukong
20
3 / 4 / 21
13,838
1,064
11,983
25,423
23,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

15

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 23
15,317
1,178
25,515
27,467
23,050
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Xzarnu
Osiris
20
6 / 14 / 20
14,400
1,108
14,510
25,799
11,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mulan
damaiko
Mulan
19
2 / 6 / 18
12,712
978
5,773
17,386
14,349
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
leonardoMB
Kukulkan
20
6 / 8 / 23
15,062
1,159
28,985
17,670
7,080
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
pumpkinnyan
Tsukuyomi
20
19 / 11 / 10
17,637
1,357
33,647
22,299
9,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
134
49
Kills
40
40
Deaths
49
99
Assists
94
Player
Kills
Deaths
Assists
KDA
L
7
10
23
1.85
W
Tsukuyomi
Cactusjonesdad
Tsukuyomi
28
10
15
3.55
W
Jing Wei
NightShadowGG
Jing Wei
6
6
25
3.08
W
Camazotz
Quaglara
Camazotz
9
8
16
2.13
W
Merlin
Slaabo
Merlin
3
12
22
1.17
W
Sun Wukong
TornSnap
Sun Wukong
3
4
21
3.38
L
Osiris
Xzarnu
Osiris
6
14
20
1.14
L
Mulan
damaiko
Mulan
2
6
18
1.83
L
Kukulkan
leonardoMB
Kukulkan
6
8
23
2.19
L
Tsukuyomi
pumpkinnyan
Tsukuyomi
19
11
10
2.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,267
Damage
108,430
115,085
Taken
110,621
57,791
Mitigated
65,227
10,283
Healing
9,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,515
2,016
661
4,566
27,467
23,050
0
2,545
24,799
45,382
0
W
Tsukuyomi
Cactusjonesdad
Tsukuyomi
47,260
12,904
0
271
27,827
10,524
0
13,216
14,611
0
66,570
W
Jing Wei
NightShadowGG
Jing Wei
18,836
14,345
0
1,401
18,134
6,158
0
6,307
11,827
0
39,177
W
Camazotz
Quaglara
Camazotz
12,493
5,640
0
6,396
23,530
10,598
0
11,693
11,837
0
33,153
W
Merlin
Slaabo
Merlin
10,695
2,341
0
910
20,171
6,967
0
10,246
9,925
43,559
0
W
Sun Wukong
TornSnap
Sun Wukong
11,983
2,969
0
1,305
25,423
23,544
0
13,038
12,385
0
23,734
L
Osiris
Xzarnu
Osiris
14,510
6,148
0
1,788
25,799
11,260
0
1,940
23,713
0
22,725
L
Mulan
damaiko
Mulan
5,773
710
0
160
17,386
14,349
0
1,308
16,003
0
14,167
L
Kukulkan
leonardoMB
Kukulkan
28,985
681
479
1,513
17,670
7,080
0
2,058
15,537
84,515
0
L
Tsukuyomi
pumpkinnyan
Tsukuyomi
33,647
12,144
0
816
22,299
9,488
0
2,844
19,305
0
55,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,223
Gold Earned
75,128
227
Minions Killed
226
12
Camps Cleared
4
1,167,796
Distance Traveled
1,167,442
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
15,317
1,178
29
2
2
218,995
0
W
Tsukuyomi
19,479
1,498
48
4
1
240,604
0
W
Jing Wei
13,959
1,074
38
3
4
265,828
0
W
Camazotz
15,151
1,165
39
3
6
252,804
0
W
Merlin
13,796
1,061
66
5
0
190,525
0
W
Sun Wukong
13,838
1,064
36
3
1
218,035
3
L
Osiris
14,400
1,108
23
2
0
230,013
0
L
Mulan
12,712
978
24
2
0
202,024
1
L
Kukulkan
15,062
1,159
117
9
0
265,423
3
L
Tsukuyomi
17,637
1,357
33
3
2
250,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role