Player Matchup

Aphrodite
Aphrodite
Perfidious_Peace
Aphrodite
Level 69
God Stats
337W - 312L
1,470 SR
Queue Stats
732W - 730L
1,368 Elo+
Solo
Baron Samedi
Baron Samedi
Tony8918
Baron Samedi
Level 104
God Stats
13W - 11L
1,442 SR
Queue Stats
76W - 72L
1,399 Elo+
Party 1
Izanami
Izanami
redrosemarie93
Izanami
Level 89
God Stats
35W - 27L
1,495 SR
Queue Stats
120W - 112L
1,401 Elo+
Solo
Chaac
Chaac
ruben101010
Chaac
Level 106
God Stats
2W - 3L
1,399 SR
Queue Stats
47W - 45L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
tecknowblaster
Cthulhu
Level 106
God Stats
61W - 36L
1,614 SR
Queue Stats
242W - 220L
1,352 Elo+
Solo
Team Averages
Level 95
1,484 SR
1,377 Elo+

VS

Team Averages
Level 85
1,379 SR
1,310 Elo+
Arachne
Arachne
Dr SippyCup
Arachne
Level 62
God Stats
9W - 8L
1,406 SR
Queue Stats
61W - 117L
1,264 Elo+
Party 2
Raijin
Raijin
HIGHSnnOWkER
Raijin
Level 77
God Stats
0W - 1L
1,162 SR
Queue Stats
125W - 162L
1,358 Elo+
Party 2
Guan Yu
Guan Yu
Hash for Jesus
Guan Yu
Level 100
God Stats
6W - 4L
1,526 SR
Queue Stats
79W - 124L
1,261 Elo+
Party 2
Cerberus
Cerberus
Not Quite WHlTE
Cerberus
Level 110
God Stats
7W - 6L
1,287 SR
Queue Stats
79W - 134L
1,268 Elo+
Party 2
Ratatoskr
Ratatoskr
j_knight88
Ratatoskr
Level 74
God Stats
31W - 37L
1,511 SR
Queue Stats
75W - 91L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
20
5 / 2 / 16
13,023
930
23,952
15,375
10,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
Tony8918
Baron Samedi
20
12 / 4 / 11
14,325
1,023
24,611
13,413
7,327
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 1 / 15
14,034
1,002
28,033
11,048
7,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
3 / 6 / 21
12,910
922
26,995
31,584
26,200
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 19
13,937
996
29,673
19,530
26,160
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

161

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dr SippyCup
Arachne
18
2 / 7 / 9
12,273
877
11,378
29,074
15,415
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
19
6 / 7 / 8
13,742
982
23,967
21,815
9,838
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
0 / 7 / 11
11,682
834
11,334
37,837
38,830
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cerberus
19
2 / 3 / 8
12,465
890
15,177
30,473
37,428
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ratatoskr
j_knight88
Ratatoskr
20
6 / 8 / 7
14,508
1,036
22,380
27,669
13,439
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
59
31
Kills
16
16
Deaths
32
82
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Arachne
Dr SippyCup
Arachne
2
7
9
0.93
L
Raijin
6
7
8
1.43
L
0
7
11
0.79
L
Cerberus
2
3
8
2
W
Aphrodite
5
2
16
6.5
W
Baron Samedi
Tony8918
Baron Samedi
12
4
11
4.38
L
Ratatoskr
j_knight88
Ratatoskr
6
8
7
1.19
W
6
1
15
13.5
W
3
6
21
2.25
W
5
3
19
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

133,264
Damage
84,236
90,950
Taken
146,868
77,839
Mitigated
114,950
36,662
Healing
36,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Dr SippyCup
Arachne
11,378
8,202
0
3,502
29,074
15,415
0
15,292
13,582
0
31,690
L
Raijin
23,967
4,597
0
250
21,815
9,838
0
13,321
8,444
54,621
0
L
11,334
891
7,071
9,638
37,837
38,830
0
19,747
16,537
0
21,594
L
Cerberus
15,177
900
1,171
9,854
30,473
37,428
0
15,679
14,619
40,717
0
W
Aphrodite
23,952
3,365
10,252
7,542
15,375
10,857
0
5,573
9,802
47,067
0
W
Baron Samedi
Tony8918
Baron Samedi
24,611
3,144
4,154
4,185
13,413
7,327
0
7,764
5,649
35,851
0
L
Ratatoskr
j_knight88
Ratatoskr
22,380
12,560
366
4,392
27,669
13,439
0
14,197
13,272
0
52,524
W
28,033
21,569
839
1,048
11,048
7,295
0
4,786
6,262
0
68,245
W
26,995
6,140
0
7,162
31,584
26,200
0
11,486
20,098
0
41,862
W
29,673
1,989
683
797
19,530
26,160
0
9,535
9,995
64,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,229
Gold Earned
64,670
315
Minions Killed
266
3
Camps Cleared
9
1,197,313
Distance Traveled
1,190,595
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
12,273
877
48
3
0
239,988
0
L
Raijin
13,742
982
80
6
0
208,525
0
L
Guan Yu
11,682
834
19
1
0
244,194
0
L
Cerberus
12,465
890
76
5
3
233,781
0
W
Aphrodite
13,023
930
68
5
0
246,338
0
W
Baron Samedi
14,325
1,023
26
2
0
204,321
0
L
Ratatoskr
14,508
1,036
43
3
6
264,107
0
W
Izanami
14,034
1,002
118
8
0
243,482
0
W
Chaac
12,910
922
34
2
3
246,988
2
W
Cthulhu
13,937
996
69
5
0
256,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role