Player Matchup

Cthulhu
Cthulhu
Mamonk
Cthulhu
Level 22
God Stats
20W - 13L
1,887 SR
Queue Stats
86W - 62L
1,568 Elo+
Party 2
Rama
Rama
Resistance500
Rama
Level 20
God Stats
28W - 16L
1,694 SR
Queue Stats
75W - 46L
1,574 Elo+
Party 2
Hel
Hel
ZarCab
Hel
Level 119
God Stats
4W - 6L
1,500 SR
Queue Stats
91W - 71L
1,553 Elo+
Party 2
Team Averages
Level 54
1,694 SR
1,565 Elo+

VS

Team Averages
Level 59
1,441 SR
1,428 Elo+
Nu Wa
Nu Wa
MemeKing3000
Nu Wa
Level 7
God Stats
0W - 1L
1,264 SR
Queue Stats
3W - 5L
1,462 Elo+
Party 1
Izanami
Izanami
TheWildParsnips
Izanami
Level 84
God Stats
3W - 3L
1,551 SR
Queue Stats
6W - 14L
1,370 Elo+
Party 1
Hercules
Hercules
Zaliss
Hercules
Level 87
God Stats
15W - 14L
1,508 SR
Queue Stats
19W - 20L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Mamonk
Cthulhu
16
4 / 2 / 12
12,126
674
11,901
17,652
20,894
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
8 / 3 / 8
13,014
723
12,909
15,364
5,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hel
ZarCab
Hel
16
6 / 5 / 9
12,528
696
19,198
18,451
11,674
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 6
10,975
610
13,178
13,918
4,999
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
3 / 7 / 2
11,386
633
8,582
15,857
5,477
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Zaliss
Hercules
15
5 / 5 / 4
12,100
672
10,470
20,253
25,928
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
22
18
Kills
10
10
Deaths
18
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Mamonk
Cthulhu
4
2
12
5
L
2
6
6
0.83
W
8
3
8
4
L
3
7
2
0.57
L
Hercules
Zaliss
Hercules
5
5
4
1.4
W
Hel
ZarCab
Hel
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,008
Damage
32,230
51,467
Taken
50,028
38,534
Mitigated
36,404
26,430
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Mamonk
Cthulhu
11,901
345
70
1,824
17,652
20,894
29
3,828
13,684
43,708
0
L
13,178
4,189
0
500
13,918
4,999
0
10,949
2,748
39,088
0
W
12,909
10,188
0
4,003
15,364
5,966
2,456
3,619
11,670
0
62,795
L
8,582
5,426
0
3,686
15,857
5,477
0
8,772
6,910
0
62,609
L
Hercules
Zaliss
Hercules
10,470
2,958
0
6,052
20,253
25,928
0
10,540
9,263
0
21,624
W
Hel
ZarCab
Hel
19,198
963
9,418
11,115
18,451
11,674
36
5,796
12,305
75,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,668
Gold Earned
34,461
228
Minions Killed
155
0
Camps Cleared
0
1,035,686
Distance Traveled
917,924
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,126
674
66
4
0
398,982
2
L
Nu Wa
10,975
610
38
2
0
273,678
4
W
Rama
13,014
723
64
4
0
298,595
3
L
Izanami
11,386
633
91
5
0
282,905
1
L
Hercules
12,100
672
26
1
0
361,341
5
W
Hel
12,528
696
98
5
0
338,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role