Player Matchup

Ne Zha
Ne Zha
Quemper
Ne Zha
Level 66
God Stats
32W - 17L
1,570 SR
Queue Stats
78W - 57L
1,580 Elo+
Party 2
Ymir
Ymir
Shogsterr
Ymir
Level 80
God Stats
27W - 23L
1,555 SR
Queue Stats
157W - 140L
1,505 Elo+
Party 2
Chaac
Chaac
WeekendJedi
Chaac
Level 61
God Stats
24W - 6L
1,757 SR
Queue Stats
33W - 13L
1,694 Elo+
Party 2
Team Averages
Level 69
1,627 SR
1,593 Elo+

VS

Team Averages
Level 118
1,542 SR
1,382 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Archie_D_One
Ullr
Level 87
God Stats
2W - 2L
1,460 SR
Queue Stats
14W - 23L
1,214 Elo+
Solo
Kukulkan
Kukulkan
JBLUMESON
Kukulkan
Level 119
God Stats
1W - 2L
1,664 SR
Queue Stats
2W - 3L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Quemper
Ne Zha
15
4 / 2 / 6
10,660
666
13,117
11,233
5,625
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
13
2 / 2 / 9
10,031
627
6,903
13,944
12,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
5 / 2 / 6
10,628
664
8,943
14,134
15,884
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
1 / 3 / 3
9,080
568
6,692
16,822
16,062
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 5 / 2
9,255
578
5,331
12,324
4,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
JBLUMESON
Kukulkan
12
1 / 3 / 3
9,295
581
12,262
7,655
2,629
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
11
Kills
3
6
Deaths
11
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
3
3
0.83
L
1
5
2
0.4
L
Kukulkan
JBLUMESON
Kukulkan
1
3
3
0.83
W
Ne Zha
Quemper
Ne Zha
4
2
6
3.5
W
Ymir
2
2
9
3.25
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,963
Damage
24,285
39,311
Taken
36,801
33,855
Mitigated
23,064
13,799
Healing
7,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,692
407
1,129
3,598
16,822
16,062
0
4,003
12,469
19,704
0
L
5,331
1,516
0
2,180
12,324
4,373
0
1,631
10,518
0
43,975
L
Kukulkan
JBLUMESON
Kukulkan
12,262
161
327
546
7,655
2,629
64
1,341
6,289
48,947
0
W
Ne Zha
Quemper
Ne Zha
13,117
2,781
0
3,536
11,233
5,625
718
4,303
6,930
0
60,547
W
Ymir
6,903
448
0
2,910
13,944
12,346
827
7,677
6,267
34,918
0
W
8,943
1,151
1,476
5,877
14,134
15,884
1,579
7,026
7,108
0
36,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,319
Gold Earned
27,630
180
Minions Killed
179
0
Camps Cleared
0
885,849
Distance Traveled
816,405
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,080
568
13
1
0
290,877
0
L
Ullr
9,255
578
81
5
0
252,783
4
L
Kukulkan
9,295
581
85
5
0
272,745
5
W
Ne Zha
10,660
666
88
6
0
313,887
3
W
Ymir
10,031
627
47
3
0
279,090
6
W
Chaac
10,628
664
45
3
0
292,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role